Player Matchup

Sylvanus
Sylvanus
PapaChris
Sylvanus
Level 88
God Stats
5W - 5L
1,477 SR
Queue Stats
71W - 89L
1,473 Elo+
Party 1
Camazotz
Camazotz
Preston128
Camazotz
Level 102
God Stats
5W - 2L
1,473 SR
Queue Stats
74W - 81L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
ProGun1776
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,532 Elo+
Party 1
Team Averages
Level 67
1,483 SR
1,513 Elo+

VS

Team Averages
Level 55
1,496 SR
1,384 Elo+
Cthulhu
Cthulhu
Gramrinne
Cthulhu
Level 69
God Stats
1W - 1L
1,427 SR
Queue Stats
7W - 13L
1,298 Elo+
Party 2
Bellona
Bellona
JujuBean9177
Bellona
Level 27
God Stats
10W - 8L
1,560 SR
Queue Stats
17W - 12L
1,414 Elo+
Party 2
Neith
Neith
Nate12299
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PapaChris
Sylvanus
16
0 / 0 / 5
9,525
635
13,714
16,493
10,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
Preston128
Camazotz
15
5 / 3 / 1
10,277
685
13,498
21,880
16,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
ProGun1776
Jormungandr
16
1 / 0 / 5
10,616
708
10,580
19,348
29,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gramrinne
Cthulhu
14
1 / 3 / 1
9,969
665
9,549
19,067
23,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JujuBean9177
Bellona
15
1 / 2 / 0
10,183
679
10,529
18,313
20,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Nate12299
Neith
16
1 / 1 / 1
9,683
646
23,017
11,682
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
3
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gramrinne
Cthulhu
1
3
1
0.5
L
Bellona
JujuBean9177
Bellona
1
2
0
0.5
L
Neith
Nate12299
Neith
1
1
1
1.5
W
Sylvanus
PapaChris
Sylvanus
0
0
5
2.5
W
Camazotz
Preston128
Camazotz
5
3
1
1.83
W
Jormungandr
ProGun1776
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
43,095
57,721
Taken
49,062
56,521
Mitigated
48,911
24,395
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gramrinne
Cthulhu
9,549
218
19
1,388
19,067
23,632
0
8,944
10,123
31,962
0
L
Bellona
JujuBean9177
Bellona
10,529
3,777
1,585
3,979
18,313
20,017
0
8,559
9,754
0
41,391
L
Neith
Nate12299
Neith
23,017
11,442
0
4,042
11,682
5,262
2,496
6,930
4,752
0
51,625
W
Sylvanus
PapaChris
Sylvanus
13,714
2,504
6,862
7,407
16,493
10,617
43
3,448
13,045
42,486
0
W
Camazotz
Preston128
Camazotz
13,498
5,517
0
9,174
21,880
16,159
710
3,121
18,759
117
46,423
W
Jormungandr
ProGun1776
Jormungandr
10,580
4,569
0
952
19,348
29,745
288
3,054
16,294
36,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
29,835
175
Minions Killed
191
0
Camps Cleared
0
785,173
Distance Traveled
842,075
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,969
665
46
3
0
282,668
1
L
Bellona
10,183
679
63
4
0
301,287
0
L
Neith
9,683
646
82
5
0
258,120
0
W
Sylvanus
9,525
635
58
4
0
240,893
0
W
Camazotz
10,277
685
66
4
0
283,210
0
W
Jormungandr
10,616
708
51
3
0
261,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role