Player Matchup

Artemis
Artemis
Alcavia
Artemis
Level 125
God Stats
2W - 1L
1,920 SR
Queue Stats
13W - 22L
1,472 Elo+
Party 1
Mulan
Mulan
BrotherBunky
Mulan
Level 142
God Stats
2W - 3L
1,749 SR
Queue Stats
21W - 44L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Metalocalyse
Nu Wa
Level 154
God Stats
6W - 9L
1,587 SR
Queue Stats
205W - 234L
1,512 Elo+
Solo
Athena
Athena
Perchilles30
Athena
Level 148
God Stats
0W - 1L
1,522 SR
Queue Stats
55W - 62L
1,498 Elo+
Party 1
Serqet
Serqet
soothingbeaver
Serqet
Level 128
God Stats
4W - 3L
1,376 SR
Queue Stats
79W - 68L
1,580 Elo+
Solo
Team Averages
Level 139
1,631 SR
1,490 Elo+

VS

Team Averages
Level 138
1,698 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkMusic
Medusa
Level 153
God Stats
4W - 1L
1,562 SR
Queue Stats
83W - 73L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
True-_Excalibur
Morgan Le Fay
Level 155
God Stats
15W - 3L
1,817 SR
Queue Stats
330W - 297L
1,530 Elo+
Party 2
Loki
Loki
True_Phantomx
Loki
Level 128
God Stats
2W - 2L
1,976 SR
Queue Stats
64W - 58L
1,508 Elo+
Party 2
Bacchus
Bacchus
latincandi
Bacchus
Level 127
God Stats
1W - 0L
1,634 SR
Queue Stats
64W - 55L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alcavia
Artemis
14
1 / 1 / 4
7,675
698
6,447
9,768
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 2
8,013
728
6,298
11,780
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 2
8,417
765
7,067
5,280
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
1 / 1 / 3
7,848
713
5,027
12,728
10,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 3
7,682
698
5,441
9,968
5,311
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 1
7,762
706
6,223
6,985
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
DarkMusic
Medusa
14
1 / 2 / 3
7,892
717
5,866
10,846
4,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
True-_Excalibur
Morgan Le Fay
16
1 / 0 / 4
8,479
771
11,601
5,793
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 3
7,998
727
4,777
7,082
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
latincandi
Bacchus
14
1 / 1 / 4
7,677
698
6,616
7,670
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
6
6
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
L
Artemis
Alcavia
Artemis
1
1
4
3
L
3
0
2
4
W
Medusa
DarkMusic
Medusa
1
2
3
1.25
L
1
1
2
2
L
Athena
1
1
3
2.5
W
Morgan Le Fay
True-_Excalibur
Morgan Le Fay
1
0
4
3
W
2
3
3
1.17
W
Bacchus
latincandi
Bacchus
1
1
4
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
35,083
49,524
Taken
38,376
33,196
Mitigated
18,184
9,498
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,223
256
0
1,271
6,985
2,964
634
2,285
4,461
24,770
0
L
Artemis
Alcavia
Artemis
6,447
1,626
0
2,564
9,768
4,259
0
5,094
4,466
0
30,171
L
6,298
65
441
2,845
11,780
10,781
0
6,030
5,378
0
24,721
W
Medusa
DarkMusic
Medusa
5,866
2,214
0
2,981
10,846
4,238
702
3,626
6,331
0
34,403
L
7,067
1,251
0
250
5,280
2,235
14
3,050
1,984
41,467
0
L
Athena
5,027
1,323
1,684
1,469
12,728
10,610
0
5,526
6,866
12,900
0
W
Morgan Le Fay
True-_Excalibur
Morgan Le Fay
11,601
658
0
1,094
5,793
2,488
1,032
1,668
4,023
42,782
0
W
4,777
490
0
903
7,082
3,647
220
1,674
5,204
0
23,414
W
Bacchus
latincandi
Bacchus
6,616
586
0
500
7,670
4,847
64
2,217
4,929
17,319
0
L
5,441
483
0
245
9,968
5,311
0
4,188
5,497
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
39,808
243
Minions Killed
251
0
Camps Cleared
0
1,127,083
Distance Traveled
1,235,855
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,762
706
39
4
0
256,576
4
L
Artemis
7,675
698
57
5
0
230,367
2
L
Mulan
8,013
728
46
4
0
246,036
6
W
Medusa
7,892
717
64
6
0
223,765
1
L
Nu Wa
8,417
765
87
8
0
190,826
2
L
Athena
7,848
713
18
2
0
230,815
3
W
Morgan Le Fay
8,479
771
76
7
0
251,124
3
W
Loki
7,998
727
46
4
0
239,416
2
W
Bacchus
7,677
698
26
2
0
264,974
1
L
Serqet
7,682
698
35
3
0
229,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role