Player Matchup

Ymir
Ymir
FERBER_xz
Ymir
Level 20
God Stats
50W - 32L
1,544 SR
Queue Stats
51W - 40L
1,419 Elo+
Party 1
Scylla
Scylla
Phantomstorm712
Scylla
Level 144
God Stats
31W - 28L
1,485 SR
Queue Stats
311W - 335L
1,419 Elo+
Party 1
Charybdis
Charybdis
XFresh1
Charybdis
Level 148
God Stats
8W - 6L
1,628 SR
Queue Stats
231W - 198L
1,556 Elo+
Party 1
Team Averages
Level 104
1,553 SR
1,465 Elo+

VS

Team Averages
Level 70
1,597 SR
1,445 Elo+
Poseidon
Poseidon
DonWraith
Poseidon
Level 86
God Stats
7W - 4L
1,591 SR
Queue Stats
41W - 26L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
La_Toxica_562
Danzaburou
Level 17
God Stats
0W - 1L
1,699 SR
Queue Stats
17W - 19L
1,419 Elo+
Party 2
Sol
Sol
SHAD0W_x420
Sol
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
173W - 222L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 1
6,948
695
2,048
13,093
11,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 2
7,951
795
6,039
4,170
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
XFresh1
Charybdis
14
1 / 0 / 4
7,878
788
5,342
6,486
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DonWraith
Poseidon
13
2 / 2 / 2
7,453
745
6,708
4,007
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
La_Toxica_562
Danzaburou
10
0 / 1 / 2
6,614
661
4,496
5,131
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 2
7,430
743
5,470
7,138
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
4
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DonWraith
Poseidon
2
2
2
1.5
W
Ymir
2
4
1
0.63
L
Danzaburou
La_Toxica_562
Danzaburou
0
1
2
1
W
2
0
2
3
L
2
2
2
1.5
W
Charybdis
XFresh1
Charybdis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
16,674
23,749
Taken
16,276
16,026
Mitigated
6,510
6,420
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DonWraith
Poseidon
6,708
447
0
0
4,007
1,451
0
1,763
2,152
31,711
0
W
Ymir
2,048
0
0
2,350
13,093
11,567
0
7,282
5,811
4,176
0
L
Danzaburou
La_Toxica_562
Danzaburou
4,496
1,662
0
2,012
5,131
1,942
324
1,614
3,371
0
15,724
W
6,039
270
0
1,328
4,170
1,610
478
1,766
2,404
39,916
0
L
5,470
1,003
0
1,971
7,138
3,117
0
4,199
2,660
19,141
1,523
W
Charybdis
XFresh1
Charybdis
5,342
2,622
0
2,742
6,486
2,849
2,259
3,075
3,411
0
26,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,777
Gold Earned
21,497
141
Minions Killed
121
0
Camps Cleared
0
581,176
Distance Traveled
549,371
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,453
745
58
6
0
196,305
2
W
Ymir
6,948
695
8
1
0
194,132
3
L
Danzaburou
6,614
661
17
2
0
176,554
3
W
Scylla
7,951
795
78
8
0
200,336
1
L
Sol
7,430
743
46
5
0
176,512
1
W
Charybdis
7,878
788
55
6
0
186,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role