Player Matchup

Osiris
Osiris
Brown VI
Osiris
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 7L
1,788 Elo+
Party 1
Hercules
Hercules
HoBoGaMiN1
Hercules
Level 128
God Stats
4W - 3L
1,623 SR
Queue Stats
167W - 93L
1,697 Elo+
Party 1
Odin
Odin
iHDz x ShadowZ
Odin
Level 128
God Stats
6W - 0L
1,574 SR
Queue Stats
194W - 95L
1,773 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,753 Elo+

VS

Team Averages
Level 117
1,520 SR
1,481 Elo+
Merlin
Merlin
IVIAYHAIVI
Merlin
Level 148
God Stats
4W - 5L
1,561 SR
Queue Stats
235W - 214L
1,595 Elo+
Solo
Chaac
Chaac
Maedheos
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,459 Elo+
Solo
Ishtar
Ishtar
Onny_s
Ishtar
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brown VI
Osiris
15
2 / 0 / 4
10,049
773
9,608
12,417
8,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
HoBoGaMiN1
Hercules
15
3 / 0 / 4
10,352
796
4,853
11,818
11,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 1 / 5
9,573
736
6,677
9,362
4,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IVIAYHAIVI
Merlin
14
0 / 2 / 0
8,310
639
9,313
8,126
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Maedheos
Chaac
10
0 / 3 / 0
7,224
556
5,929
8,779
4,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
Onny_s
Ishtar
14
0 / 2 / 1
8,121
625
4,467
7,867
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
0
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
Brown VI
Osiris
2
0
4
4
W
Hercules
HoBoGaMiN1
Hercules
3
0
4
5
L
Merlin
IVIAYHAIVI
Merlin
0
2
0
0
L
Chaac
Maedheos
Chaac
0
3
0
0
L
Ishtar
Onny_s
Ishtar
0
2
1
0.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
19,709
33,597
Taken
24,772
23,816
Mitigated
11,879
13,793
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Brown VI
Osiris
9,608
2,354
2,226
3,809
12,417
8,042
1,591
4,498
7,919
0
36,238
W
Hercules
HoBoGaMiN1
Hercules
4,853
1,424
2,586
4,484
11,818
11,051
403
2,567
9,251
0
22,783
L
Merlin
IVIAYHAIVI
Merlin
9,313
425
0
990
8,126
3,510
0
32
8,094
40,133
0
L
Chaac
Maedheos
Chaac
5,929
905
131
2,962
8,779
4,837
0
69
8,710
0
24,278
L
Ishtar
Onny_s
Ishtar
4,467
3,052
0
2,425
7,867
3,532
0
0
7,867
0
18,967
W
6,677
1,157
0
688
9,362
4,723
1,359
2,329
7,033
0
58,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
23,655
179
Minions Killed
148
0
Camps Cleared
0
791,422
Distance Traveled
591,647
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,049
773
39
3
0
291,807
2
W
Hercules
10,352
796
40
3
0
243,756
2
L
Merlin
8,310
639
62
5
0
226,437
3
L
Chaac
7,224
556
41
3
0
158,530
1
L
Ishtar
8,121
625
45
3
0
206,680
0
W
Odin
9,573
736
100
8
0
255,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role