Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HicariRull
Danzaburou
Level 105
God Stats
2W - 1L
1,444 SR
Queue Stats
11W - 3L
1,722 Elo+
Party 1
Nu Wa
Nu Wa
Jonesy8
Nu Wa
Level 117
God Stats
2W - 2L
1,353 SR
Queue Stats
96W - 88L
1,538 Elo+
Solo
Ganesha
Ganesha
Mars207
Ganesha
Level 160
God Stats
4W - 0L
1,698 SR
Queue Stats
147W - 118L
1,621 Elo+
Solo
Kumbhakarna
Kumbhakarna
TwitchNilshim
Kumbhakarna
Level 160
God Stats
2W - 0L
1,634 SR
Queue Stats
119W - 124L
1,541 Elo+
Party 1
Team Averages
Level 140
1,526 SR
1,585 Elo+

VS

Team Averages
Level 126
1,494 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ElectricGoblin
Medusa
Level 114
God Stats
7W - 7L
1,588 SR
Queue Stats
453W - 447L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
ImmortalGenius
Gilgamesh
Level 160
God Stats
5W - 7L
1,439 SR
Queue Stats
375W - 385L
1,454 Elo+
Solo
Chronos
Chronos
chr0n1c
Chronos
Level 160
God Stats
5W - 10L
1,436 SR
Queue Stats
522W - 511L
1,492 Elo+
Solo
Hercules
Hercules
zomboxxx
Hercules
Level 64
God Stats
1W - 3L
1,506 SR
Queue Stats
92W - 78L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 6 / 20
12,333
725
21,241
19,973
11,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HicariRull
Danzaburou
20
17 / 2 / 15
14,492
852
32,813
18,371
11,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Jonesy8
Nu Wa
19
8 / 5 / 21
12,808
753
26,074
15,522
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Mars207
Ganesha
19
0 / 3 / 31
11,196
659
8,521
19,670
32,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kumbhakarna
TwitchNilshim
Kumbhakarna
20
3 / 3 / 25
11,761
692
6,836
39,346
40,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 11 / 7
10,581
622
14,030
21,026
14,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 4 / 6
13,733
808
28,387
19,005
9,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ImmortalGenius
Gilgamesh
15
1 / 11 / 11
10,731
631
13,027
26,880
27,404
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
chr0n1c
Chronos
18
3 / 5 / 7
10,632
625
22,880
17,066
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
zomboxxx
Hercules
18
3 / 7 / 10
10,935
643
17,366
28,448
31,369
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
60
37
Kills
19
19
Deaths
38
112
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
6
20
3.17
L
Hun Batz
 
Hun Batz
4
11
7
0.68
L
8
4
6
2.75
W
Danzaburou
HicariRull
Danzaburou
17
2
15
12.25
L
Gilgamesh
ImmortalGenius
Gilgamesh
1
11
11
0.59
W
Nu Wa
Jonesy8
Nu Wa
8
5
21
3.7
W
Ganesha
Mars207
Ganesha
0
3
31
5.17
W
Kumbhakarna
TwitchNilshim
Kumbhakarna
3
3
25
5.17
L
Chronos
chr0n1c
Chronos
3
5
7
1.3
L
Hercules
zomboxxx
Hercules
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,485
Damage
95,690
112,882
Taken
112,425
104,378
Mitigated
91,070
45,671
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,241
836
967
3,963
19,973
11,906
1,136
3,050
16,923
39,664
0
L
Hun Batz
 
Hun Batz
14,030
1,735
1,686
1,382
21,026
14,636
0
12,408
8,618
0
24,435
L
28,387
7,795
2,130
5,824
19,005
9,491
734
12,306
6,699
0
70,330
W
Danzaburou
HicariRull
Danzaburou
32,813
8,512
1,655
7,218
18,371
11,316
4,158
2,886
15,485
0
60,768
L
Gilgamesh
ImmortalGenius
Gilgamesh
13,027
2,376
2,358
1,899
26,880
27,404
0
13,604
13,276
204
24,783
W
Nu Wa
Jonesy8
Nu Wa
26,074
5,543
2,839
2,396
15,522
8,204
3,151
2,301
13,221
48,079
0
W
Ganesha
Mars207
Ganesha
8,521
580
3,807
4,769
19,670
32,487
514
4,722
14,948
15,431
0
W
Kumbhakarna
TwitchNilshim
Kumbhakarna
6,836
602
3,369
14,688
39,346
40,465
95
9,989
27,820
14,065
0
L
Chronos
chr0n1c
Chronos
22,880
5,191
12
1,802
17,066
8,170
30
11,066
6,000
40,895
0
L
Hercules
zomboxxx
Hercules
17,366
2,820
588
8,332
28,448
31,369
0
13,288
15,160
0
23,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
56,612
163
Minions Killed
206
0
Camps Cleared
0
1,557,049
Distance Traveled
1,481,863
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,333
725
32
2
0
315,010
0
L
Hun Batz
10,581
622
27
2
0
289,993
5
L
Medusa
13,733
808
95
6
0
321,694
0
W
Danzaburou
14,492
852
53
3
0
351,532
3
L
Gilgamesh
10,731
631
12
1
0
285,627
0
W
Nu Wa
12,808
753
58
3
0
274,955
0
W
Ganesha
11,196
659
1
0
0
311,371
1
W
Kumbhakarna
11,761
692
19
1
0
304,181
0
L
Chronos
10,632
625
50
3
0
279,049
2
L
Hercules
10,935
643
22
1
0
305,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role