Player Matchup

Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
TheRatSmacker
Tyr
Silver II
Level 127
God Stats
1W - 2L
1,462 SR
Queue Stats
21W - 27L
1,302 MMR
Solo
Skadi
Skadi
Bronze I
sebace0uss
Skadi
Bronze I
Level 89
God Stats
0W - 1L
1,742 SR
Queue Stats
14W - 23L
1,044 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,568 SR
1,282 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,548 SR
1,222 MMR
Izanami
Izanami
Silver I
LoyaItyy
Izanami
Silver I
Level 106
God Stats
2W - 3L
1,689 SR
Queue Stats
5W - 7L
1,592 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Raytheon2
Guan Yu
Bronze III
Level 145
God Stats
2W - 6L
1,246 SR
Queue Stats
36W - 96L
397 MMR
Solo
Persephone
Persephone
Gold V
Xuhcute
Persephone
Gold V
Level 120
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 8L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 1 / 4
12,201
718
14,399
11,073
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 4
11,153
656
9,358
22,970
22,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Skadi
15
2 / 4 / 2
10,589
623
13,857
13,380
5,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothKhepriAh Muzen CabKuzenboGilgamesh

VS

Bans
ShivaAresNeithAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoyaItyy
Izanami
17
2 / 2 / 5
11,233
661
13,144
15,418
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Raytheon2
Guan Yu
15
0 / 3 / 5
9,931
584
5,449
16,340
21,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Xuhcute
Persephone
19
6 / 2 / 2
13,443
791
19,086
13,015
9,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
8
8
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
1
4
4
W
Izanami
LoyaItyy
Izanami
2
2
5
2.25
W
Guan Yu
Raytheon2
Guan Yu
0
3
5
0.83
L
3
3
4
1.67
W
Persephone
Xuhcute
Persephone
6
2
2
3.5
L
Skadi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
37,679
47,423
Taken
44,773
34,004
Mitigated
37,377
16,009
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,399
1,487
2,404
5,610
11,073
5,988
745
5,091
5,982
69,512
0
W
Izanami
LoyaItyy
Izanami
13,144
9,113
0
4,759
15,418
6,473
2,552
4,018
11,400
0
65,533
W
Guan Yu
Raytheon2
Guan Yu
5,449
516
3,603
4,857
16,340
21,413
359
6,127
10,213
0
16,859
L
9,358
865
0
5,681
22,970
22,833
617
7,962
15,008
0
32,307
W
Persephone
Xuhcute
Persephone
19,086
975
0
3,922
13,015
9,491
498
4,565
8,448
69,170
0
L
Skadi
13,857
6,729
0
2,314
13,380
5,183
1,636
6,087
7,293
0
54,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
34,607
231
Minions Killed
217
0
Camps Cleared
0
891,304
Distance Traveled
909,611
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,201
718
126
7
0
303,634
7
W
Izanami
11,233
661
98
6
0
273,937
3
W
Guan Yu
9,931
584
9
1
0
322,298
8
L
Tyr
11,153
656
40
2
0
317,177
2
W
Persephone
13,443
791
110
6
0
313,376
3
L
Skadi
10,589
623
65
4
0
270,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role