Player Matchup

Chiron
Chiron
MikeloCleric
Chiron
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,426 Elo+
Solo
Tiamat
Tiamat
XxDark AresxX66
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
pyro034
Hercules
Level 82
God Stats
2W - 0L
1,535 SR
Queue Stats
72W - 52L
1,458 Elo+
Solo
Janus
Janus
tawscaff
Janus
Level 66
God Stats
2W - 1L
1,541 SR
Queue Stats
121W - 112L
1,495 Elo+
Solo
Fenrir
Fenrir
x AngelsEmpirex
Fenrir
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 73
1,515 SR
1,476 Elo+

VS

Team Averages
Level 100
1,479 SR
1,423 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CzarGarrett
Yu Huang
Level 104
God Stats
0W - 2L
1,209 SR
Queue Stats
200W - 212L
1,408 Elo+
Solo
Maui
Maui
ScoopForceGatRat
Maui
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
gotyouwet
Danzaburou
Level 84
God Stats
1W - 4L
1,473 SR
Queue Stats
65W - 84L
1,379 Elo+
Party 1
Jing Wei
Jing Wei
gotyouwetter
Jing Wei
Level 117
God Stats
1W - 1L
1,712 SR
Queue Stats
133W - 163L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
10 / 1 / 9
9,702
970
15,008
10,173
5,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 2 / 8
7,320
732
4,090
5,972
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
pyro034
Hercules
14
3 / 1 / 17
8,920
892
8,635
20,478
25,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
tawscaff
Janus
16
3 / 0 / 9
8,937
894
11,558
3,458
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 5 / 10
8,696
870
9,130
10,378
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 6 / 4
7,038
704
8,156
10,310
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
CzarGarrett
Yu Huang
13
2 / 5 / 6
7,533
753
8,876
8,991
3,965
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 5
7,389
739
3,234
14,742
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
gotyouwet
Danzaburou
17
4 / 1 / 4
8,863
886
8,483
9,058
4,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
gotyouwetter
Jing Wei
12
1 / 7 / 5
7,056
706
7,318
12,161
4,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
25
Kills
8
9
Deaths
25
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
4
0.5
L
Yu Huang
CzarGarrett
Yu Huang
2
5
6
1
W
Chiron
10
1
9
14.5
L
0
6
5
0.42
W
0
2
8
2
L
Danzaburou
gotyouwet
Danzaburou
4
1
4
6
L
Jing Wei
gotyouwetter
Jing Wei
1
7
5
0.5
W
Hercules
pyro034
Hercules
3
1
17
11.5
W
Janus
tawscaff
Janus
3
0
9
7.5
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,421
Damage
36,067
50,459
Taken
55,262
44,714
Mitigated
32,531
25,312
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,156
3,204
774
782
10,310
3,966
0
2,178
7,960
0
16,487
L
Yu Huang
CzarGarrett
Yu Huang
8,876
1,728
70
319
8,991
3,965
0
1,164
7,738
15,864
0
W
Chiron
15,008
3,112
2,301
4,720
10,173
5,142
732
2,211
7,962
0
28,237
L
3,234
881
242
1,064
14,742
15,210
0
4,014
10,510
6,818
0
W
4,090
82
743
968
5,972
4,333
183
2,280
3,692
9,323
0
L
Danzaburou
gotyouwet
Danzaburou
8,483
4,534
486
4,317
9,058
4,589
0
4,559
4,499
0
22,143
L
Jing Wei
gotyouwetter
Jing Wei
7,318
3,707
1,416
1,267
12,161
4,801
0
3,733
8,251
0
14,609
W
Hercules
pyro034
Hercules
8,635
2,877
1,537
10,669
20,478
25,999
0
4,345
16,133
0
9,696
W
Janus
tawscaff
Janus
11,558
374
439
497
3,458
1,689
366
1,065
2,393
33,147
0
W
9,130
900
1,465
1,973
10,378
7,551
0
2,209
8,169
0
9,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
37,879
107
Minions Killed
95
0
Camps Cleared
0
1,033,906
Distance Traveled
886,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,038
704
21
2
0
164,190
0
L
Yu Huang
7,533
753
16
2
0
168,429
0
W
Chiron
9,702
970
26
3
0
217,835
0
L
Maui
7,389
739
7
1
0
183,695
0
W
Tiamat
7,320
732
14
1
0
180,641
0
L
Danzaburou
8,863
886
33
3
0
186,267
0
L
Jing Wei
7,056
706
18
2
0
183,888
0
W
Hercules
8,920
892
6
1
0
230,958
0
W
Janus
8,937
894
56
6
0
210,669
1
W
Fenrir
8,696
870
5
1
0
193,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role