Player Matchup

Khepri
Khepri
GINGERMAN0601
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Head Boy 1993
Cthulhu
Level 23
God Stats
5W - 2L
1,556 SR
Queue Stats
32W - 52L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
Kingshadow890
Heimdallr
Level 89
God Stats
11W - 22L
1,345 SR
Queue Stats
438W - 456L
1,446 Elo+
Party 1
Fenrir
Fenrir
Kohasuika
Fenrir
Level 102
God Stats
2W - 1L
1,516 SR
Queue Stats
142W - 123L
1,479 Elo+
Party 1
Agni
Agni
LethalResurrect
Agni
Level 119
God Stats
8W - 8L
1,506 SR
Queue Stats
777W - 748L
1,450 Elo+
Party 1
Team Averages
Level 67
1,485 SR
1,422 Elo+

VS

Team Averages
Level 82
1,322 SR
1,434 Elo+
Hachiman
Hachiman
BON-7u7
Hachiman
Level 88
God Stats
5W - 10L
1,391 SR
Queue Stats
239W - 255L
1,414 Elo+
Party 2
Ra
Ra
Ecxon_mex
Ra
Level 64
God Stats
12W - 11L
1,491 SR
Queue Stats
157W - 194L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
HannibalSmith409
Ne Zha
Level 104
God Stats
9W - 11L
1,496 SR
Queue Stats
336W - 360L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
KnightAstaroth
Gilgamesh
Level 108
God Stats
1W - 2L
1,016 SR
Queue Stats
135W - 151L
1,405 Elo+
Party 2
Yemoja
Yemoja
iKUE_88
Yemoja
Level 45
God Stats
1W - 2L
1,214 SR
Queue Stats
73W - 74L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,513
459
1,820
3,203
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
10
0 / 1 / 1
5,797
483
2,741
7,437
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kingshadow890
Heimdallr
11
0 / 0 / 1
6,132
511
4,372
6,679
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kohasuika
Fenrir
11
4 / 0 / 1
6,647
554
4,531
7,237
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 3
7,299
608
6,337
3,657
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BON-7u7
Hachiman
10
0 / 1 / 1
5,785
482
2,620
8,208
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 0
6,166
514
169
4,800
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 0
5,759
480
3,071
8,168
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KnightAstaroth
Gilgamesh
11
0 / 1 / 1
6,129
511
4,090
7,574
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
iKUE_88
Yemoja
10
1 / 0 / 0
6,316
526
2,097
5,119
2,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BON-7u7
Hachiman
0
1
1
0.5
L
0
2
0
0
W
0
1
1
0.5
L
1
2
0
0.5
W
Cthulhu
0
1
1
0.5
W
Heimdallr
Kingshadow890
Heimdallr
0
0
1
0.5
L
Gilgamesh
KnightAstaroth
Gilgamesh
0
1
1
0.5
W
Fenrir
Kohasuika
Fenrir
4
0
1
4.5
W
2
0
3
3.5
L
Yemoja
iKUE_88
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
12,047
28,213
Taken
33,869
12,481
Mitigated
14,927
9,264
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BON-7u7
Hachiman
2,620
1,502
0
3,855
8,208
2,653
0
1,681
6,527
0
43,363
L
169
59
38
1,261
4,800
2,049
0
2,542
2,258
43,764
0
W
1,820
246
0
705
3,203
1,698
0
437
2,766
14,270
0
L
3,071
405
0
1,399
8,168
3,251
0
2,403
5,759
0
37,150
W
Cthulhu
2,741
345
0
2,274
7,437
3,905
185
219
6,769
29,616
0
W
Heimdallr
Kingshadow890
Heimdallr
4,372
1,197
0
3,799
6,679
2,726
0
717
5,962
0
51,970
L
Gilgamesh
KnightAstaroth
Gilgamesh
4,090
1,445
0
2,144
7,574
4,406
396
2,633
4,577
0
33,315
W
Fenrir
Kohasuika
Fenrir
4,531
1,195
0
1,888
7,237
2,795
0
136
7,068
0
44,829
W
6,337
147
0
598
3,657
1,357
0
512
3,145
52,652
0
L
Yemoja
iKUE_88
Yemoja
2,097
467
1,833
1,505
5,119
2,568
0
1,269
3,850
19,728
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
30,155
352
Minions Killed
339
0
Camps Cleared
0
1,152,709
Distance Traveled
1,171,221
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,785
482
85
7
0
272,992
1
L
Ra
6,166
514
86
7
0
237,289
0
W
Khepri
5,513
459
23
2
0
200,582
0
L
Ne Zha
5,759
480
66
6
0
260,087
1
W
Cthulhu
5,797
483
59
5
0
225,363
2
W
Heimdallr
6,132
511
77
6
0
205,753
0
L
Gilgamesh
6,129
511
62
5
0
189,152
2
W
Fenrir
6,647
554
76
6
0
279,308
3
W
Agni
7,299
608
117
10
0
241,703
1
L
Yemoja
6,316
526
40
3
0
211,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role