Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ApexCarnage2
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 82L
1,288 Elo+
Party 1
Ah Puch
Ah Puch
DoubleDash927
Ah Puch
Level 160
God Stats
0W - 1L
1,588 SR
Queue Stats
2W - 3L
1,353 Elo+
Solo
Ishtar
Ishtar
GHOST HAWK 298
Ishtar
Level 33
God Stats
1W - 6L
1,209 SR
Queue Stats
16W - 49L
1,202 Elo+
Party 1
Merlin
Merlin
ToxicNova Viper
Merlin
Level 37
God Stats
1W - 2L
1,442 SR
Queue Stats
15W - 50L
1,194 Elo+
Party 1
Team Averages
Level 87
1,448 SR
1,307 Elo+

VS

Team Averages
Level 89
1,406 SR
1,416 Elo+
Set
Set
HenokucT
Set
Level 56
God Stats
1W - 2L
1,177 SR
Queue Stats
124W - 117L
1,463 Elo+
Solo
Awilix
Awilix
Minnotourh
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 212L
1,360 Elo+
Party 2
Izanami
Izanami
UnDutchable81
Izanami
Level 102
God Stats
10W - 14L
1,507 SR
Queue Stats
347W - 356L
1,497 Elo+
Solo
Maui
Maui
giovannnifco
Maui
Level 103
God Stats
2W - 1L
1,417 SR
Queue Stats
142W - 170L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
mkdluffy7500
Kukulkan
Level 59
God Stats
9W - 6L
1,432 SR
Queue Stats
9W - 8L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 2
9,559
956
5,761
6,864
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
15
1 / 9 / 1
9,376
938
6,907
15,302
9,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
15
2 / 1 / 2
10,328
1,033
12,950
4,069
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 2
9,035
904
8,617
14,937
6,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 5 / 3
9,151
915
11,010
10,195
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

168

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,912
891
1,137
4,593
2,571
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Minnotourh
Awilix
16
5 / 1 / 14
10,371
1,037
12,565
9,675
4,819
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
16
5 / 1 / 15
11,145
1,115
13,866
6,985
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 1 / 21
11,534
1,153
4,069
19,912
28,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
mkdluffy7500
Kukulkan
17
11 / 0 / 8
12,281
1,228
15,298
7,766
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
4
Kills
23
23
Deaths
4
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
2
1
L
Apollo
1
9
1
0.17
L
Ah Puch
2
1
2
3
L
0
6
2
0.17
W
1
1
5
3.5
W
Awilix
Minnotourh
Awilix
5
1
14
12
L
0
5
3
0.3
W
Izanami
5
1
15
12.5
W
1
1
21
11.5
W
Kukulkan
mkdluffy7500
Kukulkan
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,245
Damage
46,935
51,367
Taken
48,931
30,660
Mitigated
43,561
3,332
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,761
382
25
1,202
6,864
7,568
0
1,772
5,092
0
12,413
L
Apollo
6,907
4,456
0
530
15,302
9,632
0
5,522
9,780
0
14,199
L
Ah Puch
12,950
535
0
479
4,069
1,866
0
1,759
2,310
50,914
0
L
8,617
5,042
0
446
14,937
6,898
0
6,491
8,446
0
25,321
W
1,137
441
0
161
4,593
2,571
0
1,963
2,597
0
4,152
W
Awilix
Minnotourh
Awilix
12,565
7,085
0
0
9,675
4,819
0
4,094
5,461
0
18,290
L
11,010
2,790
0
650
10,195
4,696
0
3,823
6,372
20,410
0
W
Izanami
13,866
10,290
684
2,193
6,985
3,513
0
3,226
3,661
0
32,560
W
4,069
1,132
0
1,110
19,912
28,252
0
8,916
10,436
9,752
0
W
Kukulkan
mkdluffy7500
Kukulkan
15,298
802
0
638
7,766
4,406
0
4,852
2,816
58,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,449
Gold Earned
54,243
184
Minions Killed
210
4
Camps Cleared
6
806,891
Distance Traveled
859,580
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,559
956
14
1
0
108,650
0
L
Apollo
9,376
938
12
1
2
176,615
2
L
Ah Puch
10,328
1,033
99
10
0
192,609
0
L
Ishtar
9,035
904
31
3
0
160,402
1
W
Set
8,912
891
7
1
0
65,183
0
W
Awilix
10,371
1,037
13
1
2
216,697
0
L
Merlin
9,151
915
28
3
2
168,615
0
W
Izanami
11,145
1,115
71
7
3
180,659
0
W
Maui
11,534
1,153
11
1
0
184,404
1
W
Kukulkan
12,281
1,228
108
11
1
212,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role