Player Matchup

Thor
Thor
Mickydod
Thor
Level 155
God Stats
7W - 5L
1,766 SR
Queue Stats
175W - 170L
1,496 Elo+
Solo
Fenrir
Fenrir
RealYardie
Fenrir
Level 32
God Stats
2W - 4L
1,307 SR
Queue Stats
17W - 26L
1,275 Elo+
Party 2
Baron Samedi
Baron Samedi
SMITEisSOwack
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,076 Elo+
Party 2
Ymir
Ymir
k7rnage
Ymir
Level 107
God Stats
1W - 1L
1,649 SR
Queue Stats
30W - 31L
1,467 Elo+
Solo
Cernunnos
Cernunnos
ylzz
Cernunnos
Level 62
God Stats
17W - 10L
1,623 SR
Queue Stats
87W - 112L
1,407 Elo+
Solo
Team Averages
Level 76
1,569 SR
1,344 Elo+

VS

Team Averages
Level 86
1,473 SR
1,452 Elo+
Medusa
Medusa
JEANCULASEC
Medusa
Level 107
God Stats
7W - 3L
1,660 SR
Queue Stats
264W - 252L
1,509 Elo+
Party 1
Bacchus
Bacchus
LeroyMalkins
Bacchus
Level 108
God Stats
2W - 0L
1,566 SR
Queue Stats
52W - 62L
1,412 Elo+
Solo
Poseidon
Poseidon
Lightnesmoon
Poseidon
Level 105
God Stats
1W - 4L
1,179 SR
Queue Stats
72W - 68L
1,463 Elo+
Solo
Hades
Hades
MeKarih
Hades
Level 65
God Stats
33W - 19L
1,614 SR
Queue Stats
124W - 139L
1,442 Elo+
Solo
Thanatos
Thanatos
Sistena
Thanatos
Level 47
God Stats
1W - 2L
1,344 SR
Queue Stats
26W - 32L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
9 / 5 / 2
12,724
553
16,831
23,136
16,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
RealYardie
Fenrir
14
4 / 5 / 8
10,187
443
9,228
16,638
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SMITEisSOwack
Baron Samedi
12
0 / 8 / 7
8,380
364
3,536
10,904
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
k7rnage
Ymir
16
3 / 6 / 7
10,869
473
11,404
31,925
36,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
ylzz
Cernunnos
16
3 / 8 / 4
9,995
435
14,291
19,192
7,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 2 / 13
12,559
546
22,476
21,539
10,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LeroyMalkins
Bacchus
16
3 / 4 / 16
11,734
510
7,835
19,686
27,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
Lightnesmoon
Poseidon
20
9 / 4 / 13
13,991
608
21,987
16,181
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
MeKarih
Hades
19
3 / 6 / 3
12,749
554
15,464
19,803
14,486
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thanatos
Sistena
Thanatos
19
11 / 4 / 8
13,333
580
13,329
18,399
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
19
Kills
32
32
Deaths
20
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
13
6.25
W
Bacchus
LeroyMalkins
Bacchus
3
4
16
2.75
W
Poseidon
Lightnesmoon
Poseidon
9
4
13
3.88
W
Hades
MeKarih
Hades
3
6
3
0.75
L
Thor
9
5
2
2
L
Fenrir
RealYardie
Fenrir
4
5
8
1.6
L
Baron Samedi
SMITEisSOwack
Baron Samedi
0
8
7
0.44
W
Thanatos
Sistena
Thanatos
11
4
8
3.75
L
Ymir
k7rnage
Ymir
3
6
7
1.08
L
Cernunnos
ylzz
Cernunnos
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,290
Damage
81,091
101,795
Taken
95,608
73,224
Mitigated
69,912
17,266
Healing
46,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,476
12,202
0
11,412
21,539
10,539
2,702
3,701
17,601
0
120,209
W
Bacchus
LeroyMalkins
Bacchus
7,835
1,130
571
3,290
19,686
27,198
337
6,088
13,321
24,412
0
W
Poseidon
Lightnesmoon
Poseidon
21,987
3,714
0
6,131
16,181
7,165
2,657
2,714
13,137
122,770
993
W
Hades
MeKarih
Hades
15,464
1,277
72
7,689
19,803
14,486
2,838
819
18,252
100,421
0
L
Thor
16,831
4,045
0
2,593
23,136
16,739
836
12,854
10,282
45
80,946
L
Fenrir
RealYardie
Fenrir
9,228
2,344
0
5,250
16,638
7,047
0
5,224
11,414
0
55,189
L
Baron Samedi
SMITEisSOwack
Baron Samedi
3,536
822
321
878
10,904
5,020
147
3,443
7,461
38,000
0
W
Thanatos
Sistena
Thanatos
13,329
5,609
0
17,717
18,399
10,524
2,489
1,957
16,264
0
92,554
L
Ymir
k7rnage
Ymir
11,404
2,128
0
4,442
31,925
36,534
0
13,140
18,785
43,391
3,540
L
Cernunnos
ylzz
Cernunnos
14,291
9,031
0
3,782
19,192
7,884
204
10,461
8,731
0
69,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
64,366
418
Minions Killed
655
0
Camps Cleared
0
1,690,052
Distance Traveled
2,030,553
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,559
546
128
6
0
384,526
5
W
Bacchus
11,734
510
31
1
0
411,023
1
W
Poseidon
13,991
608
193
8
0
450,963
4
W
Hades
12,749
554
168
7
0
345,984
4
L
Thor
12,724
553
126
5
0
377,453
5
L
Fenrir
10,187
443
85
4
0
307,153
2
L
Baron Samedi
8,380
364
47
2
0
276,679
0
W
Thanatos
13,333
580
135
6
0
438,057
3
L
Ymir
10,869
473
58
3
0
378,326
3
L
Cernunnos
9,995
435
102
4
0
350,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role