Player Matchup

Sol
Sol
Gold III
Arcangelt
Sol
Gold III
Level 146
God Stats
3W - 6L
1,518 SR
Queue Stats
55W - 70L
1,644 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Seavando
Ne Zha
Gold IV
Level 144
God Stats
3W - 1L
1,775 SR
Queue Stats
7W - 5L
1,764 MMR
Party 1
Chiron
Chiron
Gold IV
Ĵuan
Chiron
Gold IV
Level 156
God Stats
3W - 4L
1,519 SR
Queue Stats
59W - 70L
1,556 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,604 SR
1,655 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,600 SR
1,611 MMR
Achilles
Achilles
Platinum III
DRINKR
Achilles
Platinum III
Level 160
God Stats
24W - 13L
1,736 SR
Queue Stats
97W - 73L
1,762 MMR
Party 2
Kali
Kali
Bronze III
RINEGANTOB
Kali
Bronze III
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Sleazychampion
Xing Tian
Platinum V
Level 160
God Stats
5W - 6L
1,778 SR
Queue Stats
99W - 78L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
10,218
730
17,415
12,512
8,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
Seavando
Ne Zha
14
1 / 1 / 4
10,440
746
11,314
16,887
21,470
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Ĵuan
Chiron
16
2 / 2 / 2
10,226
730
22,061
12,087
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresMauiThothSobekAthena

VS

Bans
LancelotAphroditeAtlasVulcanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DRINKR
Achilles
15
2 / 0 / 1
9,520
680
13,414
21,239
27,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 0
8,136
581
3,139
15,767
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Sleazychampion
Xing Tian
15
1 / 0 / 2
9,896
707
12,090
25,822
28,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
3
3
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Achilles
DRINKR
Achilles
2
0
1
2.5
L
0
6
0
0
W
Ne Zha
Seavando
Ne Zha
1
1
4
3
L
Xing Tian
Sleazychampion
Xing Tian
1
0
2
2
W
Chiron
Ĵuan
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,790
Damage
28,643
41,486
Taken
62,828
35,748
Mitigated
64,603
17,452
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,415
6,728
0
6,675
12,512
8,490
1,438
4,358
8,154
52,377
4,203
L
Achilles
DRINKR
Achilles
13,414
3,083
0
5,027
21,239
27,033
0
4,974
16,122
466
45,955
L
3,139
726
0
670
15,767
8,673
0
4,329
11,398
0
24,613
W
Ne Zha
Seavando
Ne Zha
11,314
2,820
0
5,418
16,887
21,470
90
5,088
11,799
0
32,278
L
Xing Tian
Sleazychampion
Xing Tian
12,090
872
2,815
6,801
25,822
28,897
0
7,294
18,528
33,249
0
W
Chiron
Ĵuan
Chiron
22,061
10,131
1,351
4,008
12,087
5,788
1,774
3,316
8,747
0
66,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
27,552
194
Minions Killed
127
0
Camps Cleared
0
796,977
Distance Traveled
810,891
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,218
730
62
4
0
266,049
1
L
Achilles
9,520
680
57
4
0
269,582
1
L
Kali
8,136
581
50
4
0
253,901
0
W
Ne Zha
10,440
746
31
2
0
285,725
4
L
Xing Tian
9,896
707
20
1
0
287,408
2
W
Chiron
10,226
730
101
7
0
245,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role