Player Matchup

King Arthur
King Arthur
AraAraArachne
King Arthur
Level 43
God Stats
2W - 4L
1,567 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 1
Mulan
Mulan
OtterSaint
Mulan
Level 37
God Stats
1W - 2L
1,670 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 1
Janus
Janus
Spredem
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,755 Elo+
Party 3
Kali
Kali
Woodbelly
Kali
Level 67
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 1
Anubis
Anubis
jupiterleo215
Anubis
Level 81
God Stats
8W - 5L
1,760 SR
Queue Stats
83W - 62L
1,609 Elo+
Party 3
Team Averages
Level 55
1,633 SR
1,496 Elo+

VS

Team Averages
Level 77
1,544 SR
1,651 Elo+
Bacchus
Bacchus
DubCatcher
Bacchus
Level 154
God Stats
2W - 0L
1,489 SR
Queue Stats
26W - 11L
1,669 Elo+
Party 2
Hun Batz
Hun Batz
HUNTERBlGMALLS
Hun Batz
Level 26
God Stats
3W - 1L
1,224 SR
Queue Stats
47W - 15L
1,737 Elo+
Party 2
Merlin
Merlin
Strαt
Merlin
Level 149
God Stats
7W - 0L
1,710 SR
Queue Stats
31W - 9L
1,750 Elo+
Party 2
Amaterasu
Amaterasu
xXjamieXx2250
Amaterasu
Level 27
God Stats
10W - 8L
1,415 SR
Queue Stats
11W - 14L
1,329 Elo+
Solo
Ishtar
Ishtar
Ćyber
Ishtar
Level 28
God Stats
5W - 0L
1,884 SR
Queue Stats
21W - 4L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AraAraArachne
King Arthur
14
2 / 4 / 6
7,452
745
6,613
13,120
9,575
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
13
1 / 3 / 6
7,266
727
3,740
13,413
10,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Spredem
Janus
12
2 / 4 / 2
6,980
698
8,478
9,137
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
1 / 4 / 6
7,327
733
4,700
10,286
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 3
8,001
800
10,625
9,813
5,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DubCatcher
Bacchus
14
3 / 4 / 13
8,518
852
6,589
13,111
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
15
4 / 3 / 9
8,647
865
10,854
10,278
4,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Strαt
Merlin
15
1 / 0 / 13
8,250
825
14,998
5,867
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
xXjamieXx2250
Amaterasu
13
1 / 2 / 10
7,945
795
4,723
8,593
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Ćyber
Ishtar
18
11 / 1 / 3
9,987
999
11,533
10,759
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
10
Kills
20
20
Deaths
10
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AraAraArachne
King Arthur
2
4
6
1.25
W
Bacchus
DubCatcher
Bacchus
3
4
13
2.38
W
Hun Batz
4
3
9
2.83
L
Mulan
1
3
6
1.33
L
Janus
Spredem
Janus
2
4
2
0.75
W
Merlin
Strαt
Merlin
1
0
13
7.5
L
Kali
1
4
6
1
L
4
5
3
1.1
W
Amaterasu
xXjamieXx2250
Amaterasu
1
2
10
3
W
Ishtar
Ćyber
Ishtar
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
48,697
55,769
Taken
48,608
33,712
Mitigated
32,936
5,063
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AraAraArachne
King Arthur
6,613
237
0
1,298
13,120
9,575
0
4,514
8,606
0
17,242
W
Bacchus
DubCatcher
Bacchus
6,589
1,154
0
1,045
13,111
14,523
309
3,979
9,132
11,833
0
W
Hun Batz
10,854
2,684
0
0
10,278
4,414
564
5,296
4,982
0
30,782
L
Mulan
3,740
888
0
989
13,413
10,269
0
6,351
7,062
0
11,457
L
Janus
Spredem
Janus
8,478
401
0
0
9,137
3,436
444
3,738
5,399
19,154
0
W
Merlin
Strαt
Merlin
14,998
861
0
635
5,867
2,685
1,082
2,228
3,639
36,940
0
L
Kali
4,700
1,523
0
987
10,286
5,251
0
4,141
6,145
0
13,962
L
10,625
224
0
1,789
9,813
5,181
0
2,843
6,970
33,135
0
W
Amaterasu
xXjamieXx2250
Amaterasu
4,723
2,122
1,307
1,536
8,593
6,094
399
3,159
5,434
0
8,880
W
Ishtar
Ćyber
Ishtar
11,533
8,435
0
5,011
10,759
5,220
2,396
4,441
6,318
0
42,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
43,347
138
Minions Killed
205
0
Camps Cleared
0
969,677
Distance Traveled
1,054,652
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,452
745
26
3
0
197,341
2
W
Bacchus
8,518
852
13
1
0
196,610
0
W
Hun Batz
8,647
865
36
4
0
239,723
0
L
Mulan
7,266
727
22
2
0
187,142
1
L
Janus
6,980
698
27
3
0
194,066
2
W
Merlin
8,250
825
51
5
0
212,976
1
L
Kali
7,327
733
16
2
0
217,026
0
L
Anubis
8,001
800
47
5
0
174,102
4
W
Amaterasu
7,945
795
16
2
0
210,378
0
W
Ishtar
9,987
999
89
9
0
194,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role