Player Matchup

Loki
Loki
FinitFanatic
Loki
Level 85
God Stats
2W - 0L
1,685 SR
Queue Stats
36W - 19L
1,640 Elo+
Party 1
Cernunnos
Cernunnos
PxrpleHaki
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,446 Elo+
Party 1
Hercules
Hercules
SheLuvCeeJay530
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,776 Elo+
Party 1
Merlin
Merlin
anvaen
Merlin
Level 104
God Stats
2W - 0L
1,719 SR
Queue Stats
13W - 7L
1,560 Elo+
Party 2
Bastet
Bastet
ignitelightsaber
Bastet
Level 123
God Stats
3W - 1L
1,699 SR
Queue Stats
102W - 103L
1,473 Elo+
Party 2
Team Averages
Level 81
1,621 SR
1,579 Elo+

VS

Team Averages
Level 72
1,470 SR
1,403 Elo+
Ymir
Ymir
Carnage977
Ymir
Level 104
God Stats
5W - 3L
1,656 SR
Queue Stats
271W - 257L
1,463 Elo+
Solo
Bellona
Bellona
Dabigrock64
Bellona
Level 96
God Stats
1W - 2L
1,405 SR
Queue Stats
217W - 201L
1,424 Elo+
Solo
Chronos
Chronos
Meli_xxl
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Cerberus
Cerberus
SERIOUSxxxGAMER
Cerberus
Level 28
God Stats
2W - 3L
1,543 SR
Queue Stats
82W - 119L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
xCBLxAlmighty
Tsukuyomi
Level 108
God Stats
1W - 7L
1,245 SR
Queue Stats
285W - 277L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 11
15,178
893
30,068
15,623
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
PxrpleHaki
Cernunnos
20
7 / 5 / 16
12,451
732
21,316
15,662
8,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
18
1 / 5 / 18
11,345
667
7,413
16,158
18,963
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
anvaen
Merlin
20
4 / 5 / 16
13,233
778
20,920
14,341
6,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 18
12,354
727
16,665
15,511
8,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
12,082
711
11,090
20,994
28,080
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Dabigrock64
Bellona
20
11 / 10 / 6
13,527
796
19,860
25,758
17,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Meli_xxl
Chronos
18
3 / 11 / 6
11,034
649
6,628
20,753
7,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
20
5 / 4 / 11
12,590
741
12,059
25,230
22,417
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
xCBLxAlmighty
Tsukuyomi
16
2 / 7 / 7
10,709
630
10,749
15,646
6,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
66
37
Kills
25
25
Deaths
37
79
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
L
Bellona
Dabigrock64
Bellona
11
10
6
1.4
W
18
8
11
2.94
L
Chronos
Meli_xxl
Chronos
3
11
6
0.55
W
Cernunnos
PxrpleHaki
Cernunnos
7
5
16
3
L
Cerberus
5
4
11
2.63
W
Hercules
1
5
18
2
W
Merlin
anvaen
Merlin
4
5
16
2.4
W
7
2
18
8
L
Tsukuyomi
xCBLxAlmighty
Tsukuyomi
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,382
Damage
60,386
77,295
Taken
108,381
51,011
Mitigated
81,958
19,300
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,090
1,332
1,328
2,914
20,994
28,080
199
5,745
15,249
32,154
0
L
Bellona
Dabigrock64
Bellona
19,860
12,165
2,186
4,791
25,758
17,305
669
5,632
20,126
0
31,464
W
30,068
10,463
306
199
15,623
8,614
467
5,104
10,519
0
50,659
L
Chronos
Meli_xxl
Chronos
6,628
2,020
0
1,010
20,753
7,726
531
2,392
18,361
15,340
0
W
Cernunnos
PxrpleHaki
Cernunnos
21,316
7,400
1,250
3,498
15,662
8,283
3,452
6,593
9,069
0
44,525
L
Cerberus
12,059
261
2,109
9,970
25,230
22,417
256
5,860
19,370
34,185
0
W
Hercules
7,413
1,581
1,335
3,311
16,158
18,963
373
7,355
8,803
0
16,348
W
Merlin
anvaen
Merlin
20,920
1,270
1,224
1,979
14,341
6,890
1,558
5,025
9,316
49,261
0
W
16,665
3,152
851
5,347
15,511
8,261
2,280
5,700
9,811
0
23,499
L
Tsukuyomi
xCBLxAlmighty
Tsukuyomi
10,749
1,857
848
2,932
15,646
6,430
68
1,291
14,355
0
23,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,561
Gold Earned
59,942
164
Minions Killed
215
0
Camps Cleared
0
1,530,111
Distance Traveled
1,265,996
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,082
711
49
3
0
219,947
0
L
Bellona
13,527
796
24
1
0
237,131
0
W
Loki
15,178
893
38
2
0
319,874
0
L
Chronos
11,034
649
28
2
0
263,845
2
W
Cernunnos
12,451
732
44
3
0
306,877
0
L
Cerberus
12,590
741
93
5
0
306,059
0
W
Hercules
11,345
667
14
1
0
282,569
0
W
Merlin
13,233
778
59
3
0
267,152
0
W
Bastet
12,354
727
9
1
0
353,639
2
L
Tsukuyomi
10,709
630
21
1
0
239,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role