Player Matchup

Awilix
Awilix
CptnINXANO
Awilix
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 58L
1,435 Elo+
Solo
Geb
Geb
Deobuel
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsActDio
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 1
Terra
Terra
deividsb0
Terra
Level 28
God Stats
4W - 1L
1,803 SR
Queue Stats
51W - 74L
1,411 Elo+
Party 3
Set
Set
jhonsg8
Set
Level 25
God Stats
2W - 2L
1,617 SR
Queue Stats
35W - 46L
1,456 Elo+
Party 3
Team Averages
Level 25
1,584 SR
1,418 Elo+

VS

Team Averages
Level 90
1,596 SR
1,611 Elo+
Vamana
Vamana
AMG OxMO PuR
Vamana
Level 111
God Stats
3W - 0L
1,819 SR
Queue Stats
77W - 95L
1,389 Elo+
Solo
Geb
Geb
AsianPastatute
Geb
Level 59
God Stats
2W - 0L
1,836 SR
Queue Stats
58W - 53L
1,514 Elo+
Party 2
Charybdis
Charybdis
Chadski
Charybdis
Level 140
God Stats
2W - 1L
1,486 SR
Queue Stats
30W - 21L
1,636 Elo+
Party 2
Guan Yu
Guan Yu
JubaKraus
Guan Yu
Level 113
God Stats
3W - 0L
1,305 SR
Queue Stats
101W - 76L
1,629 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dude9005
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,535 SR
Queue Stats
13W - 0L
1,885 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CptnINXANO
Awilix
15
2 / 9 / 6
9,452
675
4,642
16,956
8,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
16
3 / 4 / 7
10,467
748
12,465
21,359
32,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ItsActDio
Sun Wukong
18
4 / 5 / 7
9,899
707
11,137
19,583
16,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
deividsb0
Terra
17
3 / 5 / 8
9,740
696
24,765
17,945
11,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
14
0 / 8 / 3
8,060
576
8,536
20,133
16,506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 4 / 24
10,036
717
15,359
20,289
11,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 20
10,241
732
8,152
19,478
23,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Chadski
Charybdis
20
17 / 4 / 11
12,996
928
34,987
18,208
9,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
JubaKraus
Guan Yu
17
3 / 2 / 20
10,298
736
4,784
19,261
16,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
dude9005
Morgan Le Fay
19
7 / 1 / 18
11,672
834
22,507
13,587
7,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
12
Kills
31
31
Deaths
14
31
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
4
24
3.25
W
3
3
20
4.33
W
Charybdis
Chadski
Charybdis
17
4
11
5.63
L
Awilix
CptnINXANO
Awilix
2
9
6
0.56
L
Geb
3
4
7
1.63
L
Sun Wukong
ItsActDio
Sun Wukong
4
5
7
1.5
W
Guan Yu
JubaKraus
Guan Yu
3
2
20
6.5
L
Terra
deividsb0
Terra
3
5
8
1.4
W
Morgan Le Fay
dude9005
Morgan Le Fay
7
1
18
16
L
Set
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,545
Damage
85,789
95,976
Taken
90,823
84,441
Mitigated
68,320
29,664
Healing
43,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
15,359
2,483
1,106
3,775
20,289
11,362
1,228
7,718
12,169
0
27,818
W
8,152
436
3,272
3,944
19,478
23,250
456
6,325
12,765
9,918
0
W
Charybdis
Chadski
Charybdis
34,987
14,409
0
3,371
18,208
9,611
3,418
6,063
11,822
0
67,098
L
Awilix
CptnINXANO
Awilix
4,642
786
0
1,240
16,956
8,149
0
6,233
10,723
0
13,619
L
Geb
12,465
467
2,943
4,556
21,359
32,263
30
5,898
15,461
20,087
0
L
Sun Wukong
ItsActDio
Sun Wukong
11,137
1,987
692
5,343
19,583
16,314
544
5,618
13,965
0
25,658
W
Guan Yu
JubaKraus
Guan Yu
4,784
736
17,868
8,017
19,261
16,963
947
7,322
11,423
0
15,736
L
Terra
deividsb0
Terra
24,765
882
5,458
6,421
17,945
11,209
59
7,319
10,626
34,133
0
W
Morgan Le Fay
dude9005
Morgan Le Fay
22,507
1,772
929
1,244
13,587
7,134
3,326
7,719
5,414
44,777
0
L
Set
8,536
1,873
1,157
1,854
20,133
16,506
513
5,591
14,542
0
22,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
55,243
106
Minions Killed
152
0
Camps Cleared
0
1,260,007
Distance Traveled
1,248,145
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,036
717
10
1
0
261,837
0
W
Geb
10,241
732
2
0
0
251,483
0
W
Charybdis
12,996
928
70
5
0
220,245
1
L
Awilix
9,452
675
14
1
0
240,225
0
L
Geb
10,467
748
8
1
0
271,299
2
L
Sun Wukong
9,899
707
31
2
0
251,170
0
W
Guan Yu
10,298
736
17
1
0
245,143
1
L
Terra
9,740
696
27
2
0
286,848
0
W
Morgan Le Fay
11,672
834
53
4
0
269,437
0
L
Set
8,060
576
26
2
0
210,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role