Player Matchup

Heimdallr
Heimdallr
Arkadian_005
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,450 Elo+
Solo
Tyr
Tyr
GhandyNorm
Tyr
Level 68
God Stats
1W - 1L
1,335 SR
Queue Stats
2W - 7L
1,198 Elo+
Solo
Vulcan
Vulcan
SeehafenHenne45
Vulcan
Level 108
God Stats
71W - 87L
1,459 SR
Queue Stats
85W - 136L
1,321 Elo+
Solo
Team Averages
Level 93
1,431 SR
1,323 Elo+

VS

Team Averages
Level 30
1,343 SR
1,372 Elo+
Agni
Agni
Ben 94583217629
Agni
Level 40
God Stats
0W - 2L
1,088 SR
Queue Stats
5W - 17L
1,257 Elo+
Solo
Loki
Loki
Fardako28
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
mando-mudo4
Bacchus
Level 44
God Stats
50W - 86L
1,442 SR
Queue Stats
65W - 145L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkadian_005
Heimdallr
15
4 / 1 / 8
9,831
819
13,321
8,912
4,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 0 / 6
9,796
816
7,674
6,484
5,146
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 1 / 7
9,326
777
11,382
4,107
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,843
654
3,452
10,242
3,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
11
1 / 6 / 0
7,063
589
3,990
10,425
3,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
mando-mudo4
Bacchus
12
0 / 4 / 2
7,913
659
4,536
16,701
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
2
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arkadian_005
Heimdallr
4
1
8
8
L
1
6
0
0.17
L
Loki
1
6
0
0.17
W
8
0
6
11
W
4
1
7
7.5
L
Bacchus
mando-mudo4
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
11,978
19,503
Taken
37,368
11,017
Mitigated
23,178
3,377
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arkadian_005
Heimdallr
13,321
8,423
0
1,880
8,912
4,212
666
4,376
4,536
0
43,506
L
3,452
603
0
386
10,242
3,706
0
1,852
8,390
27,689
0
L
Loki
3,990
1,083
0
0
10,425
3,812
0
3,460
6,965
0
14,791
W
7,674
709
0
901
6,484
5,146
936
1,353
5,131
186
16,328
W
11,382
5,855
302
294
4,107
1,659
975
2,277
1,830
49,525
0
L
Bacchus
mando-mudo4
Bacchus
4,536
339
0
4,432
16,701
15,660
0
6,262
10,439
17,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
22,819
147
Minions Killed
94
0
Camps Cleared
0
724,024
Distance Traveled
555,459
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,831
819
64
5
0
220,064
0
L
Agni
7,843
654
50
4
0
163,556
0
L
Loki
7,063
589
24
2
0
182,263
0
W
Tyr
9,796
816
16
1
0
259,072
2
W
Vulcan
9,326
777
67
6
0
244,888
2
L
Bacchus
7,913
659
20
2
0
209,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role