Player Matchup

Ymir
Ymir
DeIIboyy
Ymir
Level 29
God Stats
5W - 9L
1,160 SR
Queue Stats
73W - 69L
1,403 Elo+
Party 1
Khepri
Khepri
Im9Xl
Khepri
Level 155
God Stats
3W - 1L
1,438 SR
Queue Stats
421W - 379L
1,518 Elo+
Party 2
Medusa
Medusa
M1K3STR4725
Medusa
Level 44
God Stats
5W - 1L
1,937 SR
Queue Stats
56W - 44L
1,524 Elo+
Party 2
He Bo
He Bo
Solairiz
He Bo
Level 106
God Stats
12W - 4L
1,635 SR
Queue Stats
246W - 215L
1,547 Elo+
Party 1
Chronos
Chronos
milkman1697
Chronos
Level 100
God Stats
10W - 4L
1,667 SR
Queue Stats
256W - 232L
1,543 Elo+
Party 1
Team Averages
Level 87
1,567 SR
1,507 Elo+

VS

Team Averages
Level 88
1,526 SR
1,460 Elo+
Jormungandr
Jormungandr
Moo4meB
Jormungandr
Level 149
God Stats
9W - 7L
1,477 SR
Queue Stats
147W - 140L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
Myst1c Martini
Sylvanus
Level 104
God Stats
7W - 8L
1,449 SR
Queue Stats
18W - 22L
1,431 Elo+
Party 3
Cernunnos
Cernunnos
Myst1c Wrath
Cernunnos
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 3
Scylla
Scylla
jakenstien84
Scylla
Level 108
God Stats
10W - 7L
1,673 SR
Queue Stats
226W - 194L
1,544 Elo+
Party 3
Lancelot
Lancelot
sultanofshot
Lancelot
Level 33
God Stats
2W - 3L
1,533 SR
Queue Stats
5W - 10L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 2
7,490
535
2,839
8,044
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Im9Xl
Khepri
1
0 / 0 / 0
4,351
311
0
0
0
Medusa
13
3 / 1 / 2
7,904
565
10,221
10,794
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Solairiz
He Bo
15
8 / 1 / 2
8,617
616
10,429
9,476
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
milkman1697
Chronos
16
1 / 0 / 2
8,844
632
4,248
7,716
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Moo4meB
Jormungandr
13
2 / 3 / 0
8,122
580
6,859
9,599
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
10
0 / 3 / 1
6,190
442
5,077
9,820
10,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Myst1c Wrath
Cernunnos
10
1 / 3 / 0
6,268
448
4,416
13,747
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
0 / 2 / 1
7,620
544
4,148
6,236
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
sultanofshot
Lancelot
10
0 / 2 / 1
6,346
453
3,547
10,988
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
2
2
W
Khepri
Im9Xl
Khepri
0
0
0
0
W
Medusa
3
1
2
4
L
Jormungandr
Moo4meB
Jormungandr
2
3
0
0.67
L
Sylvanus
0
3
1
0.17
L
Cernunnos
Myst1c Wrath
Cernunnos
1
3
0
0.33
W
He Bo
Solairiz
He Bo
8
1
2
9
L
Scylla
0
2
1
0.25
W
Chronos
milkman1697
Chronos
1
0
2
2
L
Lancelot
sultanofshot
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
24,047
36,030
Taken
50,390
15,157
Mitigated
28,699
12,782
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,839
316
0
862
8,044
4,071
0
4,692
3,352
42,899
0
W
Khepri
Im9Xl
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
10,221
5,631
0
6,105
10,794
3,978
984
4,177
6,617
0
59,602
L
Jormungandr
Moo4meB
Jormungandr
6,859
2,472
0
1,466
9,599
5,990
326
5,572
3,771
59,541
0
L
Sylvanus
5,077
2,293
1,790
4,125
9,820
10,045
942
672
9,148
25,529
14,880
L
Cernunnos
Myst1c Wrath
Cernunnos
4,416
2,602
0
5,531
13,747
5,268
1,312
1,709
12,038
0
30,642
W
He Bo
Solairiz
He Bo
10,429
1,438
0
4,686
9,476
3,533
0
3,242
6,234
66,810
0
L
Scylla
4,148
716
0
1,154
6,236
2,746
1,200
3,590
2,646
59,853
0
W
Chronos
milkman1697
Chronos
4,248
1,430
0
1,129
7,716
3,575
1,290
3,439
4,277
91,782
0
L
Lancelot
sultanofshot
Lancelot
3,547
1,193
0
4,076
10,988
4,650
0
5,657
5,271
0
34,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
34,546
458
Minions Killed
412
0
Camps Cleared
0
1,097,627
Distance Traveled
1,272,422
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,490
535
94
7
0
258,991
2
W
Khepri
4,351
311
0
0
0
0
0
W
Medusa
7,904
565
89
6
0
245,461
5
L
Jormungandr
8,122
580
109
8
0
248,857
3
L
Sylvanus
6,190
442
62
4
0
224,178
2
L
Cernunnos
6,268
448
48
3
0
233,575
1
W
He Bo
8,617
616
108
8
0
295,918
3
L
Scylla
7,620
544
122
9
0
258,133
4
W
Chronos
8,844
632
167
12
0
297,257
1
L
Lancelot
6,346
453
71
5
0
307,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role