Player Matchup

Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
 
Xing Tian
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Pelocho_11_BDP
Janus
Silver II
Level 117
God Stats
11W - 13L
1,487 SR
Queue Stats
313W - 333L
994 MMR
Solo
Zeus
Zeus
Bronze V
greysfeather
Zeus
Bronze V
Level 109
God Stats
2W - 10L
1,315 SR
Queue Stats
6W - 17L
1,119 MMR
Solo
Neith
Neith
Bronze I
sali69latrik
Neith
Bronze I
Level 147
God Stats
94W - 116L
1,437 SR
Queue Stats
405W - 434L
391 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,448 SR
1,101 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,578 SR
798 MMR
Hades
Hades
Gold V
Benjioro95
Hades
Gold V
Level 110
God Stats
20W - 11L
1,618 SR
Queue Stats
643W - 664L
1,154 MMR
Solo
Cernunnos
Cernunnos
Bronze I
Gabriel174
Cernunnos
Bronze I
Level 69
God Stats
1W - 2L
1,658 SR
Queue Stats
45W - 60L
625 MMR
Solo
Anubis
Anubis
Silver III
Jackheaneyy
Anubis
Silver III
Level 128
God Stats
3W - 0L
1,830 SR
Queue Stats
127W - 139L
721 MMR
Solo
Ganesha
Ganesha
Bronze I
Ysup
Ganesha
Bronze I
Level 109
God Stats
14W - 8L
1,709 SR
Queue Stats
283W - 313L
390 MMR
Solo
Susano
Susano
Silver I
grawiz76
Susano
Silver I
Level 125
God Stats
1W - 4L
1,076 SR
Queue Stats
138W - 148L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 2 / 0
8,283
518
2,769
12,719
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
 
Xing Tian
11
0 / 3 / 4
7,016
439
5,166
15,707
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 0
7,248
453
4,322
9,364
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 8 / 0
6,154
385
6,602
10,664
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 1
7,611
476
10,521
8,945
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
TyrYmirDa JiChiron

VS

Bans
ThorLancelotNe ZhaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 1 / 2
8,295
518
8,985
8,412
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cernunnos
Gabriel174
Cernunnos
15
1 / 0 / 1
8,663
541
7,771
12,412
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Anubis
16
8 / 0 / 2
10,098
631
10,137
10,060
5,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Ysup
Ganesha
12
1 / 3 / 5
7,822
489
5,664
10,674
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
grawiz76
Susano
14
4 / 0 / 1
8,353
522
5,743
10,693
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
17
17
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
0
1
L
Xing Tian
 
Xing Tian
0
3
4
0.67
W
Hades
3
1
2
4
W
Cernunnos
Gabriel174
Cernunnos
1
0
1
1.5
W
Anubis
8
0
2
9
L
1
2
0
0.5
W
Ganesha
Ysup
Ganesha
1
3
5
1.17
W
Susano
grawiz76
Susano
4
0
1
4.5
L
0
8
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
38,300
57,399
Taken
52,251
34,808
Mitigated
28,249
14,799
Healing
26,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,769
411
0
6,859
12,719
9,775
56
2,244
10,475
63,466
0
L
Xing Tian
 
Xing Tian
5,166
544
230
3,392
15,707
14,381
0
5,896
9,811
27,553
0
W
Hades
8,985
1,362
765
4,703
8,412
4,258
59
4,554
3,858
72,455
0
W
Cernunnos
Gabriel174
Cernunnos
7,771
4,321
0
9,550
12,412
5,245
576
1,294
11,118
0
78,688
W
Anubis
10,137
612
0
7,795
10,060
5,851
360
7,464
2,596
73,260
0
L
4,322
352
0
1,086
9,364
3,580
0
7,170
2,194
56,055
0
W
Ganesha
Ysup
Ganesha
5,664
500
381
2,681
10,674
8,478
0
3,758
6,916
14,192
702
W
Susano
grawiz76
Susano
5,743
2,120
0
690
10,693
4,417
0
1,789
8,904
0
59,999
L
6,602
787
0
1,072
10,664
3,162
0
8,226
2,438
39,658
0
L
10,521
4,161
0
2,160
8,945
3,910
0
1,050
7,895
0
66,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
43,231
432
Minions Killed
520
0
Camps Cleared
0
1,391,569
Distance Traveled
1,462,555
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,283
518
123
8
0
274,610
1
L
Xing Tian
7,016
439
31
2
0
309,237
3
W
Hades
8,295
518
129
8
0
316,347
7
W
Cernunnos
8,663
541
152
10
0
246,573
3
W
Anubis
10,098
631
135
8
0
255,257
4
L
Janus
7,248
453
101
6
0
302,051
0
W
Ganesha
7,822
489
5
0
0
308,456
8
W
Susano
8,353
522
99
6
0
335,922
5
L
Zeus
6,154
385
61
4
0
252,945
6
L
Neith
7,611
476
116
7
0
252,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role