Player Matchup

Merlin
Merlin
CouldNeva
Merlin
Level 37
God Stats
3W - 3L
1,744 SR
Queue Stats
26W - 41L
1,466 Elo+
Party 4
Cernunnos
Cernunnos
JustNeva
Cernunnos
Level 36
God Stats
1W - 1L
1,718 SR
Queue Stats
26W - 41L
1,466 Elo+
Party 4
Sobek
Sobek
LynxxHD
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,489 Elo+
Party 3
Cerberus
Cerberus
TheCro196
Cerberus
Level 58
God Stats
0W - 3L
1,508 SR
Queue Stats
6W - 20L
1,294 Elo+
Party 3
Ne Zha
Ne Zha
TheOgSmiffyboi
Ne Zha
Level 64
God Stats
5W - 1L
1,919 SR
Queue Stats
26W - 36L
1,464 Elo+
Party 3
Team Averages
Level 44
1,678 SR
1,436 Elo+

VS

Team Averages
Level 55
1,505 SR
1,512 Elo+
Izanami
Izanami
Akuda
Izanami
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
1,456 Elo+
Party 2
Cerberus
Cerberus
CzerwonaPanda
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,456 Elo+
Party 2
Terra
Terra
Dregonici90
Terra
Level 82
God Stats
3W - 4L
1,561 SR
Queue Stats
91W - 61L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
ImLadyGagaRahRah
Nu Wa
Level 19
God Stats
5W - 2L
1,665 SR
Queue Stats
25W - 19L
1,599 Elo+
Party 1
The Morrigan
The Morrigan
Young Swyfu
The Morrigan
Level 116
God Stats
5W - 10L
1,301 SR
Queue Stats
160W - 187L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CouldNeva
Merlin
14
0 / 3 / 1
8,449
497
6,593
9,896
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JustNeva
Cernunnos
15
2 / 6 / 1
8,926
525
10,915
18,113
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
LynxxHD
Sobek
15
0 / 3 / 5
8,916
524
8,159
18,497
12,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TheCro196
Cerberus
12
2 / 0 / 1
7,853
462
5,182
13,283
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 1 / 0
9,429
555
4,881
14,563
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akuda
Izanami
17
4 / 2 / 4
10,104
594
14,959
15,706
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
CzerwonaPanda
Cerberus
14
2 / 3 / 2
8,763
515
6,333
15,380
12,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 4
9,297
547
7,224
10,358
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 2 / 4
8,940
526
8,409
6,777
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Young Swyfu
The Morrigan
16
4 / 3 / 3
9,686
570
5,111
9,845
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
12
13
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akuda
Izanami
4
2
4
3
L
Merlin
CouldNeva
Merlin
0
3
1
0.17
W
Cerberus
CzerwonaPanda
Cerberus
2
3
2
1
W
2
1
4
4
W
0
2
4
1
L
Cernunnos
JustNeva
Cernunnos
2
6
1
0.42
L
Sobek
LynxxHD
Sobek
0
3
5
0.83
L
Cerberus
TheCro196
Cerberus
2
0
1
2.5
L
7
1
0
7
W
The Morrigan
Young Swyfu
The Morrigan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,730
Damage
42,036
74,352
Taken
58,066
40,031
Mitigated
33,470
27,737
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akuda
Izanami
14,959
11,157
0
6,739
15,706
5,470
2,725
3,282
12,424
0
96,174
L
Merlin
CouldNeva
Merlin
6,593
650
0
500
9,896
4,167
0
5,778
4,118
81,183
0
W
Cerberus
CzerwonaPanda
Cerberus
6,333
828
0
5,927
15,380
12,065
56
7,339
8,041
57,777
0
W
7,224
1,838
498
3,386
10,358
8,638
0
3,722
6,636
28,735
935
W
8,409
1,653
0
1,538
6,777
2,565
781
3,331
3,446
93,839
0
L
Cernunnos
JustNeva
Cernunnos
10,915
5,433
0
6,797
18,113
7,137
0
3,642
14,471
0
87,308
L
Sobek
LynxxHD
Sobek
8,159
971
0
8,785
18,497
12,757
0
7,670
10,827
56,474
0
L
Cerberus
TheCro196
Cerberus
5,182
517
0
3,552
13,283
9,997
0
5,926
7,357
21,876
3,799
L
4,881
1,507
0
8,103
14,563
5,973
832
4,015
10,548
0
73,518
W
The Morrigan
Young Swyfu
The Morrigan
5,111
673
0
2,251
9,845
4,732
0
1,744
8,101
67,238
9,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
46,790
528
Minions Killed
641
0
Camps Cleared
0
1,665,313
Distance Traveled
1,709,674
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,104
594
162
10
0
338,114
2
L
Merlin
8,449
497
145
9
0
314,413
2
W
Cerberus
8,763
515
159
9
0
299,648
1
W
Terra
9,297
547
43
3
0
381,556
8
W
Nu Wa
8,940
526
143
8
0
341,795
8
L
Cernunnos
8,926
525
136
8
0
293,546
2
L
Sobek
8,916
524
98
6
0
328,187
2
L
Cerberus
7,853
462
41
2
0
344,903
6
L
Ne Zha
9,429
555
108
6
0
384,264
3
W
The Morrigan
9,686
570
134
8
0
348,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role