Player Matchup

Janus
Janus
Benjaniel
Janus
Level 149
God Stats
3W - 6L
1,497 SR
Queue Stats
181W - 197L
1,481 Elo+
Solo
Ymir
Ymir
MelStorm609
Ymir
Level 105
God Stats
3W - 2L
1,872 SR
Queue Stats
126W - 133L
1,464 Elo+
Solo
Cthulhu
Cthulhu
MuskyHoIes
Cthulhu
Level 48
God Stats
1W - 1L
1,711 SR
Queue Stats
19W - 21L
1,473 Elo+
Solo
Chernobog
Chernobog
xDarkSaviorx
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,567 Elo+
Party 1
Eset
Eset
xDonyelx
Eset
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,520 Elo+
Party 1
Team Averages
Level 114
1,616 SR
1,501 Elo+

VS

Team Averages
Level 130
1,581 SR
1,516 Elo+
Zeus
Zeus
CronoZomber wow
Zeus
Level 126
God Stats
1W - 0L
1,232 SR
Queue Stats
11W - 8L
1,575 Elo+
Party 2
Maui
Maui
DANIX3gamer1
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 2
Khepri
Khepri
DemurestElm763
Khepri
Level 155
God Stats
2W - 0L
1,863 SR
Queue Stats
8W - 7L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IiTzMbelloI
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,570 SR
Queue Stats
18W - 17L
1,568 Elo+
Party 2
Mulan
Mulan
IxRichz
Mulan
Level 120
God Stats
1W - 0L
1,738 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benjaniel
Janus
13
1 / 10 / 3
7,552
687
8,676
14,538
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 6 / 4
9,683
880
6,961
15,769
14,199
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
MuskyHoIes
Cthulhu
2
0 / 1 / 1
2,913
265
0
922
274
Chernobog
xDarkSaviorx
Chernobog
16
5 / 5 / 2
8,679
789
8,036
11,829
6,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
14
1 / 6 / 6
7,824
711
8,032
11,021
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 18
8,724
793
11,317
7,037
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 23
9,860
896
4,900
10,526
16,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 19
9,714
883
4,654
15,570
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
IiTzMbelloI
Ah Muzen Cab
18
17 / 1 / 9
11,173
1,016
19,541
9,071
6,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
IxRichz
Mulan
16
8 / 3 / 10
9,938
903
6,926
11,157
10,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
9
Kills
28
28
Deaths
11
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
Benjaniel
Janus
1
10
3
0.25
W
0
3
18
3
W
1
1
23
12.5
W
2
3
19
3.83
W
Ah Muzen Cab
IiTzMbelloI
Ah Muzen Cab
17
1
9
21.5
W
Mulan
IxRichz
Mulan
8
3
10
4.33
L
2
6
4
0.67
L
Cthulhu
MuskyHoIes
Cthulhu
0
1
1
0.5
L
Chernobog
xDarkSaviorx
Chernobog
5
5
2
1.2
L
Eset
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,705
Damage
47,338
54,079
Taken
53,361
31,373
Mitigated
58,533
9,907
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Benjaniel
Janus
8,676
1,618
774
1,357
14,538
5,576
0
5,405
9,133
21,034
0
W
11,317
1,796
220
70
7,037
4,947
2,240
4,737
2,300
25,558
0
W
4,900
630
2,480
3,040
10,526
16,695
561
3,584
6,942
11,005
0
W
4,654
278
472
2,105
15,570
19,345
321
6,610
8,135
9,373
0
W
Ah Muzen Cab
IiTzMbelloI
Ah Muzen Cab
19,541
7,044
1,262
2,516
9,071
6,622
3,203
3,764
5,307
0
45,233
W
Mulan
IxRichz
Mulan
6,926
864
739
3,242
11,157
10,924
1,420
4,974
6,183
0
16,943
L
6,961
1,112
372
2,414
15,769
14,199
0
4,770
10,999
19,093
0
L
Cthulhu
MuskyHoIes
Cthulhu
0
0
0
0
922
274
0
486
436
0
0
L
Chernobog
xDarkSaviorx
Chernobog
8,036
5,953
496
1,401
11,829
6,283
0
4,450
7,379
0
18,409
L
Eset
8,032
880
1,369
1,724
11,021
5,041
0
5,760
5,261
15,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
49,409
97
Minions Killed
114
0
Camps Cleared
0
629,317
Distance Traveled
1,014,330
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,552
687
27
2
0
146,320
4
W
Zeus
8,724
793
29
3
0
185,300
1
W
Maui
9,860
896
7
1
0
222,260
1
W
Khepri
9,714
883
19
2
0
226,206
0
W
Ah Muzen Cab
11,173
1,016
35
3
0
194,727
1
W
Mulan
9,938
903
24
2
0
185,837
1
L
Ymir
9,683
880
26
2
0
149,951
2
L
Cthulhu
2,913
265
0
0
0
746
0
L
Chernobog
8,679
789
29
3
0
184,639
0
L
Eset
7,824
711
15
1
0
147,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role