Player Matchup

Ishtar
Ishtar
Jaatine
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,532 Elo+
Party 2
Hades
Hades
Jaatinen
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,615 Elo+
Party 2
Poseidon
Poseidon
Snakeu
Poseidon
Level 106
God Stats
2W - 1L
1,641 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Team Averages
Level 67
1,547 SR
1,551 Elo+

VS

Team Averages
Level 55
1,348 SR
1,425 Elo+
Atlas
Atlas
Gamazor
Atlas
Level 69
God Stats
0W - 1L
1,445 SR
Queue Stats
17W - 22L
1,462 Elo+
Party 1
Chang'e
Chang'e
ScytheZomber
Chang'e
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 1
Ishtar
Ishtar
Syknius
Ishtar
Level 87
God Stats
3W - 8L
1,100 SR
Queue Stats
141W - 183L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jaatine
Ishtar
17
5 / 3 / 6
12,117
757
13,348
12,544
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Jaatinen
Hades
17
3 / 3 / 9
11,934
746
13,191
16,211
18,752
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Snakeu
Poseidon
18
4 / 4 / 7
12,624
789
13,669
9,694
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gamazor
Atlas
17
4 / 3 / 6
12,357
772
10,875
18,990
30,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
ScytheZomber
Chang'e
16
1 / 4 / 8
10,433
652
7,408
14,321
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Syknius
Ishtar
17
4 / 5 / 4
11,204
700
10,026
14,562
7,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
12
Kills
9
10
Deaths
12
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
Gamazor
Atlas
4
3
6
2.33
W
Ishtar
Jaatine
Ishtar
5
3
6
2.67
W
Hades
Jaatinen
Hades
3
3
9
2.5
L
Chang'e
ScytheZomber
Chang'e
1
4
8
1.25
W
Poseidon
Snakeu
Poseidon
4
4
7
1.88
L
Ishtar
Syknius
Ishtar
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
28,309
38,449
Taken
47,873
28,451
Mitigated
45,338
11,644
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Gamazor
Atlas
10,875
3,592
215
1,072
18,990
30,083
401
10,731
8,259
34,222
0
W
Ishtar
Jaatine
Ishtar
13,348
5,713
0
3,197
12,544
5,590
794
6,799
5,745
0
45,376
W
Hades
Jaatinen
Hades
13,191
1,728
808
6,108
16,211
18,752
663
7,176
9,035
54,459
0
L
Chang'e
ScytheZomber
Chang'e
7,408
832
2,506
3,913
14,321
7,513
425
8,114
6,207
28,584
0
W
Poseidon
Snakeu
Poseidon
13,669
1,371
0
1,531
9,694
4,109
1,235
5,075
4,619
71,141
0
L
Ishtar
Syknius
Ishtar
10,026
4,162
0
988
14,562
7,742
1,104
8,066
6,496
0
52,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
33,994
230
Minions Killed
176
0
Camps Cleared
0
843,714
Distance Traveled
866,787
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,357
772
34
2
0
311,964
4
W
Ishtar
12,117
757
59
4
0
288,746
2
W
Hades
11,934
746
71
4
0
271,588
4
L
Chang'e
10,433
652
54
3
0
274,394
3
W
Poseidon
12,624
789
100
6
0
283,380
3
L
Ishtar
11,204
700
88
6
0
280,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role