Player Matchup

Ymir
Ymir
Frostystarts
Ymir
Level 106
God Stats
32W - 34L
1,470 SR
Queue Stats
276W - 273L
1,366 Elo+
Party 1
Odin
Odin
K0X Kommando
Odin
Level 112
God Stats
5W - 3L
1,565 SR
Queue Stats
120W - 108L
1,424 Elo+
Party 1
Izanami
Izanami
SmArtiEs420
Izanami
Level 57
God Stats
4W - 8L
1,443 SR
Queue Stats
18W - 32L
1,215 Elo+
Solo
Tiamat
Tiamat
THICCSTAR
Tiamat
Level 14
God Stats
5W - 4L
1,618 SR
Queue Stats
8W - 8L
1,324 Elo+
Party 1
Da Ji
Da Ji
xTOXIC STARx
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,249 Elo+
Party 1
Team Averages
Level 63
1,519 SR
1,316 Elo+

VS

Team Averages
Level 131
1,542 SR
1,383 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dla
Sol
Level 134
God Stats
11W - 7L
1,579 SR
Queue Stats
941W - 1,043L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
GG x Clout
Sun Wukong
Level 108
God Stats
6W - 4L
1,455 SR
Queue Stats
365W - 394L
1,333 Elo+
Solo
Guan Yu
Guan Yu
ReiDom-
Guan Yu
Level 141
God Stats
1W - 0L
1,656 SR
Queue Stats
73W - 87L
1,334 Elo+
Party 2
Zeus
Zeus
ReiRocks-
Zeus
Level 117
God Stats
5W - 5L
1,518 SR
Queue Stats
80W - 93L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,355
436
933
7,847
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 1 / 1
5,226
523
5,520
7,261
2,243
Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
SmArtiEs420
Izanami
7
0 / 3 / 0
4,495
450
1,804
6,825
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
THICCSTAR
Tiamat
6
0 / 4 / 0
4,209
421
1,818
5,942
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,952
495
1,268
7,934
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 0 / 2
5,386
539
3,778
2,945
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Dla
Sol
11
6 / 0 / 1
6,834
683
4,462
4,356
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
GG x Clout
Sun Wukong
8
3 / 0 / 3
5,281
528
5,386
6,219
3,224
Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ReiDom-
Guan Yu
9
1 / 2 / 0
5,512
551
3,567
9,268
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
9
0 / 0 / 5
5,351
535
2,932
3,399
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
W
Sol
Dla
Sol
6
0
1
6.5
L
0
2
0
0
W
Sun Wukong
GG x Clout
Sun Wukong
3
0
3
4.5
L
1
1
1
1.5
W
Guan Yu
ReiDom-
Guan Yu
1
2
0
0.5
W
Zeus
0
0
5
2.5
L
Izanami
SmArtiEs420
Izanami
0
3
0
0
L
Tiamat
THICCSTAR
Tiamat
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,343
Damage
20,125
35,809
Taken
26,187
14,392
Mitigated
11,590
7,592
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,778
481
0
699
2,945
723
406
80
2,441
32,091
0
W
Sol
Dla
Sol
4,462
1,235
0
1,218
4,356
1,240
846
710
3,476
35,171
0
L
933
381
65
2,037
7,847
4,105
0
2,886
4,935
13,683
0
W
Sun Wukong
GG x Clout
Sun Wukong
5,386
1,163
40
790
6,219
3,224
326
1,699
4,462
0
24,587
L
5,520
1,106
0
1,115
7,261
2,243
0
802
5,818
0
34,535
W
Guan Yu
ReiDom-
Guan Yu
3,567
199
132
4,549
9,268
5,637
72
0
9,268
0
26,782
W
Zeus
2,932
139
0
0
3,399
766
411
0
3,399
21,148
1,641
L
Izanami
SmArtiEs420
Izanami
1,804
1,479
0
1,300
6,825
2,329
0
2,479
4,346
0
26,689
L
Tiamat
THICCSTAR
Tiamat
1,818
201
0
768
5,942
2,920
0
3,234
2,536
13,258
0
L
1,268
433
0
2,307
7,934
2,795
0
1,439
6,378
0
25,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
28,364
207
Minions Killed
271
0
Camps Cleared
0
830,455
Distance Traveled
909,899
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,386
539
55
6
0
169,578
1
W
Sol
6,834
683
75
8
0
195,805
2
L
Ymir
4,355
436
22
2
0
117,436
2
W
Sun Wukong
5,281
528
40
4
0
181,727
0
L
Odin
5,226
523
57
6
0
188,843
0
W
Guan Yu
5,512
551
49
5
0
177,060
1
W
Zeus
5,351
535
52
5
0
185,729
0
L
Izanami
4,495
450
40
4
0
164,979
1
L
Tiamat
4,209
421
31
3
0
166,297
2
L
Da Ji
4,952
495
57
6
0
192,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role