Player Matchup

Lancelot
Lancelot
ClayishOdin
Lancelot
Level 89
God Stats
0W - 4L
1,295 SR
Queue Stats
66W - 88L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
PREDATORPREYS
Gilgamesh
Level 102
God Stats
6W - 5L
1,604 SR
Queue Stats
84W - 107L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
Petroll1975
Baron Samedi
Level 80
God Stats
1W - 5L
1,464 SR
Queue Stats
115W - 145L
1,365 Elo+
Party 2
Team Averages
Level 90
1,454 SR
1,368 Elo+

VS

Team Averages
Level 113
1,470 SR
1,460 Elo+
Hel
Hel
Deadmane36
Hel
Level 108
God Stats
10W - 10L
1,541 SR
Queue Stats
272W - 310L
1,524 Elo+
Party 1
Nike
Nike
ViizousFox
Nike
Level 127
God Stats
16W - 14L
1,541 SR
Queue Stats
223W - 178L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
lordcreep626
Sylvanus
Level 104
God Stats
14W - 27L
1,329 SR
Queue Stats
113W - 175L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ClayishOdin
Lancelot
15
4 / 5 / 7
10,192
679
11,919
15,581
7,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
PREDATORPREYS
Gilgamesh
15
3 / 5 / 7
10,432
695
8,978
16,195
14,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Petroll1975
Baron Samedi
16
5 / 4 / 5
10,783
719
12,039
13,912
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
10,061
671
11,546
15,826
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 5 / 2
12,238
816
17,652
18,047
15,278
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
lordcreep626
Sylvanus
17
3 / 2 / 9
11,242
749
7,636
13,640
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
12
Kills
14
14
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ClayishOdin
Lancelot
4
5
7
1.5
W
1
5
9
1.1
L
Gilgamesh
PREDATORPREYS
Gilgamesh
3
5
7
1.3
L
Baron Samedi
Petroll1975
Baron Samedi
5
4
5
1.88
W
10
5
2
2.2
W
Sylvanus
lordcreep626
Sylvanus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
36,834
45,688
Taken
47,513
29,472
Mitigated
40,443
9,185
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ClayishOdin
Lancelot
11,919
3,383
0
860
15,581
7,419
342
7,763
7,818
0
31,073
W
11,546
665
4,074
5,756
15,826
7,381
1,170
3,568
12,258
44,647
0
L
Gilgamesh
PREDATORPREYS
Gilgamesh
8,978
2,983
466
1,319
16,195
14,961
851
6,680
9,515
0
19,724
L
Baron Samedi
Petroll1975
Baron Samedi
12,039
1,196
2,166
4,374
13,912
7,092
30
4,760
9,152
43,197
0
W
17,652
2,303
0
388
18,047
15,278
1,334
3,810
14,237
0
53,133
W
Sylvanus
lordcreep626
Sylvanus
7,636
1,919
5,210
3,664
13,640
17,784
447
4,697
8,943
22,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
33,541
129
Minions Killed
158
0
Camps Cleared
0
803,967
Distance Traveled
748,247
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,192
679
36
2
0
288,282
0
W
Hel
10,061
671
59
4
0
270,369
0
L
Gilgamesh
10,432
695
31
2
0
265,775
3
L
Baron Samedi
10,783
719
62
4
0
249,910
1
W
Nike
12,238
816
62
4
0
248,810
1
W
Sylvanus
11,242
749
37
2
0
229,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role