Player Matchup

Baron Samedi
Baron Samedi
Ch-ry4
Baron Samedi
Level 49
God Stats
21W - 14L
1,591 SR
Queue Stats
101W - 126L
1,396 Elo+
Party 1
Atlas
Atlas
OverW8Mums4Jesus
Atlas
Level 68
God Stats
3W - 2L
1,604 SR
Queue Stats
16W - 13L
1,427 Elo+
Solo
Izanami
Izanami
Panelkaa
Izanami
Level 10
God Stats
5W - 7L
1,439 SR
Queue Stats
11W - 18L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
groundbot3
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,494 SR
Queue Stats
17W - 14L
1,574 Elo+
Solo
Hun Batz
Hun Batz
mahini-hugo
Hun Batz
Level 145
God Stats
15W - 16L
1,542 SR
Queue Stats
1,527W - 1,558L
1,459 Elo+
Solo
Team Averages
Level 64
1,534 SR
1,434 Elo+

VS

Team Averages
Level 83
1,353 SR
1,492 Elo+
Pele
Pele
 
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LadyKiller_037
Izanami
Level 68
God Stats
2W - 2L
1,244 SR
Queue Stats
4W - 6L
1,279 Elo+
Party 2
Scylla
Scylla
Riitaaw20
Scylla
Level 55
God Stats
1W - 0L
1,282 SR
Queue Stats
4W - 1L
1,687 Elo+
Solo
Persephone
Persephone
Shenrrog
Persephone
Level 107
God Stats
3W - 7L
1,253 SR
Queue Stats
215W - 213L
1,475 Elo+
Solo
Tyr
Tyr
Spartan01_FURY
Tyr
Level 102
God Stats
4W - 2L
1,487 SR
Queue Stats
22W - 13L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ch-ry4
Baron Samedi
14
1 / 11 / 0
9,459
946
7,313
21,971
10,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 1
9,189
919
6,252
18,537
16,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Panelkaa
Izanami
14
0 / 8 / 1
9,504
950
7,913
21,486
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
groundbot3
Morgan Le Fay
14
0 / 6 / 0
8,964
896
10,190
14,862
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
mahini-hugo
Hun Batz
14
0 / 3 / 0
8,743
874
3,900
8,999
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

73

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
14 / 1 / 14
11,957
1,196
24,968
12,084
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 0 / 12
9,982
998
11,325
9,144
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Riitaaw20
Scylla
17
6 / 0 / 12
11,516
1,152
18,522
7,446
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Shenrrog
Persephone
17
6 / 0 / 15
11,447
1,145
13,194
3,071
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 19
11,285
1,129
12,986
12,236
13,345
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
105
1
Kills
33
33
Deaths
1
2
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
14
1
14
21
L
Baron Samedi
Ch-ry4
Baron Samedi
1
11
0
0.09
W
2
0
12
8
L
0
5
1
0.1
L
Izanami
Panelkaa
Izanami
0
8
1
0.06
W
Scylla
Riitaaw20
Scylla
6
0
12
12
W
Persephone
Shenrrog
Persephone
6
0
15
13.5
W
5
0
19
14.5
L
Morgan Le Fay
groundbot3
Morgan Le Fay
0
6
0
0
L
Hun Batz
mahini-hugo
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,568
Damage
80,995
85,855
Taken
43,981
46,379
Mitigated
27,964
4,156
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
24,968
6,382
0
3,670
12,084
5,798
0
6,115
5,895
0
36,113
L
Baron Samedi
Ch-ry4
Baron Samedi
7,313
181
739
465
21,971
10,768
0
9,060
12,911
19,310
0
W
11,325
6,690
0
816
9,144
4,635
0
4,730
4,298
0
32,216
L
6,252
2,087
324
261
18,537
16,089
0
7,710
10,827
14,775
0
L
Izanami
Panelkaa
Izanami
7,913
5,839
0
1,105
21,486
9,897
0
6,420
15,066
0
22,525
W
Scylla
Riitaaw20
Scylla
18,522
929
0
0
7,446
3,025
0
4,498
2,738
39,320
0
W
Persephone
Shenrrog
Persephone
13,194
564
0
468
3,071
1,161
0
1,805
1,140
36,044
0
W
12,986
556
0
1,516
12,236
13,345
0
5,805
6,155
0
23,895
L
Morgan Le Fay
groundbot3
Morgan Le Fay
10,190
310
0
1,022
14,862
6,234
0
5,385
9,477
31,070
0
L
Hun Batz
mahini-hugo
Hun Batz
3,900
420
0
240
8,999
3,391
0
3,141
5,858
0
19,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
56,187
170
Minions Killed
208
5
Camps Cleared
11
825,420
Distance Traveled
1,020,771
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,957
1,196
27
3
3
200,415
0
L
Baron Samedi
9,459
946
37
4
1
159,270
0
W
Izanami
9,982
998
53
5
6
187,338
0
L
Atlas
9,189
919
12
1
1
168,377
0
L
Izanami
9,504
950
44
4
0
181,928
3
W
Scylla
11,516
1,152
55
6
1
210,775
0
W
Persephone
11,447
1,145
55
6
1
188,177
0
W
Tyr
11,285
1,129
18
2
0
234,066
0
L
Morgan Le Fay
8,964
896
43
4
3
182,210
1
L
Hun Batz
8,743
874
34
3
0
133,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role