Player Matchup

Bellona
Bellona
BludPrince
Bellona
Level 37
God Stats
0W - 1L
1,292 SR
Queue Stats
8W - 8L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
EvolveNi
Baron Samedi
Level 13
God Stats
0W - 1L
1,284 SR
Queue Stats
8W - 11L
1,369 Elo+
Party 2
Bakasura
Bakasura
Kokku0
Bakasura
Level 59
God Stats
2W - 1L
1,727 SR
Queue Stats
100W - 153L
1,344 Elo+
Party 2
Cerberus
Cerberus
VYLZ
Cerberus
Level 55
God Stats
4W - 8L
1,311 SR
Queue Stats
148W - 161L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Xtmyswitch
Heimdallr
Level 87
God Stats
1W - 3L
1,340 SR
Queue Stats
286W - 299L
1,438 Elo+
Party 2
Team Averages
Level 50
1,391 SR
1,407 Elo+

VS

Team Averages
Level 77
1,452 SR
1,343 Elo+
Baron Samedi
Baron Samedi
Paradox267
Baron Samedi
Level 125
God Stats
3W - 3L
1,369 SR
Queue Stats
205W - 196L
1,382 Elo+
Party 1
Loki
Loki
Za Warudo owo
Loki
Level 145
God Stats
8W - 3L
1,527 SR
Queue Stats
383W - 403L
1,347 Elo+
Party 1
Bellona
Bellona
crcline34
Bellona
Level 43
God Stats
5W - 4L
1,460 SR
Queue Stats
8W - 22L
1,190 Elo+
Party 3
Tyr
Tyr
powerlogosh
Tyr
Level 66
God Stats
1W - 1L
1,404 SR
Queue Stats
94W - 97L
1,466 Elo+
Solo
Izanami
Izanami
uchi51
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BludPrince
Bellona
16
1 / 1 / 0
9,676
484
10,299
16,785
22,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
EvolveNi
Baron Samedi
12
0 / 7 / 1
7,463
373
7,480
14,160
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Kokku0
Bakasura
15
3 / 7 / 1
9,226
461
13,497
22,277
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
VYLZ
Cerberus
13
1 / 1 / 2
8,107
405
5,391
20,435
20,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Xtmyswitch
Heimdallr
13
0 / 5 / 2
7,930
397
7,857
16,747
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paradox267
Baron Samedi
15
5 / 2 / 6
10,009
500
18,585
10,504
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 5
10,334
517
10,225
15,081
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
crcline34
Bellona
16
3 / 0 / 1
10,004
500
12,592
15,589
16,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 3
8,976
449
9,460
15,360
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
uchi51
Izanami
16
5 / 3 / 1
10,354
518
16,430
13,638
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
21
21
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
BludPrince
Bellona
1
1
0
1
L
Baron Samedi
EvolveNi
Baron Samedi
0
7
1
0.07
L
Bakasura
Kokku0
Bakasura
3
7
1
0.5
W
Baron Samedi
Paradox267
Baron Samedi
5
2
6
4
L
Cerberus
VYLZ
Cerberus
1
1
2
2
L
Heimdallr
Xtmyswitch
Heimdallr
0
5
2
0.2
W
5
1
5
7.5
W
Bellona
crcline34
Bellona
3
0
1
3.5
W
3
0
3
4.5
W
Izanami
uchi51
Izanami
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,524
Damage
67,292
90,404
Taken
70,172
66,703
Mitigated
48,894
24,703
Healing
33,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BludPrince
Bellona
10,299
3,090
0
5,866
16,785
22,829
0
0
16,785
0
77,358
L
Baron Samedi
EvolveNi
Baron Samedi
7,480
968
747
2,167
14,160
7,373
0
8,295
5,865
52,867
0
L
Bakasura
Kokku0
Bakasura
13,497
9,128
0
4,222
22,277
9,497
0
3,254
19,023
0
71,705
W
Baron Samedi
Paradox267
Baron Samedi
18,585
1,819
1,965
4,317
10,504
4,795
66
5,566
4,829
74,466
0
L
Cerberus
VYLZ
Cerberus
5,391
700
0
5,860
20,435
20,810
0
6,372
14,063
27,983
0
L
Heimdallr
Xtmyswitch
Heimdallr
7,857
2,500
0
5,841
16,747
6,194
0
664
16,083
0
56,881
W
10,225
3,421
0
7,646
15,081
6,058
210
3,462
10,991
0
94,612
W
Bellona
crcline34
Bellona
12,592
4,533
0
8,881
15,589
16,685
937
0
15,431
0
71,818
W
9,460
1,113
108
4,751
15,360
15,277
0
2,712
11,593
0
38,392
W
Izanami
uchi51
Izanami
16,430
11,269
0
5,409
13,638
6,079
1,890
1,131
12,080
0
104,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
49,677
490
Minions Killed
576
0
Camps Cleared
0
1,906,490
Distance Traveled
2,099,456
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,676
484
158
8
0
408,970
0
L
Baron Samedi
7,463
373
80
4
0
334,358
2
L
Bakasura
9,226
461
107
5
0
445,171
3
W
Baron Samedi
10,009
500
130
7
0
380,353
0
L
Cerberus
8,107
405
47
2
0
373,081
1
L
Heimdallr
7,930
397
98
5
0
344,910
5
W
Loki
10,334
517
140
7
0
402,160
3
W
Bellona
10,004
500
116
6
0
393,865
6
W
Tyr
8,976
449
36
2
0
460,340
0
W
Izanami
10,354
518
154
8
0
462,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role