Player Matchup

Serqet
Serqet
 
Serqet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
B1n_N4ch-L4d3n_
Sol
Level 128
God Stats
2W - 2L
1,439 SR
Queue Stats
112W - 127L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Pondelmarv
Xbalanque
Level 29
God Stats
2W - 0L
1,375 SR
Queue Stats
43W - 33L
1,502 Elo+
Party 2
Bacchus
Bacchus
SHROTTT
Bacchus
Level 84
God Stats
8W - 6L
1,538 SR
Queue Stats
147W - 131L
1,433 Elo+
Party 2
Nox
Nox
pitapati
Nox
Level 86
God Stats
2W - 3L
1,293 SR
Queue Stats
145W - 131L
1,430 Elo+
Party 2
Team Averages
Level 78
1,429 SR
1,466 Elo+

VS

Team Averages
Level 68
1,454 SR
1,386 Elo+
Chiron
Chiron
Cayplays98
Chiron
Level 106
God Stats
13W - 8L
1,628 SR
Queue Stats
403W - 398L
1,474 Elo+
Party 3
Amaterasu
Amaterasu
Fruwu
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,083 Elo+
Solo
Eset
Eset
ScipioAG
Eset
Level 28
God Stats
1W - 2L
1,290 SR
Queue Stats
60W - 82L
1,404 Elo+
Party 3
Fenrir
Fenrir
Syslya
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,450 Elo+
Party 1
Kumbhakarna
Kumbhakarna
alexsei570
Kumbhakarna
Level 81
God Stats
0W - 2L
1,354 SR
Queue Stats
84W - 73L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
7 / 10 / 9
12,031
708
17,548
16,278
9,784
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 14
13,688
805
27,811
14,464
6,139
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Pondelmarv
Xbalanque
18
7 / 6 / 11
11,799
694
27,888
15,641
7,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SHROTTT
Bacchus
20
2 / 3 / 21
12,852
756
16,679
20,483
34,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 3 / 16
11,986
705
10,160
10,339
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cayplays98
Chiron
20
13 / 7 / 9
14,039
826
30,775
23,025
11,882
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Fruwu
Amaterasu
18
6 / 4 / 7
11,844
697
7,775
27,215
17,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
18
2 / 7 / 11
11,756
692
12,694
14,522
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Syslya
Fenrir
17
2 / 6 / 11
10,654
627
6,828
25,289
11,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
alexsei570
Kumbhakarna
20
2 / 2 / 20
12,002
706
8,112
28,917
28,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
83
26
Kills
25
25
Deaths
26
71
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
10
9
1.15
W
8
3
14
5
L
Chiron
Cayplays98
Chiron
13
7
9
2.5
L
Amaterasu
Fruwu
Amaterasu
6
4
7
2.38
W
Xbalanque
Pondelmarv
Xbalanque
7
6
11
2.08
W
Bacchus
SHROTTT
Bacchus
2
3
21
4.17
L
Eset
2
7
11
1.07
L
Fenrir
Syslya
Fenrir
2
6
11
1.25
L
Kumbhakarna
alexsei570
Kumbhakarna
2
2
20
6
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,086
Damage
66,184
77,205
Taken
118,968
62,343
Mitigated
76,125
19,046
Healing
49,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
17,548
5,817
523
206
16,278
9,784
1,275
6,459
9,819
0
19,883
W
27,811
13,443
2,098
6,163
14,464
6,139
2,595
3,817
10,647
56,830
0
L
Chiron
Cayplays98
Chiron
30,775
7,879
2,519
3,516
23,025
11,882
2,607
10,141
12,753
0
53,582
L
Amaterasu
Fruwu
Amaterasu
7,775
1,883
4,401
9,379
27,215
17,310
0
13,163
13,240
311
13,136
W
Xbalanque
Pondelmarv
Xbalanque
27,888
12,086
1,547
1,477
15,641
7,062
2,544
5,087
10,554
0
45,975
W
Bacchus
SHROTTT
Bacchus
16,679
1,850
1,375
4,655
20,483
34,302
653
3,862
16,621
27,823
0
L
Eset
12,694
995
4,466
1,728
14,522
6,810
391
7,035
7,235
37,546
0
L
Fenrir
Syslya
Fenrir
6,828
1,993
1,072
6,535
25,289
11,923
612
12,688
12,060
0
10,870
L
Kumbhakarna
alexsei570
Kumbhakarna
8,112
33
4,017
12,134
28,917
28,200
362
11,622
16,997
23,577
0
W
10,160
1,892
523
479
10,339
5,056
1,305
1,855
8,484
33,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,356
Gold Earned
60,295
167
Minions Killed
152
0
Camps Cleared
0
1,481,536
Distance Traveled
1,580,556
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,031
708
13
1
0
277,327
2
W
Sol
13,688
805
67
4
0
320,818
5
L
Chiron
14,039
826
47
3
0
264,138
1
L
Amaterasu
11,844
697
9
1
0
373,934
2
W
Xbalanque
11,799
694
28
2
0
254,204
0
W
Bacchus
12,852
756
13
1
0
353,656
0
L
Eset
11,756
692
62
4
0
279,426
0
L
Fenrir
10,654
627
15
1
0
309,812
0
L
Kumbhakarna
12,002
706
19
1
0
353,246
0
W
Nox
11,986
705
46
3
0
275,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role