Player Matchup

Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Alakart
Sobek
Gold V
Level 93
God Stats
7W - 9L
1,605 SR
Queue Stats
183W - 195L
1,445 MMR
Solo
Chronos
Chronos
Gold III
TDylannnnn
Chronos
Gold III
Level 97
God Stats
1W - 3L
1,395 SR
Queue Stats
428W - 428L
1,524 MMR
Solo
Arachne
Arachne
Gold V
Zu0O
Arachne
Gold V
Level 123
God Stats
2W - 4L
1,708 SR
Queue Stats
24W - 28L
1,424 MMR
Solo
Danzaburou
Danzaburou
Silver IV
darude302
Danzaburou
Silver IV
Level 44
God Stats
4W - 3L
1,697 SR
Queue Stats
9W - 16L
1,335 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,581 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,503 SR
1,489 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
SeriousHam
Xing Tian
Gold III
Level 160
God Stats
38W - 34L
1,517 SR
Queue Stats
392W - 390L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
5
1 / 2 / 0
3,255
651
1,639
4,128
1,716
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Alakart
Sobek
4
0 / 0 / 0
2,994
599
1,344
4,774
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
TDylannnnn
Chronos
6
0 / 2 / 0
3,272
654
1,781
2,865
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Zu0O
Arachne
2
0 / 1 / 0
2,599
520
862
1,219
420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
darude302
Danzaburou
4
0 / 0 / 0
2,981
596
1,799
3,050
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
GebThorHe BoCliodhna

VS

Bans
IzanamiBaba YagaAo KuangAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
3 / 0 / 1
4,053
811
899
2,930
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
 
Mulan
6
1 / 1 / 1
3,698
740
2,282
3,936
1,434
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
 
Sol
6
1 / 0 / 0
3,692
738
1,972
2,123
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
5
0 / 0 / 0
3,087
617
4,387
1,886
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SeriousHam
Xing Tian
5
0 / 0 / 0
3,351
670
1,573
5,550
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
W
Loki
 
Loki
3
0
1
3.5
W
Mulan
 
Mulan
1
1
1
1.5
W
Sol
 
Sol
1
0
0
1
W
Neith
 
Neith
0
0
0
0
L
Sobek
Alakart
Sobek
0
0
0
0
W
Xing Tian
SeriousHam
Xing Tian
0
0
0
0
L
Chronos
TDylannnnn
Chronos
0
2
0
0
L
Arachne
Zu0O
Arachne
0
1
0
0
L
Danzaburou
darude302
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,425
Damage
11,113
16,036
Taken
16,425
6,211
Mitigated
6,222
6,448
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,639
767
0
1,786
4,128
1,716
0
0
4,128
0
15,181
W
Loki
 
Loki
899
152
0
2,332
2,930
740
0
0
2,930
0
12,473
W
Mulan
 
Mulan
2,282
643
0
1,711
3,936
1,434
0
0
3,936
0
15,954
W
Sol
 
Sol
1,972
1,153
0
1,584
2,123
860
0
1,781
342
17,144
2,110
W
Neith
 
Neith
4,387
2,452
0
1,502
1,886
487
0
439
1,447
0
14,885
L
Sobek
Alakart
Sobek
1,344
346
0
2,165
4,774
2,321
0
515
4,259
4,128
0
W
Xing Tian
SeriousHam
Xing Tian
1,573
274
0
1,624
5,550
2,701
0
905
4,645
9,374
2,301
L
Chronos
TDylannnnn
Chronos
1,781
1,012
0
360
2,865
1,049
0
1,756
1,109
16,509
0
L
Arachne
Zu0O
Arachne
862
586
0
347
1,219
420
0
0
1,219
0
3,090
L
Danzaburou
darude302
Danzaburou
1,799
1,065
0
1,790
3,050
705
0
634
2,416
0
14,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,101
Gold Earned
17,881
94
Minions Killed
149
0
Camps Cleared
0
380,383
Distance Traveled
450,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,255
651
18
4
0
93,079
1
W
Loki
4,053
811
37
7
0
107,574
1
W
Mulan
3,698
740
38
8
0
102,604
0
W
Sol
3,692
738
34
7
0
76,013
1
W
Neith
3,087
617
24
5
0
84,912
0
L
Sobek
2,994
599
12
2
0
88,764
1
W
Xing Tian
3,351
670
16
3
0
79,750
2
L
Chronos
3,272
654
30
6
0
79,449
2
L
Arachne
2,599
520
10
2
0
39,628
0
L
Danzaburou
2,981
596
24
5
0
79,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role