Player Matchup

Chaac
Chaac
Autntk_
Chaac
Level 46
God Stats
16W - 12L
1,505 SR
Queue Stats
94W - 103L
1,328 Elo+
Party 2
Neith
Neith
Jelly_Cookie92
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,426 Elo+
Party 2
Athena
Athena
Optimus-Spike
Athena
Level 104
God Stats
19W - 7L
1,596 SR
Queue Stats
64W - 56L
1,350 Elo+
Party 2
Anubis
Anubis
Stepbrother69
Anubis
Level 44
God Stats
28W - 28L
1,514 SR
Queue Stats
74W - 82L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
felixson
Heimdallr
Level 69
God Stats
0W - 2L
1,385 SR
Queue Stats
180W - 200L
1,400 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,392 Elo+

VS

Team Averages
Level 82
1,426 SR
1,399 Elo+
Atlas
Atlas
BalloonBoy1705
Atlas
Level 40
God Stats
9W - 4L
1,426 SR
Queue Stats
22W - 31L
1,283 Elo+
Party 1
Lancelot
Lancelot
Doodler7
Lancelot
Level 86
God Stats
1W - 2L
1,293 SR
Queue Stats
17W - 22L
1,411 Elo+
Party 1
Charybdis
Charybdis
Lc2Sav_
Charybdis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,674 Elo+
Party 1
Osiris
Osiris
SomeEdgyGuy_uwu
Osiris
Level 38
God Stats
4W - 5L
1,409 SR
Queue Stats
15W - 29L
1,346 Elo+
Solo
Ra
Ra
madzac0511
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Autntk_
Chaac
14
1 / 3 / 1
9,062
477
9,229
14,873
11,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 3
7,862
414
8,546
12,119
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 2
8,174
430
6,909
21,558
20,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 1
8,047
424
6,399
13,227
7,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
felixson
Heimdallr
10
0 / 8 / 4
6,991
368
14,878
17,156
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
9,530
502
10,114
20,383
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Doodler7
Lancelot
16
6 / 0 / 7
10,001
526
7,901
11,431
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Lc2Sav_
Charybdis
15
7 / 3 / 5
9,270
488
13,916
17,779
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 2
8,879
467
4,090
12,927
13,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 0 / 6
11,234
591
19,287
11,410
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
24
24
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Autntk_
Chaac
1
3
1
0.5
W
1
2
16
4.5
W
Lancelot
Doodler7
Lancelot
6
0
7
9.5
L
2
4
3
0.88
W
Charybdis
Lc2Sav_
Charybdis
7
3
5
3.17
L
3
4
2
1
W
0
2
2
0.5
L
1
5
1
0.3
L
Heimdallr
felixson
Heimdallr
0
8
4
0.25
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
55,308
78,933
Taken
73,930
50,959
Mitigated
55,338
20,787
Healing
31,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Autntk_
Chaac
9,229
3,034
0
4,413
14,873
11,395
0
2,608
12,265
0
60,882
W
10,114
4,394
781
4,329
20,383
22,423
117
5,068
15,315
27,113
952
W
Lancelot
Doodler7
Lancelot
7,901
1,876
0
450
11,431
5,990
1,168
447
10,984
0
75,987
L
8,546
3,872
0
3,095
12,119
5,682
546
4,433
7,686
0
47,750
W
Charybdis
Lc2Sav_
Charybdis
13,916
8,805
0
7,924
17,779
7,338
1,063
2,893
14,886
0
76,244
L
6,909
1,764
515
4,338
21,558
20,433
200
8,278
13,280
28,724
2,706
W
4,090
2,001
0
6,617
12,927
13,108
0
0
12,927
0
55,030
L
6,399
110
0
6,063
13,227
7,476
0
7,041
6,186
57,165
0
L
Heimdallr
felixson
Heimdallr
14,878
6,748
0
2,363
17,156
5,973
0
6,717
10,439
0
51,223
W
19,287
2,760
3,279
7,798
11,410
6,479
1,385
4,855
6,555
110,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
48,914
399
Minions Killed
523
0
Camps Cleared
0
1,671,808
Distance Traveled
2,023,553
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,062
477
129
7
0
358,183
7
W
Atlas
9,530
502
38
2
0
416,157
0
W
Lancelot
10,001
526
102
5
0
483,960
3
L
Neith
7,862
414
67
4
0
335,029
0
W
Charybdis
9,270
488
107
6
0
373,784
0
L
Athena
8,174
430
46
2
0
359,571
11
W
Osiris
8,879
467
114
6
0
354,017
8
L
Anubis
8,047
424
92
5
0
324,791
1
L
Heimdallr
6,991
368
65
3
0
294,234
1
W
Ra
11,234
591
162
9
0
395,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role