Player Matchup

Chang'e
Chang'e
BobtheLiar
Chang'e
Level 128
God Stats
5W - 5L
1,784 SR
Queue Stats
16W - 18L
1,551 Elo+
Party 1
Bacchus
Bacchus
Justo145
Bacchus
Level 109
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 3
Neith
Neith
NutMiIk
Neith
Level 124
God Stats
0W - 1L
1,551 SR
Queue Stats
60W - 55L
1,560 Elo+
Party 1
Nemesis
Nemesis
SaiIorGoon
Nemesis
Level 144
God Stats
0W - 1L
1,146 SR
Queue Stats
65W - 56L
1,595 Elo+
Party 1
Shiva
Shiva
Srkuaker
Shiva
Level 84
God Stats
3W - 4L
1,651 SR
Queue Stats
74W - 95L
1,476 Elo+
Party 3
Team Averages
Level 118
1,479 SR
1,535 Elo+

VS

Team Averages
Level 137
1,476 SR
1,557 Elo+
Neith
Neith
Rabzoid
Neith
Level 149
God Stats
1W - 0L
1,173 SR
Queue Stats
132W - 102L
1,597 Elo+
Party 2
Athena
Athena
SamWiseTheDumb
Athena
Level 67
God Stats
15W - 10L
1,669 SR
Queue Stats
70W - 65L
1,570 Elo+
Party 2
Hercules
Hercules
Teasenses
Hercules
Level 160
God Stats
7W - 5L
1,612 SR
Queue Stats
157W - 117L
1,619 Elo+
Party 2
Aphrodite
Aphrodite
White_Raven1993
Aphrodite
Level 158
God Stats
11W - 14L
1,479 SR
Queue Stats
47W - 49L
1,495 Elo+
Solo
Nu Wa
Nu Wa
gameov3r101
Nu Wa
Level 149
God Stats
3W - 2L
1,450 SR
Queue Stats
142W - 126L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BobtheLiar
Chang'e
16
5 / 5 / 2
10,022
716
11,947
16,417
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Justo145
Bacchus
14
0 / 4 / 8
8,450
604
7,969
12,896
8,425
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
NutMiIk
Neith
17
1 / 3 / 2
9,715
694
11,245
12,887
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
SaiIorGoon
Nemesis
16
1 / 0 / 4
9,190
656
8,360
13,787
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
Srkuaker
Shiva
16
1 / 2 / 5
9,255
661
10,070
13,310
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rabzoid
Neith
19
6 / 0 / 8
11,089
792
15,244
9,756
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
0 / 4 / 8
9,554
682
3,582
17,856
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Teasenses
Hercules
16
2 / 3 / 10
9,154
654
15,309
22,503
24,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
White_Raven1993
Aphrodite
18
6 / 0 / 4
10,297
736
7,991
11,512
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 10
9,642
689
11,991
6,723
3,021
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
8
Kills
14
14
Deaths
8
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BobtheLiar
Chang'e
5
5
2
1.2
L
Bacchus
Justo145
Bacchus
0
4
8
1
L
Neith
NutMiIk
Neith
1
3
2
0.67
W
Neith
Rabzoid
Neith
6
0
8
10
L
Nemesis
SaiIorGoon
Nemesis
1
0
4
3
W
0
4
8
1
L
Shiva
Srkuaker
Shiva
1
2
5
1.75
W
Hercules
Teasenses
Hercules
2
3
10
2.33
W
Aphrodite
White_Raven1993
Aphrodite
6
0
4
8
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
54,117
69,297
Taken
68,350
43,539
Mitigated
55,879
12,515
Healing
28,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BobtheLiar
Chang'e
11,947
560
2,188
3,709
16,417
6,676
0
4,489
11,928
40,194
0
L
Bacchus
Justo145
Bacchus
7,969
620
0
0
12,896
8,425
0
4,754
8,142
22,280
0
L
Neith
NutMiIk
Neith
11,245
4,248
0
2,244
12,887
7,042
1,140
4,963
7,924
0
44,130
W
Neith
Rabzoid
Neith
15,244
5,987
0
3,763
9,756
5,184
317
3,108
6,555
0
59,182
L
Nemesis
SaiIorGoon
Nemesis
8,360
4,805
0
2,706
13,787
6,198
0
3,579
10,208
0
32,356
W
3,582
994
0
2,300
17,856
17,243
745
4,733
12,754
10,844
0
L
Shiva
Srkuaker
Shiva
10,070
1,289
331
1,337
13,310
15,198
0
6,159
7,151
122
36,004
W
Hercules
Teasenses
Hercules
15,309
3,561
0
8,697
22,503
24,452
0
6,439
15,538
380
19,702
W
Aphrodite
White_Raven1993
Aphrodite
7,991
516
5,440
8,209
11,512
5,979
175
3,245
8,166
40,659
0
W
11,991
2,030
0
565
6,723
3,021
1,194
2,513
4,081
49,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
49,736
288
Minions Killed
291
0
Camps Cleared
0
1,331,182
Distance Traveled
1,360,189
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,022
716
75
5
0
243,372
2
L
Bacchus
8,450
604
21
2
0
231,029
1
L
Neith
9,715
694
78
6
0
242,950
2
W
Neith
11,089
792
115
8
0
254,257
2
L
Nemesis
9,190
656
53
4
0
337,104
4
W
Athena
9,554
682
12
1
0
289,471
0
L
Shiva
9,255
661
61
4
0
276,727
3
W
Hercules
9,154
654
7
1
0
315,070
2
W
Aphrodite
10,297
736
61
4
0
259,433
5
W
Nu Wa
9,642
689
96
7
0
241,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role