Player Matchup

Loki
Loki
DunkyVEVO
Loki
Level 149
God Stats
8W - 5L
1,485 SR
Queue Stats
39W - 50L
1,481 Elo+
Solo
Jormungandr
Jormungandr
E2_Reeeeee
Jormungandr
Level 124
God Stats
3W - 1L
1,738 SR
Queue Stats
164W - 148L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TC_Uzumaki
Morgan Le Fay
Level 155
God Stats
10W - 7L
1,598 SR
Queue Stats
216W - 193L
1,517 Elo+
Party 2
King Arthur
King Arthur
nikoli-007
King Arthur
Level 130
God Stats
7W - 8L
1,469 SR
Queue Stats
63W - 53L
1,522 Elo+
Party 2
Chiron
Chiron
yiefk
Chiron
Level 148
God Stats
3W - 9L
1,392 SR
Queue Stats
380W - 327L
1,485 Elo+
Solo
Team Averages
Level 141
1,536 SR
1,500 Elo+

VS

Team Averages
Level 138
1,631 SR
1,576 Elo+
Hera
Hera
FluffySoxOfDoom
Hera
Level 125
God Stats
1W - 1L
1,799 SR
Queue Stats
28W - 20L
1,732 Elo+
Solo
Chronos
Chronos
Reicharu
Chronos
Level 148
God Stats
0W - 1L
1,481 SR
Queue Stats
289W - 288L
1,497 Elo+
Party 3
Fenrir
Fenrir
ant1030
Fenrir
Level 98
God Stats
0W - 2L
1,513 SR
Queue Stats
234W - 232L
1,506 Elo+
Party 3
Ravana
Ravana
dialektike
Ravana
Level 159
God Stats
20W - 12L
1,616 SR
Queue Stats
904W - 831L
1,586 Elo+
Party 1
Ares
Ares
ksupremekai
Ares
Level 160
God Stats
44W - 24L
1,744 SR
Queue Stats
865W - 772L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
12 / 2 / 9
14,085
587
17,651
20,565
9,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
E2_Reeeeee
Jormungandr
19
4 / 3 / 7
13,384
558
10,700
19,507
16,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
TC_Uzumaki
Morgan Le Fay
18
4 / 0 / 15
12,123
505
20,519
14,455
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
nikoli-007
King Arthur
19
7 / 1 / 6
13,200
550
16,706
29,059
27,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
yiefk
Chiron
20
4 / 3 / 10
13,196
550
13,033
23,496
11,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,514
396
14,643
16,576
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
Reicharu
Chronos
16
1 / 6 / 1
9,949
415
13,080
19,586
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
ant1030
Fenrir
15
1 / 6 / 0
9,283
387
7,027
23,767
10,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
dialektike
Ravana
18
3 / 4 / 0
11,998
500
14,483
23,403
17,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 6 / 3
9,962
415
12,563
26,606
23,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
31
Kills
7
9
Deaths
31
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
12
2
9
8.25
W
Jormungandr
E2_Reeeeee
Jormungandr
4
3
7
2.5
L
0
9
2
0.11
L
Chronos
Reicharu
Chronos
1
6
1
0.25
W
Morgan Le Fay
TC_Uzumaki
Morgan Le Fay
4
0
15
11.5
L
Fenrir
ant1030
Fenrir
1
6
0
0.17
L
Ravana
dialektike
Ravana
3
4
0
0.75
L
2
6
3
0.58
W
King Arthur
nikoli-007
King Arthur
7
1
6
10
W
Chiron
yiefk
Chiron
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,609
Damage
61,796
107,082
Taken
109,938
71,433
Mitigated
63,463
35,585
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
17,651
5,972
0
8,760
20,565
9,191
1,335
4,289
16,174
0
146,150
W
Jormungandr
E2_Reeeeee
Jormungandr
10,700
2,747
0
2,906
19,507
16,076
1,692
2,205
16,337
108,411
0
L
14,643
5,798
0
1,250
16,576
6,492
58
4,065
12,511
85,366
0
L
Chronos
Reicharu
Chronos
13,080
7,013
0
6,407
19,586
6,255
0
4,079
15,507
81,490
0
W
Morgan Le Fay
TC_Uzumaki
Morgan Le Fay
20,519
1,973
38
4,181
14,455
6,625
1,176
7,996
6,408
80,542
1,856
L
Fenrir
ant1030
Fenrir
7,027
2,454
0
3,214
23,767
10,254
0
6,335
17,362
0
74,601
L
Ravana
dialektike
Ravana
14,483
3,873
0
10,377
23,403
17,074
56
8,559
14,844
0
113,277
L
12,563
117
2,219
4,482
26,606
23,388
0
8,857
17,480
46,272
5,410
W
King Arthur
nikoli-007
King Arthur
16,706
1,591
0
6,435
29,059
27,947
67
13,495
15,404
0
108,164
W
Chiron
yiefk
Chiron
13,033
6,099
754
12,511
23,496
11,594
3,478
12,408
11,014
0
130,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,988
Gold Earned
50,706
787
Minions Killed
632
0
Camps Cleared
0
2,337,126
Distance Traveled
2,061,638
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,085
587
179
7
0
544,048
7
W
Jormungandr
13,384
558
174
7
0
412,662
7
L
Hera
9,514
396
140
6
0
364,249
6
L
Chronos
9,949
415
136
6
0
404,195
1
W
Morgan Le Fay
12,123
505
113
5
0
447,022
4
L
Fenrir
9,283
387
105
4
0
482,709
1
L
Ravana
11,998
500
200
8
0
399,545
5
L
Ares
9,962
415
51
2
0
410,940
8
W
King Arthur
13,200
550
148
6
0
503,001
3
W
Chiron
13,196
550
173
7
0
430,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role