Player Matchup

Nemesis
Nemesis
Dartmoness
Nemesis
Level 126
God Stats
4W - 1L
1,765 SR
Queue Stats
163W - 148L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
Mythgamer
Baron Samedi
Level 160
God Stats
8W - 10L
1,464 SR
Queue Stats
522W - 517L
1,566 Elo+
Solo
Cliodhna
Cliodhna
Nerthis
Cliodhna
Level 138
God Stats
19W - 6L
1,769 SR
Queue Stats
473W - 477L
1,579 Elo+
Party 1
Vulcan
Vulcan
Segners
Vulcan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 46L
1,629 Elo+
Party 1
Chernobog
Chernobog
Skarowowow
Chernobog
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
115W - 88L
1,592 Elo+
Party 1
Team Averages
Level 119
1,643 SR
1,592 Elo+

VS

Team Averages
Level 116
1,537 SR
1,548 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
BlankPhoenix
Set
Level 80
God Stats
1W - 3L
1,433 SR
Queue Stats
76W - 51L
1,659 Elo+
Party 2
Hera
Hera
Pholar
Hera
Level 160
God Stats
4W - 4L
1,685 SR
Queue Stats
269W - 273L
1,573 Elo+
Solo
Hel
Hel
VinyDMD
Hel
Level 127
God Stats
3W - 4L
1,513 SR
Queue Stats
386W - 377L
1,545 Elo+
Party 2
Kali
Kali
isabelayuso
Kali
Level 88
God Stats
2W - 3L
1,552 SR
Queue Stats
151W - 164L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartmoness
Nemesis
10
4 / 0 / 1
5,635
564
3,919
6,587
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Mythgamer
Baron Samedi
9
2 / 1 / 2
5,326
533
4,402
5,227
3,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Nerthis
Cliodhna
10
0 / 1 / 2
5,896
590
4,305
8,119
3,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Segners
Vulcan
9
1 / 0 / 1
5,167
517
1,632
3,933
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Skarowowow
Chernobog
10
2 / 0 / 2
6,025
603
4,322
7,347
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 2 / 0
5,429
543
3,206
5,381
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
5,167
517
4,340
8,240
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Pholar
Hera
9
0 / 2 / 1
5,347
535
3,267
5,768
2,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
9
1 / 0 / 1
5,461
546
2,075
4,094
1,713
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,688
469
992
5,357
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
0
4
0
0
W
Nemesis
Dartmoness
Nemesis
4
0
1
4.5
W
Baron Samedi
Mythgamer
Baron Samedi
2
1
2
3
W
Cliodhna
Nerthis
Cliodhna
0
1
2
1
L
Hera
Pholar
Hera
0
2
1
0.25
W
Vulcan
Segners
Vulcan
1
0
1
1.5
W
Chernobog
Skarowowow
Chernobog
2
0
2
3
L
Hel
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
13,880
31,213
Taken
28,840
13,142
Mitigated
11,473
11,404
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,206
1,144
0
975
5,381
2,133
0
1,818
3,563
39,886
0
L
4,340
2,025
0
1,060
8,240
2,938
0
1,358
6,882
0
36,643
W
Nemesis
Dartmoness
Nemesis
3,919
1,851
0
1,034
6,587
2,292
0
1,965
4,598
0
31,753
W
Baron Samedi
Mythgamer
Baron Samedi
4,402
624
568
2,712
5,227
3,313
0
2,887
2,285
22,812
2,198
W
Cliodhna
Nerthis
Cliodhna
4,305
1,291
0
3,721
8,119
3,731
19
1,451
6,668
0
41,816
L
Hera
Pholar
Hera
3,267
867
0
1,941
5,768
2,781
0
815
4,953
32,989
0
W
Vulcan
Segners
Vulcan
1,632
206
0
1,000
3,933
1,458
450
1,707
2,142
27,844
0
W
Chernobog
Skarowowow
Chernobog
4,322
2,871
0
2,369
7,347
2,348
0
375
6,972
0
46,507
L
Hel
2,075
442
943
2,361
4,094
1,713
0
1,196
2,898
14,690
0
L
992
338
0
3,301
5,357
1,908
0
749
4,608
0
19,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
26,092
324
Minions Killed
299
0
Camps Cleared
0
998,055
Distance Traveled
959,559
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,429
543
85
9
0
189,410
2
L
Set
5,167
517
77
8
0
206,294
1
W
Nemesis
5,635
564
56
6
0
246,443
2
W
Baron Samedi
5,326
533
35
4
0
169,584
0
W
Cliodhna
5,896
590
84
8
0
212,333
3
L
Hera
5,347
535
70
7
0
186,985
4
W
Vulcan
5,167
517
49
5
0
194,861
3
W
Chernobog
6,025
603
100
10
0
174,834
1
L
Hel
5,461
546
18
2
0
193,171
2
L
Kali
4,688
469
49
5
0
183,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role