Player Matchup

Sylvanus
Sylvanus
AV32-Assassin
Sylvanus
Level 43
God Stats
1W - 7L
1,220 SR
Queue Stats
6W - 20L
1,208 Elo+
Party 1
Hel
Hel
Classicstarwolf
Hel
Level 26
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 11L
1,170 Elo+
Party 1
Artemis
Artemis
EMV-BlackHawk
Artemis
Level 103
God Stats
1W - 3L
1,703 SR
Queue Stats
19W - 31L
1,417 Elo+
Party 1
Mulan
Mulan
SIMPLE_DREAMER
Mulan
Level 120
God Stats
3W - 6L
1,447 SR
Queue Stats
16W - 36L
1,350 Elo+
Party 1
Bastet
Bastet
Vire000
Bastet
Level 68
God Stats
1W - 1L
1,782 SR
Queue Stats
4W - 18L
1,167 Elo+
Party 1
Team Averages
Level 72
1,480 SR
1,262 Elo+

VS

Team Averages
Level 77
1,618 SR
1,480 Elo+
Neith
Neith
Aust1nFloss1n
Neith
Level 103
God Stats
6W - 7L
1,532 SR
Queue Stats
47W - 39L
1,519 Elo+
Party 2
Chiron
Chiron
DR369
Chiron
Level 48
God Stats
4W - 7L
1,551 SR
Queue Stats
57W - 56L
1,495 Elo+
Party 2
Set
Set
IngoingBacon
Set
Level 68
God Stats
21W - 17L
1,659 SR
Queue Stats
21W - 20L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Shelah Monster
Nu Wa
Level 146
God Stats
39W - 38L
1,522 SR
Queue Stats
102W - 99L
1,515 Elo+
Solo
Agni
Agni
SpaceHomieNate
Agni
Level 19
God Stats
4W - 0L
1,828 SR
Queue Stats
31W - 33L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AV32-Assassin
Sylvanus
18
2 / 4 / 4
11,304
707
9,623
28,745
34,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 8 / 4
9,548
597
4,553
14,291
6,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
20
6 / 6 / 5
12,653
791
15,387
21,530
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 3 / 6
10,552
660
14,278
25,921
35,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Vire000
Bastet
17
3 / 5 / 1
10,279
642
10,705
16,457
6,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 10
12,340
771
15,968
12,336
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
DR369
Chiron
19
4 / 3 / 10
11,870
742
14,212
19,422
9,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
8 / 6 / 4
11,971
748
13,630
18,399
14,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 12
12,240
765
16,990
11,686
4,734
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 1 / 9
13,944
872
29,406
14,266
8,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
12
Kills
26
26
Deaths
13
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AV32-Assassin
Sylvanus
2
4
4
1
W
1
1
10
6
L
0
8
4
0.25
W
Chiron
DR369
Chiron
4
3
10
3
L
Artemis
6
6
5
1.42
W
8
6
4
1.67
L
1
3
6
1.33
W
3
2
12
4.5
W
10
1
9
14.5
L
Bastet
Vire000
Bastet
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
90,206
106,944
Taken
76,109
92,967
Mitigated
44,748
26,112
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AV32-Assassin
Sylvanus
9,623
2,032
3,948
8,354
28,745
34,673
135
8,611
20,134
32,886
0
W
15,968
6,006
0
3,827
12,336
7,165
6,304
2,153
10,183
0
68,123
L
4,553
895
1,956
1,289
14,291
6,467
0
7,523
6,768
36,770
0
W
Chiron
DR369
Chiron
14,212
3,521
1,310
3,009
19,422
9,253
1,138
4,455
14,967
0
32,829
L
Artemis
15,387
7,468
403
4,374
21,530
9,693
216
11,032
10,498
0
56,809
W
13,630
5,952
317
2,603
18,399
14,628
403
4,691
13,708
0
33,256
L
14,278
1,951
635
3,771
25,921
35,739
0
8,932
16,989
0
51,824
W
16,990
5,485
0
2,740
11,686
4,734
1,231
1,231
10,455
70,219
0
W
29,406
2,204
260
3,600
14,266
8,968
1,269
1,646
12,620
92,975
0
L
Bastet
Vire000
Bastet
10,705
2,195
0
1,382
16,457
6,395
0
10,298
6,159
0
22,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,336
Gold Earned
62,365
285
Minions Killed
424
0
Camps Cleared
0
1,402,259
Distance Traveled
1,694,366
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,304
707
27
2
0
273,192
0
W
Neith
12,340
771
102
6
0
317,061
0
L
Hel
9,548
597
72
5
0
239,706
1
W
Chiron
11,870
742
50
3
0
356,143
1
L
Artemis
12,653
791
87
5
0
268,585
1
W
Set
11,971
748
44
3
0
329,624
1
L
Mulan
10,552
660
67
4
0
325,625
2
W
Nu Wa
12,240
765
87
5
0
334,570
1
W
Agni
13,944
872
141
9
0
356,968
1
L
Bastet
10,279
642
32
2
0
295,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role