Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EremitaS2
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 47L
1,303 Elo+
Party 2
Khepri
Khepri
MouraHunter
Khepri
Level 125
God Stats
4W - 1L
1,529 SR
Queue Stats
230W - 277L
1,395 Elo+
Solo
Medusa
Medusa
RebelAngels
Medusa
Level 124
God Stats
3W - 1L
1,569 SR
Queue Stats
241W - 277L
1,451 Elo+
Solo
Chaac
Chaac
sadpinky
Chaac
Level 24
God Stats
2W - 1L
1,518 SR
Queue Stats
10W - 21L
1,286 Elo+
Party 2
Team Averages
Level 93
1,523 SR
1,387 Elo+

VS

Team Averages
Level 60
1,459 SR
1,398 Elo+
Ratatoskr
Ratatoskr
FDC_Ladajoescoba
Ratatoskr
Level 103
God Stats
5W - 9L
1,478 SR
Queue Stats
299W - 323L
1,428 Elo+
Party 1
Sol
Sol
UnigaymerBR
Sol
Level 103
God Stats
1W - 5L
1,346 SR
Queue Stats
43W - 60L
1,428 Elo+
Solo
Jing Wei
Jing Wei
Xx Thoth xX01
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,347 Elo+
Party 3
Cthulhu
Cthulhu
uGhosTh
Cthulhu
Level 17
God Stats
6W - 9L
1,469 SR
Queue Stats
11W - 19L
1,367 Elo+
Party 3
Cliodhna
Cliodhna
xFercri
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 0
9,440
629
14,729
16,153
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
EremitaS2
Awilix
15
6 / 1 / 6
9,163
611
9,096
12,505
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
12
1 / 0 / 10
8,167
544
3,505
9,668
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
13
1 / 0 / 5
8,373
558
6,313
6,060
2,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
sadpinky
Chaac
13
7 / 3 / 5
8,915
594
10,758
14,965
9,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
14
3 / 4 / 1
8,752
583
5,825
12,660
7,375
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 4 / 1
7,132
475
7,734
9,521
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Xx Thoth xX01
Jing Wei
12
1 / 5 / 1
7,270
485
5,758
14,591
5,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
uGhosTh
Cthulhu
9
1 / 3 / 2
6,632
442
4,352
12,332
6,394
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
xFercri
Cliodhna
11
0 / 4 / 1
6,958
464
5,920
12,449
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
5
6
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
0
2.5
W
Awilix
EremitaS2
Awilix
6
1
6
9
L
Ratatoskr
3
4
1
0.88
W
Khepri
1
0
10
6
W
Medusa
1
0
5
3.5
L
0
4
1
0.13
L
Jing Wei
Xx Thoth xX01
Jing Wei
1
5
1
0.3
W
Chaac
sadpinky
Chaac
7
3
5
3.17
L
Cthulhu
uGhosTh
Cthulhu
1
3
2
0.67
L
Cliodhna
xFercri
Cliodhna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,401
Damage
29,589
59,351
Taken
61,553
33,964
Mitigated
27,512
17,384
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,729
5,999
0
9,212
16,153
5,994
124
1,681
14,472
93,848
5,588
W
Awilix
EremitaS2
Awilix
9,096
3,670
0
1,256
12,505
6,148
891
3,718
8,667
0
60,279
L
Ratatoskr
5,825
1,842
0
5,478
12,660
7,375
0
321
12,339
0
59,080
W
Khepri
3,505
584
0
1,915
9,668
9,830
29
4,067
5,550
13,328
1,604
W
Medusa
6,313
2,626
0
676
6,060
2,576
2,629
1,648
4,412
0
62,811
L
7,734
1,846
0
3,072
9,521
3,914
174
549
8,972
45,657
5,768
L
Jing Wei
Xx Thoth xX01
Jing Wei
5,758
4,634
251
5,153
14,591
5,607
774
10,050
4,541
0
39,925
W
Chaac
sadpinky
Chaac
10,758
3,003
0
4,325
14,965
9,416
133
1,629
12,874
0
45,889
L
Cthulhu
uGhosTh
Cthulhu
4,352
622
1,672
1,794
12,332
6,394
0
3,984
8,348
18,170
0
L
Cliodhna
xFercri
Cliodhna
5,920
381
0
4,226
12,449
4,222
0
2,490
9,959
0
48,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
36,744
437
Minions Killed
390
0
Camps Cleared
0
1,529,471
Distance Traveled
1,449,912
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,440
629
135
9
0
272,797
0
W
Awilix
9,163
611
93
6
0
341,468
6
L
Ratatoskr
8,752
583
123
8
0
306,727
3
W
Khepri
8,167
544
26
2
0
312,494
6
W
Medusa
8,373
558
116
8
0
293,205
7
L
Sol
7,132
475
88
6
0
252,621
1
L
Jing Wei
7,270
485
70
5
0
286,817
4
W
Chaac
8,915
594
67
4
0
309,507
0
L
Cthulhu
6,632
442
30
2
0
275,815
0
L
Cliodhna
6,958
464
79
5
0
327,932
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role