Player Matchup

Nox
Nox
Benjaniel
Nox
Level 149
God Stats
6W - 4L
1,682 SR
Queue Stats
181W - 197L
1,460 Elo+
Solo
Nemesis
Nemesis
BlackFox37
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,371 Elo+
Party 2
Chiron
Chiron
SolomanCain
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,366 Elo+
Party 2
Pele
Pele
TheRealOracion
Pele
Level 109
God Stats
1W - 1L
1,489 SR
Queue Stats
12W - 8L
1,513 Elo+
Party 1
Hel
Hel
Tranquilchi
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,581 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,458 Elo+

VS

Team Averages
Level 112
1,433 SR
1,438 Elo+
Anhur
Anhur
CrazyRachii
Anhur
Level 109
God Stats
0W - 2L
1,277 SR
Queue Stats
42W - 51L
1,438 Elo+
Party 3
Khepri
Khepri
DTA_Daddy13
Khepri
Level 145
God Stats
1W - 2L
1,451 SR
Queue Stats
45W - 45L
1,435 Elo+
Party 3
Aphrodite
Aphrodite
Jzmz
Aphrodite
Level 119
God Stats
2W - 2L
1,498 SR
Queue Stats
127W - 154L
1,411 Elo+
Party 4
Bakasura
Bakasura
PerrinAybara001
Bakasura
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 147L
1,406 Elo+
Party 4
King Arthur
King Arthur
StricktlyUllr
King Arthur
Level 84
God Stats
0W - 1L
1,441 SR
Queue Stats
33W - 35L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 23
10,802
675
13,294
14,131
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
BlackFox37
Nemesis
18
3 / 6 / 19
11,781
736
18,044
27,450
28,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
20
11 / 4 / 15
12,752
797
28,707
18,212
9,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 5 / 13
13,086
818
41,045
31,677
16,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 3 / 18
10,400
650
5,982
14,246
12,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 10
11,107
694
16,485
21,050
10,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
10
0 / 7 / 3
8,492
531
2,862
16,078
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Jzmz
Aphrodite
20
3 / 3 / 13
11,970
748
17,167
20,812
14,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
19
6 / 6 / 10
12,138
759
22,436
27,972
18,550
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
StricktlyUllr
King Arthur
20
8 / 6 / 9
12,204
763
27,330
37,768
58,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
65
29
Kills
20
21
Deaths
29
88
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
W
Nemesis
BlackFox37
Nemesis
3
6
19
2.08
L
3
7
10
1.14
L
Khepri
0
7
3
0.21
L
Aphrodite
Jzmz
Aphrodite
3
3
13
3.17
L
Bakasura
6
6
10
1.83
W
Chiron
11
4
15
4.63
L
King Arthur
StricktlyUllr
King Arthur
8
6
9
2.08
W
11
5
13
3.5
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,072
Damage
86,280
105,716
Taken
123,680
75,585
Mitigated
115,279
56,388
Healing
56,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,294
2,242
2,405
2,610
14,131
8,460
1,742
2,891
10,882
29,726
0
W
Nemesis
BlackFox37
Nemesis
18,044
5,129
4,026
6,033
27,450
28,621
744
4,249
22,438
968
26,899
L
16,485
6,546
332
3,117
21,050
10,187
4,832
5,034
16,016
0
31,996
L
Khepri
2,862
256
123
765
16,078
13,510
12
2,531
13,547
4,890
0
L
Aphrodite
Jzmz
Aphrodite
17,167
2,795
15,702
12,236
20,812
14,991
1,363
2,740
18,072
33,335
0
L
Bakasura
22,436
17,652
1,164
10,649
27,972
18,550
1,758
3,768
24,204
0
23,415
W
Chiron
28,707
16,145
4,310
6,418
18,212
9,519
4,426
2,859
14,232
0
52,938
L
King Arthur
StricktlyUllr
King Arthur
27,330
2,129
1,592
10,327
37,768
58,041
156
6,171
31,597
580
46,161
W
41,045
11,534
1,368
12,768
31,677
16,305
1,140
7,351
23,854
0
67,898
W
5,982
3,209
10,836
5,614
14,246
12,680
522
3,170
10,844
12,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,821
Gold Earned
55,911
170
Minions Killed
129
0
Camps Cleared
0
1,320,981
Distance Traveled
1,237,157
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,802
675
32
2
0
271,059
5
W
Nemesis
11,781
736
23
1
0
281,279
0
L
Anhur
11,107
694
33
2
0
212,108
0
L
Khepri
8,492
531
3
0
0
167,526
0
L
Aphrodite
11,970
748
32
2
0
268,610
0
L
Bakasura
12,138
759
22
1
0
311,467
0
W
Chiron
12,752
797
48
3
0
243,285
0
L
King Arthur
12,204
763
39
2
0
277,446
0
W
Pele
13,086
818
51
3
0
303,414
0
W
Hel
10,400
650
16
1
0
221,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role