Player Matchup

Arachne
Arachne
Brazen_Bard
Arachne
Level 86
God Stats
2W - 0L
1,660 SR
Queue Stats
63W - 64L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Fabriks1928
Jormungandr
Level 106
God Stats
1W - 1L
1,260 SR
Queue Stats
42W - 50L
1,356 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smoop69
Cu Chulainn
Level 127
God Stats
43W - 37L
1,564 SR
Queue Stats
259W - 232L
1,482 Elo+
Party 1
Yu Huang
Yu Huang
Zeusesgrog674
Yu Huang
Level 143
God Stats
17W - 18L
1,470 SR
Queue Stats
170W - 176L
1,463 Elo+
Solo
Cernunnos
Cernunnos
lpripdolo8
Cernunnos
Level 93
God Stats
3W - 0L
1,779 SR
Queue Stats
130W - 142L
1,460 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,444 Elo+

VS

Team Averages
Level 116
1,532 SR
1,480 Elo+
Thoth
Thoth
Jbernardo14
Thoth
Level 100
God Stats
1W - 2L
1,566 SR
Queue Stats
156W - 140L
1,495 Elo+
Solo
Bacchus
Bacchus
Kasvaca
Bacchus
Level 132
God Stats
0W - 3L
1,512 SR
Queue Stats
14W - 20L
1,465 Elo+
Solo
Cernunnos
Cernunnos
O00ii00O
Cernunnos
Level 99
God Stats
4W - 4L
1,638 SR
Queue Stats
21W - 16L
1,525 Elo+
Solo
Thanatos
Thanatos
Riley wood
Thanatos
Level 121
God Stats
24W - 34L
1,474 SR
Queue Stats
100W - 118L
1,431 Elo+
Solo
Jormungandr
Jormungandr
RorschachFail
Jormungandr
Level 128
God Stats
1W - 2L
1,470 SR
Queue Stats
194W - 194L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brazen_Bard
Arachne
20
7 / 3 / 12
13,573
566
14,716
21,869
11,387
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Fabriks1928
Jormungandr
19
6 / 2 / 9
12,988
541
13,915
15,667
14,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
Smoop69
Cu Chulainn
20
9 / 1 / 6
13,718
572
20,752
25,575
26,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Zeusesgrog674
Yu Huang
20
4 / 0 / 6
14,683
612
13,516
17,385
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
lpripdolo8
Cernunnos
20
7 / 2 / 12
14,525
605
28,000
29,611
14,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,332
389
4,512
14,357
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Kasvaca
Bacchus
14
0 / 5 / 2
9,201
383
9,858
26,559
39,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
O00ii00O
Cernunnos
18
2 / 8 / 1
11,233
468
17,757
29,100
12,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Riley wood
Thanatos
16
4 / 10 / 3
10,664
444
11,451
21,209
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
RorschachFail
Jormungandr
16
2 / 5 / 2
10,603
442
21,413
24,353
23,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
33
Kills
8
8
Deaths
33
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Brazen_Bard
Arachne
7
3
12
4.33
W
Jormungandr
Fabriks1928
Jormungandr
6
2
9
5.25
L
0
5
0
0
L
Bacchus
Kasvaca
Bacchus
0
5
2
0.2
L
Cernunnos
O00ii00O
Cernunnos
2
8
1
0.31
L
Thanatos
Riley wood
Thanatos
4
10
3
0.55
L
Jormungandr
RorschachFail
Jormungandr
2
5
2
0.6
W
Cu Chulainn
Smoop69
Cu Chulainn
9
1
6
12
W
Yu Huang
Zeusesgrog674
Yu Huang
4
0
6
7
W
Cernunnos
lpripdolo8
Cernunnos
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,899
Damage
64,991
110,107
Taken
115,578
75,739
Mitigated
91,671
51,647
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Brazen_Bard
Arachne
14,716
10,401
0
5,609
21,869
11,387
1,189
5,286
16,583
0
113,718
W
Jormungandr
Fabriks1928
Jormungandr
13,915
3,906
0
570
15,667
14,593
564
5,385
10,282
81,836
6,849
L
4,512
291
0
2,810
14,357
5,314
0
6,655
7,702
62,552
0
L
Bacchus
Kasvaca
Bacchus
9,858
1,426
0
1,326
26,559
39,704
0
5,823
20,736
35,064
0
L
Cernunnos
O00ii00O
Cernunnos
17,757
10,215
0
9,176
29,100
12,260
95
4,883
24,217
0
100,849
L
Thanatos
Riley wood
Thanatos
11,451
2,865
0
9,448
21,209
10,974
633
5,134
16,075
0
57,391
L
Jormungandr
RorschachFail
Jormungandr
21,413
9,069
166
4,519
24,353
23,419
126
4,607
19,746
93,486
0
W
Cu Chulainn
Smoop69
Cu Chulainn
20,752
4,569
0
13,908
25,575
26,692
341
14,813
10,762
0
109,828
W
Yu Huang
Zeusesgrog674
Yu Huang
13,516
1,054
90
9,410
17,385
8,840
4,553
4,369
13,016
157,189
1,520
W
Cernunnos
lpripdolo8
Cernunnos
28,000
20,260
0
22,060
29,611
14,227
5,972
6,840
22,771
0
133,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,487
Gold Earned
51,033
814
Minions Killed
542
0
Camps Cleared
0
2,378,682
Distance Traveled
1,984,873
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,573
566
151
6
0
559,796
4
W
Jormungandr
12,988
541
120
5
0
465,035
4
L
Thoth
9,332
389
120
5
0
319,046
1
L
Bacchus
9,201
383
42
2
0
448,097
2
L
Cernunnos
11,233
468
145
6
0
378,922
1
L
Thanatos
10,664
444
82
3
0
443,666
5
L
Jormungandr
10,603
442
153
6
0
395,142
3
W
Cu Chulainn
13,718
572
152
6
0
456,802
0
W
Yu Huang
14,683
612
229
10
0
472,382
2
W
Cernunnos
14,525
605
162
7
0
424,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role