Player Matchup

Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
EdenDix
Chang'e
Level 18
God Stats
3W - 2L
1,187 SR
Queue Stats
8W - 11L
1,365 Elo+
Solo
Xing Tian
Xing Tian
RabumeSenpai
Xing Tian
Level 156
God Stats
2W - 0L
1,303 SR
Queue Stats
10W - 12L
1,378 Elo+
Party 2
Bellona
Bellona
Sekkusutaimu
Bellona
Level 115
God Stats
3W - 0L
1,688 SR
Queue Stats
11W - 14L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
bzt4L Ace
Ne Zha
Level 129
God Stats
4W - 2L
1,599 SR
Queue Stats
12W - 17L
1,378 Elo+
Party 2
Team Averages
Level 97
1,455 SR
1,410 Elo+

VS

Team Averages
Level 97
1,359 SR
1,350 Elo+
Kuzenbo
Kuzenbo
Fiagro
Kuzenbo
Level 100
God Stats
0W - 2L
1,420 SR
Queue Stats
6W - 16L
1,334 Elo+
Solo
Nox
Nox
OneShotWeave
Nox
Level 139
God Stats
0W - 1L
1,274 SR
Queue Stats
56W - 83L
1,405 Elo+
Solo
Ravana
Ravana
Promise_To_Me
Ravana
Level 82
God Stats
0W - 2L
1,430 SR
Queue Stats
11W - 19L
1,402 Elo+
Solo
Vulcan
Vulcan
SimpleJqck
Vulcan
Level 79
God Stats
1W - 3L
1,440 SR
Queue Stats
118W - 190L
1,280 Elo+
Party 1
Thanatos
Thanatos
TonyStank3
Thanatos
Level 85
God Stats
0W - 3L
1,233 SR
Queue Stats
100W - 134L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 0 / 3
8,233
823
10,638
3,177
1,441
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
EdenDix
Chang'e
13
1 / 2 / 2
6,839
684
3,928
9,070
4,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
RabumeSenpai
Xing Tian
14
1 / 1 / 6
7,897
790
6,025
11,977
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Sekkusutaimu
Bellona
13
1 / 2 / 2
7,262
726
2,302
7,672
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
bzt4L Ace
Ne Zha
14
1 / 2 / 4
7,295
730
6,109
8,546
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fiagro
Kuzenbo
12
0 / 2 / 3
6,960
696
4,863
11,299
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 5 / 0
7,788
779
8,965
9,278
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 4
7,273
727
6,673
7,540
3,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SimpleJqck
Vulcan
14
2 / 2 / 0
7,101
710
8,377
4,488
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TonyStank3
Thanatos
10
0 / 0 / 0
5,970
597
272
1,851
739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
7
7
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
W
Chang'e
EdenDix
Chang'e
1
2
2
1
L
Kuzenbo
Fiagro
Kuzenbo
0
2
3
0.75
L
4
5
0
0.8
L
1
1
4
3
W
Xing Tian
RabumeSenpai
Xing Tian
1
1
6
4
W
Bellona
Sekkusutaimu
Bellona
1
2
2
1
L
Vulcan
SimpleJqck
Vulcan
2
2
0
1
L
Thanatos
TonyStank3
Thanatos
0
0
0
0
W
Ne Zha
bzt4L Ace
Ne Zha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
29,150
40,442
Taken
34,456
27,862
Mitigated
22,583
9,306
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,638
706
76
294
3,177
1,441
297
1,971
1,166
27,029
0
W
Chang'e
EdenDix
Chang'e
3,928
567
1,687
3,120
9,070
4,260
363
6,902
1,932
16,786
0
L
Kuzenbo
Fiagro
Kuzenbo
4,863
1,506
0
2,213
11,299
11,695
24
8,119
3,106
10,715
0
L
8,965
1,074
0
434
9,278
4,226
0
4,288
4,899
31,872
0
L
6,673
2,187
0
593
7,540
3,877
0
4,972
2,568
0
19,351
W
Xing Tian
RabumeSenpai
Xing Tian
6,025
857
0
1,552
11,977
11,504
332
3,483
8,412
18,694
0
W
Bellona
Sekkusutaimu
Bellona
2,302
228
0
1,136
7,672
6,411
566
4,340
3,228
0
16,801
L
Vulcan
SimpleJqck
Vulcan
8,377
4,635
0
0
4,488
2,046
0
2,911
1,577
26,511
0
L
Thanatos
TonyStank3
Thanatos
272
0
0
501
1,851
739
0
301
1,454
0
3,034
W
Ne Zha
bzt4L Ace
Ne Zha
6,109
1,706
0
1,441
8,546
4,246
1,912
5,017
3,499
0
23,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
35,092
192
Minions Killed
150
0
Camps Cleared
0
902,389
Distance Traveled
741,060
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,233
823
57
6
0
178,557
3
W
Chang'e
6,839
684
22
2
0
135,466
0
L
Kuzenbo
6,960
696
12
1
0
187,939
4
L
Nox
7,788
779
54
5
0
173,893
2
L
Ravana
7,273
727
39
4
0
182,927
0
W
Xing Tian
7,897
790
30
3
0
188,991
0
W
Bellona
7,262
726
45
5
0
201,151
0
L
Vulcan
7,101
710
39
4
0
142,282
0
L
Thanatos
5,970
597
6
1
0
54,019
0
W
Ne Zha
7,295
730
38
4
0
198,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role