Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DRON04
Morgan Le Fay
Level 28
God Stats
1W - 4L
1,358 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 3
Ganesha
Ganesha
ExDesempregado
Ganesha
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,267 Elo+
Party 1
Susano
Susano
LekaThom
Susano
Level 41
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 3
Apollo
Apollo
Whiskiie
Apollo
Level 107
God Stats
1W - 2L
1,519 SR
Queue Stats
228W - 205L
1,525 Elo+
Party 1
Team Averages
Level 51
1,432 SR
1,431 Elo+

VS

Team Averages
Level 119
1,421 SR
1,507 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
DubGamesIII
Ravana
Level 121
God Stats
4W - 1L
1,346 SR
Queue Stats
66W - 50L
1,572 Elo+
Party 2
Chang'e
Chang'e
OverlordFriezaa
Chang'e
Level 128
God Stats
3W - 4L
1,267 SR
Queue Stats
213W - 221L
1,466 Elo+
Solo
Sol
Sol
mimmartin
Sol
Level 154
God Stats
4W - 3L
1,449 SR
Queue Stats
181W - 81L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
piK2Fly
Sun Wukong
Level 45
God Stats
1W - 1L
1,542 SR
Queue Stats
27W - 30L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 4 / 0
5,740
574
4,772
8,470
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
DRON04
Morgan Le Fay
10
0 / 5 / 1
5,634
563
2,129
8,442
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,582
458
2,071
7,724
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
LekaThom
Susano
7
1 / 4 / 0
4,738
474
2,564
9,950
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Whiskiie
Apollo
7
0 / 5 / 0
4,518
452
4,305
9,310
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
4 / 0 / 3
6,444
644
5,514
7,971
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
11
6 / 1 / 2
6,611
661
4,449
5,767
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 2
6,315
632
6,605
5,878
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 2
7,045
705
11,047
8,493
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
piK2Fly
Sun Wukong
11
2 / 0 / 2
6,385
639
3,240
7,197
3,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
21
21
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
W
Jormungandr
 
Jormungandr
4
0
3
5.5
L
Morgan Le Fay
DRON04
Morgan Le Fay
0
5
1
0.1
W
Ravana
6
1
2
7
L
0
3
0
0
L
Susano
LekaThom
Susano
1
4
0
0.25
W
2
1
2
3
L
Apollo
Whiskiie
Apollo
0
5
0
0
W
7
0
2
8
W
Sun Wukong
piK2Fly
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
30,855
43,896
Taken
35,306
21,859
Mitigated
16,070
9,537
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,772
1,691
0
2,338
8,470
4,943
60
835
7,635
27,083
6,867
W
Jormungandr
 
Jormungandr
5,514
2,074
0
2,184
7,971
5,002
0
1,894
6,077
21,127
1,455
L
Morgan Le Fay
DRON04
Morgan Le Fay
2,129
309
0
1,385
8,442
3,452
0
5,765
2,131
40,046
0
W
Ravana
4,449
1,782
0
556
5,767
2,600
22
769
4,998
0
45,019
L
2,071
268
0
897
7,724
7,006
0
5,748
1,934
8,413
0
L
Susano
LekaThom
Susano
2,564
774
0
2,378
9,950
3,124
0
3,006
6,852
0
19,633
W
6,605
365
94
3,119
5,878
2,199
41
1,216
4,662
39,438
0
L
Apollo
Whiskiie
Apollo
4,305
2,969
0
2,539
9,310
3,334
0
6,887
2,423
0
26,921
W
11,047
6,064
0
6,439
8,493
2,765
822
1,249
7,244
55,353
0
W
Sun Wukong
piK2Fly
Sun Wukong
3,240
736
0
3,414
7,197
3,504
405
3,498
3,699
0
41,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
32,800
224
Minions Killed
354
0
Camps Cleared
0
933,630
Distance Traveled
1,089,471
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,740
574
68
7
0
150,852
3
W
Jormungandr
6,444
644
24
2
0
214,567
1
L
Morgan Le Fay
5,634
563
80
8
0
187,763
2
W
Ravana
6,611
661
88
9
0
246,852
2
L
Ganesha
4,582
458
1
0
0
200,736
0
L
Susano
4,738
474
33
3
0
221,301
5
W
Chang'e
6,315
632
63
6
0
211,049
4
L
Apollo
4,518
452
42
4
0
172,978
1
W
Sol
7,045
705
97
10
0
199,193
3
W
Sun Wukong
6,385
639
82
8
0
217,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role