Player Matchup

Bastet
Bastet
KadloWS
Bastet
Level 46
God Stats
1W - 5L
1,038 SR
Queue Stats
211W - 186L
1,479 Elo+
Party 3
Jormungandr
Jormungandr
Kale3335727
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,460 Elo+
Party 2
Scylla
Scylla
Kron_Knife
Scylla
Level 82
God Stats
1W - 2L
1,253 SR
Queue Stats
306W - 300L
1,422 Elo+
Party 3
Amaterasu
Amaterasu
TheRayLegend
Amaterasu
Level 122
God Stats
11W - 3L
1,559 SR
Queue Stats
509W - 523L
1,430 Elo+
Party 3
Merlin
Merlin
xdeadrisingx
Merlin
Level 127
God Stats
4W - 4L
1,432 SR
Queue Stats
80W - 62L
1,532 Elo+
Party 2
Team Averages
Level 78
1,356 SR
1,465 Elo+

VS

Team Averages
Level 56
1,473 SR
1,433 Elo+
Artemis
Artemis
DKOCRAZY
Artemis
Level 40
God Stats
2W - 5L
1,231 SR
Queue Stats
21W - 36L
1,337 Elo+
Solo
Da Ji
Da Ji
Eliman891
Da Ji
Level 83
God Stats
0W - 1L
1,282 SR
Queue Stats
122W - 98L
1,505 Elo+
Party 1
Sol
Sol
TheLastDilf
Sol
Level 17
God Stats
15W - 12L
1,638 SR
Queue Stats
35W - 41L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
terminata77
Baron Samedi
Level 17
God Stats
6W - 3L
1,627 SR
Queue Stats
33W - 35L
1,439 Elo+
Party 1
Sobek
Sobek
xAceLiionx
Sobek
Level 125
God Stats
9W - 9L
1,585 SR
Queue Stats
164W - 163L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KadloWS
Bastet
20
18 / 9 / 19
18,953
1,354
48,653
34,695
19,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Kale3335727
Jormungandr
20
1 / 6 / 23
15,694
1,121
6,354
29,674
21,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Kron_Knife
Scylla
20
7 / 11 / 14
15,410
1,101
14,559
23,511
10,450
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
TheRayLegend
Amaterasu
20
8 / 10 / 24
16,743
1,196
21,214
46,902
81,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
10 / 3 / 22
17,382
1,242
50,741
19,576
11,214
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DKOCRAZY
Artemis
20
8 / 14 / 18
15,749
1,125
38,007
32,118
13,786
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Eliman891
Da Ji
20
15 / 9 / 16
17,680
1,263
42,186
29,035
15,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 7 / 22
16,680
1,191
33,877
27,160
11,767
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
terminata77
Baron Samedi
20
2 / 10 / 20
14,395
1,028
16,877
29,783
16,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
20
5 / 4 / 25
16,016
1,144
16,342
30,023
50,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
140
44
Kills
39
39
Deaths
44
102
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Artemis
DKOCRAZY
Artemis
8
14
18
1.21
L
Da Ji
Eliman891
Da Ji
15
9
16
2.56
W
Bastet
KadloWS
Bastet
18
9
19
3.06
W
Jormungandr
Kale3335727
Jormungandr
1
6
23
2.08
W
Scylla
Kron_Knife
Scylla
7
11
14
1.27
L
9
7
22
2.86
W
Amaterasu
TheRayLegend
Amaterasu
8
10
24
2
L
Baron Samedi
terminata77
Baron Samedi
2
10
20
1.2
L
Sobek
5
4
25
4.38
W
Merlin
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,521
Damage
147,289
154,358
Taken
148,119
143,939
Mitigated
107,668
20,507
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DKOCRAZY
Artemis
38,007
26,953
0
2,375
32,118
13,786
0
15,879
16,239
0
55,572
L
Da Ji
Eliman891
Da Ji
42,186
13,082
0
1,758
29,035
15,156
0
16,177
12,858
0
56,380
W
Bastet
KadloWS
Bastet
48,653
16,680
0
7,950
34,695
19,531
0
13,002
21,693
0
66,846
W
Jormungandr
Kale3335727
Jormungandr
6,354
1,920
0
1,394
29,674
21,571
0
12,122
17,552
16,412
0
W
Scylla
Kron_Knife
Scylla
14,559
1,551
108
1,839
23,511
10,450
0
10,088
13,423
38,241
0
L
33,877
16,072
0
8,485
27,160
11,767
0
9,589
17,571
79,627
0
W
Amaterasu
TheRayLegend
Amaterasu
21,214
11,718
2,203
6,073
46,902
81,173
0
24,067
22,835
0
31,399
L
Baron Samedi
terminata77
Baron Samedi
16,877
2,457
3,509
4,064
29,783
16,418
0
12,012
17,771
31,811
0
L
Sobek
16,342
1,112
0
4,755
30,023
50,541
0
17,997
12,026
31,570
0
W
Merlin
50,741
2,384
0
940
19,576
11,214
0
7,817
11,759
86,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,182
Gold Earned
80,520
235
Minions Killed
242
5
Camps Cleared
5
1,389,938
Distance Traveled
1,246,027
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,749
1,125
54
4
0
198,219
0
L
Da Ji
17,680
1,263
35
3
0
284,217
0
W
Bastet
18,953
1,354
36
3
0
303,663
0
W
Jormungandr
15,694
1,121
13
1
2
264,438
3
W
Scylla
15,410
1,101
64
5
1
242,081
0
L
Sol
16,680
1,191
87
6
4
264,404
0
W
Amaterasu
16,743
1,196
21
2
0
308,177
0
L
Baron Samedi
14,395
1,028
40
3
1
235,024
0
L
Sobek
16,016
1,144
26
2
0
264,163
0
W
Merlin
17,382
1,242
101
7
2
271,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role