Player Matchup

Guan Yu
Guan Yu
Cimyrocks
Guan Yu
Level 93
God Stats
2W - 1L
1,203 SR
Queue Stats
118W - 104L
1,543 Elo+
Party 3
Lancelot
Lancelot
ElJoKeer97
Lancelot
Level 149
God Stats
4W - 2L
1,626 SR
Queue Stats
195W - 185L
1,566 Elo+
Solo
Anhur
Anhur
Moha99
Anhur
Level 61
God Stats
8W - 1L
1,684 SR
Queue Stats
24W - 14L
1,604 Elo+
Solo
Ymir
Ymir
Mohatnas
Ymir
Level 158
God Stats
2W - 10L
1,176 SR
Queue Stats
340W - 333L
1,510 Elo+
Solo
Tiamat
Tiamat
VergilOfDMCFame
Tiamat
Level 109
God Stats
52W - 34L
1,585 SR
Queue Stats
260W - 240L
1,561 Elo+
Party 3
Team Averages
Level 114
1,455 SR
1,557 Elo+

VS

Team Averages
Level 87
1,556 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
D1NG3R
Cu Chulainn
Level 82
God Stats
10W - 11L
1,565 SR
Queue Stats
281W - 223L
1,614 Elo+
Party 1
Charybdis
Charybdis
FrostyTheSnowlad
Charybdis
Level 100
God Stats
2W - 2L
1,515 SR
Queue Stats
235W - 243L
1,505 Elo+
Party 2
Vulcan
Vulcan
HigginsWasTaken
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,560 Elo+
Party 1
Fafnir
Fafnir
cougargame
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,485 Elo+
Party 2
Kali
Kali
steelersfan999
Kali
Level 128
God Stats
17W - 9L
1,702 SR
Queue Stats
482W - 395L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cimyrocks
Guan Yu
10
2 / 2 / 1
6,032
548
4,280
9,047
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
ElJoKeer97
Lancelot
9
1 / 0 / 2
5,657
514
3,438
7,473
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Moha99
Anhur
11
2 / 1 / 2
6,020
547
4,007
7,660
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
8
0 / 1 / 3
5,349
486
2,798
9,235
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
6 / 0 / 1
7,542
686
6,054
3,866
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D1NG3R
Cu Chulainn
11
1 / 3 / 0
6,157
560
5,904
8,868
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
8
0 / 2 / 1
5,022
457
5,850
5,770
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 0
5,117
465
992
4,943
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
cougargame
Fafnir
8
1 / 1 / 1
5,024
457
2,792
5,989
3,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 2
6,029
548
4,290
8,782
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cimyrocks
Guan Yu
2
2
1
1.25
L
Cu Chulainn
D1NG3R
Cu Chulainn
1
3
0
0.33
W
Lancelot
ElJoKeer97
Lancelot
1
0
2
2
L
Charybdis
0
2
1
0.25
L
0
4
0
0
W
Anhur
Moha99
Anhur
2
1
2
3
W
Ymir
0
1
3
1.5
W
6
0
1
6.5
L
Fafnir
cougargame
Fafnir
1
1
1
1.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
19,828
37,281
Taken
34,352
20,045
Mitigated
14,835
11,153
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cimyrocks
Guan Yu
4,280
673
202
1,998
9,047
7,593
0
0
8,422
0
31,646
L
Cu Chulainn
D1NG3R
Cu Chulainn
5,904
757
0
4,150
8,868
4,268
0
738
7,704
0
47,718
W
Lancelot
ElJoKeer97
Lancelot
3,438
806
0
652
7,473
2,669
0
686
6,716
0
33,481
L
Charybdis
5,850
3,511
0
2,411
5,770
1,601
0
1,962
3,808
0
33,811
L
992
389
0
630
4,943
1,907
0
2,007
2,936
27,567
0
W
Anhur
Moha99
Anhur
4,007
1,995
0
3,770
7,660
2,466
275
1,418
6,242
0
43,612
W
Ymir
2,798
831
0
2,213
9,235
5,463
0
1,335
7,900
15,422
1,959
W
6,054
1,004
0
2,318
3,866
1,854
61
631
3,235
52,303
0
L
Fafnir
cougargame
Fafnir
2,792
684
134
1,393
5,989
3,974
0
2,326
3,663
11,195
454
L
4,290
1,866
0
1,603
8,782
3,085
0
1,437
7,274
0
39,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
27,349
325
Minions Killed
292
0
Camps Cleared
0
1,062,032
Distance Traveled
1,036,534
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,032
548
56
5
0
210,538
2
L
Cu Chulainn
6,157
560
90
8
0
216,440
4
W
Lancelot
5,657
514
58
5
0
254,961
1
L
Charybdis
5,022
457
64
6
0
179,284
3
L
Vulcan
5,117
465
41
4
0
193,642
0
W
Anhur
6,020
547
74
7
0
178,373
0
W
Ymir
5,349
486
24
2
0
204,114
2
W
Tiamat
7,542
686
113
10
0
214,046
5
L
Fafnir
5,024
457
22
2
0
213,364
4
L
Kali
6,029
548
75
7
0
233,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role