Player Matchup

Pele
Pele
 
Pele
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
 
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Carlie1
Medusa
Level 8
God Stats
1W - 0L
1,565 SR
Queue Stats
2W - 2L
1,356 Elo+
Party 4
Chaac
Chaac
Jack Henryy
Chaac
Level 17
God Stats
17W - 8L
1,743 SR
Queue Stats
42W - 44L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
Tomah Lurks
Baron Samedi
Level 59
God Stats
6W - 2L
1,482 SR
Queue Stats
111W - 107L
1,495 Elo+
Party 1
Team Averages
Level 51
1,558 SR
1,465 Elo+

VS

Team Averages
Level 54
1,518 SR
1,505 Elo+
Freya
Freya
Fierro_021
Freya
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,365 Elo+
Party 2
Chiron
Chiron
STAR-FOX0611
Chiron
Level 27
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 4L
1,483 Elo+
Solo
Awilix
Awilix
Stark-2723
Awilix
Level 104
God Stats
0W - 1L
1,556 SR
Queue Stats
11W - 8L
1,445 Elo+
Party 2
Erlang Shen
Erlang Shen
Zackster1010
Erlang Shen
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 119L
1,595 Elo+
Party 3
Izanami
Izanami
navrocko
Izanami
Level 47
God Stats
62W - 43L
1,706 SR
Queue Stats
161W - 129L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 1 / 6
8,150
815
9,990
10,410
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
 
Merlin
15
3 / 1 / 4
7,899
790
4,900
3,470
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Carlie1
Medusa
12
0 / 4 / 6
6,747
675
3,340
8,231
3,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 7
7,081
708
7,686
8,592
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Tomah Lurks
Baron Samedi
16
5 / 0 / 6
8,363
836
15,833
11,139
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
2 / 0 / 1
6,554
655
1,593
2,822
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
13
1 / 4 / 4
6,957
696
8,922
11,999
5,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Stark-2723
Awilix
14
2 / 2 / 3
7,463
746
5,213
9,363
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Zackster1010
Erlang Shen
12
1 / 4 / 1
6,722
672
6,056
10,341
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
navrocko
Izanami
14
1 / 3 / 3
7,129
713
8,916
13,498
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
13
Kills
7
8
Deaths
13
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
6
8
W
Merlin
 
Merlin
3
1
4
5
W
Medusa
Carlie1
Medusa
0
4
6
0.75
L
Freya
2
0
1
2.5
W
0
2
7
1.75
L
Chiron
1
4
4
0.75
L
Awilix
Stark-2723
Awilix
2
2
3
1.75
W
Baron Samedi
Tomah Lurks
Baron Samedi
5
0
6
8
L
Erlang Shen
Zackster1010
Erlang Shen
1
4
1
0.38
L
Izanami
navrocko
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,749
Damage
30,700
41,842
Taken
48,023
21,545
Mitigated
22,599
11,774
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,990
2,615
0
2,726
10,410
4,064
300
285
10,031
0
26,658
W
Merlin
 
Merlin
4,900
390
0
250
3,470
1,318
1,575
0
3,470
24,739
0
W
Medusa
Carlie1
Medusa
3,340
1,979
0
151
8,231
3,279
0
338
7,781
0
10,887
L
Freya
1,593
486
0
716
2,822
1,042
0
1,067
1,684
5,434
0
W
7,686
654
0
2,008
8,592
6,786
509
690
7,828
0
22,768
L
Chiron
8,922
2,488
909
1,596
11,999
5,250
0
6,000
5,817
0
25,875
L
Awilix
Stark-2723
Awilix
5,213
1,594
0
350
9,363
4,375
0
4,153
4,962
0
19,130
W
Baron Samedi
Tomah Lurks
Baron Samedi
15,833
1,109
1,566
5,073
11,139
6,098
1,656
0
11,139
39,506
0
L
Erlang Shen
Zackster1010
Erlang Shen
6,056
2,510
0
1,919
10,341
5,952
0
2,793
7,507
0
17,414
L
Izanami
navrocko
Izanami
8,916
4,705
0
1,646
13,498
5,980
0
6,720
6,683
0
30,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
34,825
209
Minions Killed
161
0
Camps Cleared
0
1,079,078
Distance Traveled
815,169
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,150
815
32
3
0
233,178
3
W
Merlin
7,899
790
55
6
0
217,283
2
W
Medusa
6,747
675
20
2
0
207,369
0
L
Freya
6,554
655
10
1
0
90,202
0
W
Chaac
7,081
708
41
4
0
207,141
0
L
Chiron
6,957
696
45
5
0
182,395
2
L
Awilix
7,463
746
30
3
0
188,167
3
W
Baron Samedi
8,363
836
61
6
0
214,107
2
L
Erlang Shen
6,722
672
23
2
0
177,829
2
L
Izanami
7,129
713
53
5
0
176,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role