Player Matchup

Horus
Horus
Gdach
Horus
Level 129
God Stats
3W - 4L
1,514 SR
Queue Stats
324W - 325L
1,570 Elo+
Solo
Anubis
Anubis
Halawallah
Anubis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Overheerser
Ne Zha
Level 159
God Stats
6W - 2L
1,862 SR
Queue Stats
326W - 324L
1,517 Elo+
Solo
Nu Wa
Nu Wa
shabütie
Nu Wa
Level 146
God Stats
1W - 2L
1,877 SR
Queue Stats
40W - 23L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
ÇarpıBalankue
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,616 Elo+
Party 1
Team Averages
Level 127
1,651 SR
1,575 Elo+

VS

Team Averages
Level 141
1,415 SR
1,513 Elo+
Sylvanus
Sylvanus
HeromanEx
Sylvanus
Level 109
God Stats
4W - 2L
1,611 SR
Queue Stats
329W - 299L
1,551 Elo+
Solo
Chiron
Chiron
Inferos13
Chiron
Level 156
God Stats
1W - 2L
1,215 SR
Queue Stats
92W - 98L
1,531 Elo+
Solo
Poseidon
Poseidon
Qkevych
Poseidon
Level 154
God Stats
2W - 3L
1,297 SR
Queue Stats
176W - 199L
1,447 Elo+
Solo
Achilles
Achilles
Sully_Il
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
403W - 401L
1,516 Elo+
Solo
Bastet
Bastet
beans3000
Bastet
Level 160
God Stats
6W - 7L
1,451 SR
Queue Stats
526W - 565L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gdach
Horus
18
2 / 7 / 13
11,589
610
9,000
35,629
50,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Halawallah
Anubis
20
7 / 10 / 6
13,341
702
28,558
28,611
21,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
19
2 / 6 / 14
12,232
644
23,684
28,749
30,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
shabütie
Nu Wa
18
2 / 7 / 10
11,505
606
25,771
24,208
10,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
ÇarpıBalankue
Erlang Shen
20
9 / 4 / 13
14,744
776
25,100
40,439
49,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeromanEx
Sylvanus
20
2 / 3 / 28
13,542
713
18,406
33,396
40,034
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Inferos13
Chiron
19
6 / 7 / 12
12,652
666
26,827
23,353
10,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Qkevych
Poseidon
20
6 / 3 / 23
14,430
759
36,402
20,626
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Sully_Il
Achilles
20
7 / 5 / 23
13,466
709
23,160
36,832
47,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
beans3000
Bastet
20
13 / 4 / 19
15,102
795
37,875
22,102
12,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
139
22
Kills
34
34
Deaths
22
56
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Horus
Gdach
Horus
2
7
13
1.21
L
Anubis
Halawallah
Anubis
7
10
6
1
W
Sylvanus
HeromanEx
Sylvanus
2
3
28
5.33
W
Chiron
Inferos13
Chiron
6
7
12
1.71
L
Ne Zha
2
6
14
1.5
W
Poseidon
Qkevych
Poseidon
6
3
23
5.83
W
Achilles
Sully_Il
Achilles
7
5
23
3.7
W
Bastet
beans3000
Bastet
13
4
19
5.63
L
Nu Wa
shabütie
Nu Wa
2
7
10
1
L
Erlang Shen
ÇarpıBalankue
Erlang Shen
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,113
Damage
142,670
157,636
Taken
136,309
162,009
Mitigated
120,670
61,662
Healing
62,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Gdach
Horus
9,000
4,622
13,779
12,613
35,629
50,479
142
13,097
22,018
0
10,818
L
Anubis
Halawallah
Anubis
28,558
1,187
1,074
7,349
28,611
21,904
0
9,702
18,576
56,904
0
W
Sylvanus
HeromanEx
Sylvanus
18,406
3,141
14,758
12,911
33,396
40,034
710
14,650
18,272
23,860
0
W
Chiron
Inferos13
Chiron
26,827
7,853
4,358
2,546
23,353
10,261
1,526
11,739
11,478
0
59,660
L
Ne Zha
23,684
3,769
1,741
2,812
28,749
30,032
1,922
8,246
20,227
0
45,030
W
Poseidon
Qkevych
Poseidon
36,402
5,296
3,244
2,034
20,626
10,092
2,379
9,530
10,954
90,120
0
W
Achilles
Sully_Il
Achilles
23,160
3,602
3,224
11,179
36,832
47,382
1,577
12,415
23,671
0
44,365
W
Bastet
beans3000
Bastet
37,875
6,829
2,358
5,427
22,102
12,901
2,270
7,151
14,723
0
66,262
L
Nu Wa
shabütie
Nu Wa
25,771
6,061
2,339
2,559
24,208
10,363
1,177
6,596
17,275
46,200
0
L
Erlang Shen
ÇarpıBalankue
Erlang Shen
25,100
11,193
5,700
11,696
40,439
49,231
206
17,167
22,690
4,336
32,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,411
Gold Earned
69,192
215
Minions Killed
263
0
Camps Cleared
0
1,557,190
Distance Traveled
1,739,482
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,589
610
5
0
0
322,674
0
L
Anubis
13,341
702
65
3
0
258,811
0
W
Sylvanus
13,542
713
5
0
0
308,973
0
W
Chiron
12,652
666
68
4
0
322,972
2
L
Ne Zha
12,232
644
51
3
0
309,789
1
W
Poseidon
14,430
759
102
5
0
352,088
2
W
Achilles
13,466
709
33
2
0
355,390
1
W
Bastet
15,102
795
55
3
0
400,059
4
L
Nu Wa
11,505
606
49
3
0
315,246
0
L
Erlang Shen
14,744
776
45
2
0
350,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role