Player Matchup

Ares
Ares
Cherno-E-Bylta
Ares
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,545 Elo+
Solo
Ymir
Ymir
MangaDaBoa
Ymir
Level 79
God Stats
4W - 8L
1,170 SR
Queue Stats
296W - 320L
1,489 Elo+
Solo
Ishtar
Ishtar
Sr nice8997
Ishtar
Level 145
God Stats
2W - 0L
1,681 SR
Queue Stats
654W - 738L
1,482 Elo+
Solo
Ra
Ra
bautyhol
Ra
Level 106
God Stats
5W - 9L
1,371 SR
Queue Stats
180W - 244L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
thiiaguin06
Baron Samedi
Level 87
God Stats
15W - 17L
1,462 SR
Queue Stats
241W - 293L
1,404 Elo+
Solo
Team Averages
Level 106
1,437 SR
1,461 Elo+

VS

Team Averages
Level 108
1,465 SR
1,417 Elo+
Medusa
Medusa
Dygo27
Medusa
Level 108
God Stats
7W - 8L
1,537 SR
Queue Stats
429W - 456L
1,470 Elo+
Solo
Hercules
Hercules
Felipe_XF255
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,375 Elo+
Party 1
Scylla
Scylla
Hometown__
Scylla
Level 104
God Stats
5W - 5L
1,527 SR
Queue Stats
35W - 40L
1,454 Elo+
Solo
Loki
Loki
Joao_Gamer19
Loki
Level 84
God Stats
0W - 2L
1,328 SR
Queue Stats
56W - 75L
1,343 Elo+
Party 1
Osiris
Osiris
MeddieFrercury
Osiris
Level 158
God Stats
9W - 12L
1,432 SR
Queue Stats
770W - 891L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
10,171
484
9,931
16,975
19,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 4
9,697
462
6,928
16,799
12,054
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
19
2 / 0 / 2
11,519
549
6,518
11,743
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 2 / 2
11,498
548
11,473
14,743
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
thiiaguin06
Baron Samedi
19
5 / 1 / 1
12,221
582
16,551
10,741
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dygo27
Medusa
18
2 / 2 / 0
10,579
504
6,832
10,593
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Felipe_XF255
Hercules
15
0 / 4 / 0
8,801
419
7,072
21,414
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Hometown__
Scylla
16
1 / 4 / 1
10,123
482
7,765
13,139
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 3
9,355
445
8,065
19,130
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 2
8,768
418
6,446
12,319
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
5
5
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Medusa
Dygo27
Medusa
2
2
0
1
L
Hercules
Felipe_XF255
Hercules
0
4
0
0
L
Scylla
Hometown__
Scylla
1
4
1
0.38
L
1
4
3
0.63
W
1
2
4
1.5
L
1
1
2
2
W
Ishtar
2
0
2
3
W
2
2
2
1.5
W
Baron Samedi
thiiaguin06
Baron Samedi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
36,180
71,001
Taken
76,595
49,612
Mitigated
49,222
30,740
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,931
378
0
3,646
16,975
19,398
251
597
16,378
31,159
0
L
Medusa
Dygo27
Medusa
6,832
2,800
0
5,080
10,593
4,856
0
3,802
6,791
0
97,547
L
Hercules
Felipe_XF255
Hercules
7,072
1,567
0
4,564
21,414
14,713
0
14,205
6,526
12,007
51,272
L
Scylla
Hometown__
Scylla
7,765
1,402
0
2,491
13,139
5,262
907
10,081
2,632
84,699
0
L
8,065
2,883
0
5,521
19,130
7,604
0
9,112
9,749
0
67,164
W
6,928
638
0
5,275
16,799
12,054
0
1,786
14,251
79,780
0
L
6,446
1,166
200
2,046
12,319
16,787
0
6,195
6,014
0
37,133
W
Ishtar
6,518
2,818
0
7,849
11,743
5,405
0
0
11,743
0
113,817
W
11,473
1,143
627
7,650
14,743
6,846
340
4,431
10,312
108,181
0
W
Baron Samedi
thiiaguin06
Baron Samedi
16,551
1,959
626
5,067
10,741
5,909
1,953
1,987
8,754
98,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
47,626
721
Minions Killed
583
0
Camps Cleared
0
2,002,708
Distance Traveled
1,969,922
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,171
484
39
2
0
407,300
6
L
Medusa
10,579
504
169
8
0
398,561
5
L
Hercules
8,801
419
91
4
0
347,959
0
L
Scylla
10,123
482
162
8
0
391,932
12
L
Loki
9,355
445
108
5
0
453,746
0
W
Ymir
9,697
462
123
6
0
397,598
2
L
Osiris
8,768
418
53
3
0
377,724
0
W
Ishtar
11,519
549
180
9
0
418,590
7
W
Ra
11,498
548
195
9
0
405,666
1
W
Baron Samedi
12,221
582
184
9
0
373,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role