Player Matchup

Thanatos
Thanatos
Akunologia
Thanatos
Level 149
God Stats
4W - 3L
1,505 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Chiron
Chiron
DeHeiligeMan
Chiron
Level 155
God Stats
1W - 0L
1,692 SR
Queue Stats
33W - 38L
1,564 Elo+
Party 3
Merlin
Merlin
DimanDread
Merlin
Level 139
God Stats
181W - 83L
1,796 SR
Queue Stats
467W - 301L
1,705 Elo+
Party 1
Ymir
Ymir
Gregor66
Ymir
Level 44
God Stats
18W - 6L
1,791 SR
Queue Stats
115W - 24L
1,821 Elo+
Party 1
Ra
Ra
Total3rror
Ra
Level 44
God Stats
1W - 1L
1,767 SR
Queue Stats
13W - 15L
1,593 Elo+
Party 3
Team Averages
Level 106
1,710 SR
1,637 Elo+

VS

Team Averages
Level 40
1,500 SR
1,487 Elo+
Chernobog
Chernobog
Aeromaniac
Chernobog
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 2
Achilles
Achilles
DoomHunter001
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,444 Elo+
Party 2
Cerberus
Cerberus
EliasCar
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
Kohakoo
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,491 Elo+
Solo
Hel
Hel
TheTroller46570
Hel
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akunologia
Thanatos
17
10 / 2 / 6
12,274
1,227
15,052
13,126
6,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chiron
17
4 / 1 / 14
11,454
1,145
16,142
8,121
3,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DimanDread
Merlin
17
4 / 0 / 16
11,310
1,131
22,456
8,362
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
2 / 3 / 16
11,278
1,128
8,747
16,208
15,224
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 1 / 13
10,800
1,080
10,067
6,308
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aeromaniac
Chernobog
16
1 / 3 / 5
10,467
1,047
9,380
11,532
4,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
DoomHunter001
Achilles
16
4 / 4 / 3
10,847
1,085
18,046
23,957
28,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
EliasCar
Cerberus
16
1 / 4 / 6
11,223
1,122
8,243
19,360
25,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Kohakoo
Aphrodite
16
1 / 2 / 5
10,348
1,035
10,099
9,494
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 6
9,803
980
3,208
11,799
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
20
Kills
7
7
Deaths
20
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aeromaniac
Chernobog
1
3
5
1.17
W
Thanatos
Akunologia
Thanatos
10
2
6
6.5
W
Chiron
4
1
14
11
W
Merlin
DimanDread
Merlin
4
0
16
12
L
Achilles
DoomHunter001
Achilles
4
4
3
1.38
L
Cerberus
EliasCar
Cerberus
1
4
6
1
W
Ymir
2
3
16
3.33
L
Aphrodite
Kohakoo
Aphrodite
1
2
5
1.75
L
0
7
6
0.43
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,464
Damage
48,976
52,125
Taken
76,142
32,567
Mitigated
69,027
20,457
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aeromaniac
Chernobog
9,380
3,551
0
55
11,532
4,811
0
5,882
5,650
0
55,378
W
Thanatos
Akunologia
Thanatos
15,052
4,245
0
7,250
13,126
6,709
0
3,943
8,898
0
19,382
W
Chiron
16,142
8,055
2,088
1,801
8,121
3,372
0
4,391
3,584
0
39,179
W
Merlin
DimanDread
Merlin
22,456
1,877
125
1,591
8,362
4,130
0
3,513
4,612
40,561
0
L
Achilles
DoomHunter001
Achilles
18,046
2,906
0
1,775
23,957
28,225
0
11,468
12,489
116
29,394
L
Cerberus
EliasCar
Cerberus
8,243
1,072
0
4,144
19,360
25,142
0
9,728
9,632
25,585
0
W
Ymir
8,747
1,103
0
1,244
16,208
15,224
0
8,132
7,722
12,756
0
L
Aphrodite
Kohakoo
Aphrodite
10,099
952
5,227
3,593
9,494
5,366
0
4,401
5,093
20,757
0
L
3,208
364
3,499
2,022
11,799
5,483
0
9,791
2,008
8,974
0
W
10,067
755
4,918
1,440
6,308
3,132
0
1,687
4,487
52,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
52,688
225
Minions Killed
217
10
Camps Cleared
4
1,095,478
Distance Traveled
1,001,187
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,467
1,047
93
9
2
180,015
0
W
Thanatos
12,274
1,227
12
1
3
218,193
0
W
Chiron
11,454
1,145
67
7
2
197,796
2
W
Merlin
11,310
1,131
41
4
4
228,731
1
L
Achilles
10,847
1,085
29
3
0
231,758
1
L
Cerberus
11,223
1,122
39
4
1
194,887
3
W
Ymir
11,278
1,128
6
1
0
220,846
0
L
Aphrodite
10,348
1,035
41
4
0
205,477
0
L
Hel
9,803
980
15
2
1
189,050
0
W
Ra
10,800
1,080
99
10
1
229,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role