Player Matchup

Nemesis
Nemesis
Blue Demon V
Nemesis
Level 82
God Stats
0W - 4L
1,153 SR
Queue Stats
229W - 241L
1,458 Elo+
Party 1
Maui
Maui
Insectis2
Maui
Level 145
God Stats
1W - 3L
1,251 SR
Queue Stats
69W - 66L
1,467 Elo+
Solo
Hades
Hades
MarcusGOW 09
Hades
Level 65
God Stats
27W - 18L
1,605 SR
Queue Stats
197W - 216L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Onixblame
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,551 SR
Queue Stats
87W - 87L
1,425 Elo+
Party 1
Chiron
Chiron
Yoyosant3
Chiron
Level 121
God Stats
3W - 7L
1,367 SR
Queue Stats
166W - 154L
1,453 Elo+
Party 1
Team Averages
Level 96
1,385 SR
1,451 Elo+

VS

Team Averages
Level 112
1,518 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JokerBackup
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
LetDarkRise
Jing Wei
Level 124
God Stats
13W - 9L
1,555 SR
Queue Stats
534W - 493L
1,509 Elo+
Solo
Sylvanus
Sylvanus
RainingVisions
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,629 Elo+
Solo
Ymir
Ymir
o0Sleeper0o
Ymir
Level 143
God Stats
23W - 21L
1,533 SR
Queue Stats
480W - 464L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blue Demon V
Nemesis
10
1 / 4 / 1
6,106
470
7,702
13,340
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
9
0 / 1 / 2
6,160
474
3,116
11,389
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 6 / 2
6,351
489
7,284
13,852
7,148
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
Onixblame
Morgan Le Fay
12
3 / 2 / 0
6,991
538
7,710
6,962
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Yoyosant3
Chiron
10
0 / 2 / 0
5,803
446
5,822
11,094
3,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 2 / 3
7,677
591
7,888
7,675
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
JokerBackup
Hercules
13
7 / 0 / 3
8,483
653
13,378
15,848
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
LetDarkRise
Jing Wei
11
2 / 0 / 1
6,941
534
5,346
5,008
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
11
0 / 0 / 3
5,946
457
3,984
10,187
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 2 / 1
7,068
544
6,243
11,083
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
3
2.25
L
Nemesis
Blue Demon V
Nemesis
1
4
1
0.38
L
Maui
0
1
2
1
W
Hercules
JokerBackup
Hercules
7
0
3
8.5
W
Jing Wei
LetDarkRise
Jing Wei
2
0
1
2.5
L
0
6
2
0.17
L
Morgan Le Fay
Onixblame
Morgan Le Fay
3
2
0
1.5
W
Sylvanus
0
0
3
1.5
L
Chiron
Yoyosant3
Chiron
0
2
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,634
Damage
36,839
56,637
Taken
49,801
26,303
Mitigated
27,663
17,986
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,888
900
0
1,490
7,675
2,582
134
4,167
3,508
59,507
0
L
Nemesis
Blue Demon V
Nemesis
7,702
3,413
0
3,095
13,340
6,278
0
4,511
8,460
0
43,413
L
Maui
3,116
466
2,224
2,794
11,389
6,055
0
3,940
7,449
22,548
0
W
Hercules
JokerBackup
Hercules
13,378
5,566
0
6,486
15,848
11,792
0
7,298
8,550
0
56,288
W
Jing Wei
LetDarkRise
Jing Wei
5,346
4,436
0
1,709
5,008
1,703
903
912
4,096
0
46,763
L
7,284
1,155
270
4,155
13,852
7,148
0
2,006
11,294
36,099
0
L
Morgan Le Fay
Onixblame
Morgan Le Fay
7,710
1,613
0
1,795
6,962
3,105
0
4,782
2,180
47,949
0
W
Sylvanus
3,984
1,642
438
2,556
10,187
6,752
231
2,827
7,360
25,697
10,290
L
Chiron
Yoyosant3
Chiron
5,822
1,929
355
3,298
11,094
3,717
0
2,647
8,447
0
40,474
W
6,243
538
0
4,172
11,083
4,834
0
2,906
8,177
52,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
36,115
321
Minions Killed
422
0
Camps Cleared
0
1,274,656
Distance Traveled
1,231,574
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,677
591
97
7
0
259,355
7
L
Nemesis
6,106
470
70
5
0
289,982
4
L
Maui
6,160
474
27
2
0
254,281
4
W
Hercules
8,483
653
104
8
0
257,528
1
W
Jing Wei
6,941
534
85
7
0
243,259
2
L
Hades
6,351
489
67
5
0
234,977
2
L
Morgan Le Fay
6,991
538
85
7
0
237,496
2
W
Sylvanus
5,946
457
44
3
0
210,659
4
L
Chiron
5,803
446
72
6
0
257,920
2
W
Ymir
7,068
544
92
7
0
260,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role