Player Matchup

Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
GhandiLeftNut
Nox
Level 28
God Stats
5W - 2L
1,635 SR
Queue Stats
101W - 40L
1,706 Elo+
Party 2
Ymir
Ymir
MrRuckus
Ymir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 51L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
ifyoke
Baron Samedi
Level 125
God Stats
12W - 5L
1,731 SR
Queue Stats
318W - 279L
1,599 Elo+
Party 2
Neith
Neith
slaayerr0
Neith
Level 100
God Stats
5W - 2L
1,671 SR
Queue Stats
129W - 114L
1,530 Elo+
Party 1
Team Averages
Level 73
1,607 SR
1,552 Elo+

VS

Team Averages
Level 91
1,491 SR
1,380 Elo+
Neith
Neith
Dawidkier
Neith
Level 109
God Stats
4W - 6L
1,499 SR
Queue Stats
45W - 50L
1,411 Elo+
Party 4
Yemoja
Yemoja
Galooph
Yemoja
Level 146
God Stats
2W - 3L
1,562 SR
Queue Stats
350W - 369L
1,459 Elo+
Solo
Fenrir
Fenrir
TheTension
Fenrir
Level 49
God Stats
3W - 2L
1,759 SR
Queue Stats
44W - 55L
1,398 Elo+
Party 4
Chaac
Chaac
alexandru3500
Chaac
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 3
Zeus
Zeus
xMuzzy
Zeus
Level 145
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 2L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 2 / 6
6,682
557
3,123
8,714
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 1 / 3
7,644
637
7,443
6,523
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
10
0 / 0 / 5
6,540
545
3,964
8,868
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ifyoke
Baron Samedi
14
6 / 0 / 2
8,486
707
7,502
6,075
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
slaayerr0
Neith
13
2 / 0 / 0
7,055
588
5,380
4,729
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dawidkier
Neith
10
0 / 1 / 1
5,739
478
4,953
6,707
2,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Galooph
Yemoja
9
0 / 3 / 2
5,908
492
2,647
9,998
6,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
TheTension
Fenrir
8
0 / 3 / 0
5,258
438
2,653
11,415
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
5,262
439
2,841
8,969
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
xMuzzy
Zeus
11
3 / 5 / 0
6,609
551
6,900
6,981
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
3
3
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
6
3
L
Neith
Dawidkier
Neith
0
1
1
0.5
L
Yemoja
Galooph
Yemoja
0
3
2
0.33
W
7
1
3
8.5
W
Ymir
0
0
5
2.5
L
Fenrir
TheTension
Fenrir
0
3
0
0
L
0
6
0
0
W
Baron Samedi
ifyoke
Baron Samedi
6
0
2
7
W
Neith
slaayerr0
Neith
2
0
0
2
L
Zeus
xMuzzy
Zeus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
19,994
34,909
Taken
44,070
18,101
Mitigated
24,964
9,963
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,123
1,348
0
1,592
8,714
3,074
67
2,625
5,842
0
27,462
L
Neith
Dawidkier
Neith
4,953
2,627
0
2,662
6,707
2,060
0
1,306
5,401
0
45,893
L
Yemoja
Galooph
Yemoja
2,647
611
1,606
2,048
9,998
6,581
0
4,825
5,173
17,005
3,609
W
7,443
627
0
980
6,523
2,989
0
1,893
4,446
47,720
0
W
Ymir
3,964
1,068
0
2,516
8,868
6,805
0
2,782
5,847
23,556
1,924
L
Fenrir
TheTension
Fenrir
2,653
457
0
1,494
11,415
4,941
0
2,912
8,503
0
33,738
L
2,841
778
0
975
8,969
8,587
0
5,937
3,032
0
20,795
W
Baron Samedi
ifyoke
Baron Samedi
7,502
1,780
0
2,697
6,075
3,015
0
419
5,296
54,074
0
W
Neith
slaayerr0
Neith
5,380
2,016
0
2,178
4,729
2,218
0
873
3,836
0
61,803
L
Zeus
xMuzzy
Zeus
6,900
847
0
616
6,981
2,795
37
3,552
3,429
38,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
28,776
402
Minions Killed
281
0
Camps Cleared
0
1,157,024
Distance Traveled
1,001,678
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,682
557
48
4
0
269,085
3
L
Neith
5,739
478
79
7
0
214,557
2
L
Yemoja
5,908
492
30
3
0
200,220
3
W
Nox
7,644
637
97
8
0
244,355
2
W
Ymir
6,540
545
42
4
0
233,745
3
L
Fenrir
5,258
438
55
5
0
221,395
2
L
Chaac
5,262
439
29
2
0
164,919
0
W
Baron Samedi
8,486
707
115
10
0
197,905
0
W
Neith
7,055
588
100
8
0
211,934
4
L
Zeus
6,609
551
88
7
0
200,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role