Player Matchup

Cernunnos
Cernunnos
BUBGUM FLARE
Cernunnos
Level 41
God Stats
7W - 17L
1,352 SR
Queue Stats
43W - 65L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
Bloodhound12106
Ao Kuang
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 11L
1,625 Elo+
Party 3
Vulcan
Vulcan
SenpaiRicky-
Vulcan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 35L
1,611 Elo+
Party 1
Maui
Maui
TemptedTempo
Maui
Level 30
God Stats
2W - 4L
1,742 SR
Queue Stats
162W - 117L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
ThyPrince97
Gilgamesh
Level 125
God Stats
12W - 8L
1,708 SR
Queue Stats
240W - 191L
1,508 Elo+
Party 1
Team Averages
Level 70
1,607 SR
1,549 Elo+

VS

Team Averages
Level 108
1,660 SR
1,509 Elo+
Nu Wa
Nu Wa
BC_Ruzii
Nu Wa
Level 49
God Stats
4W - 5L
1,550 SR
Queue Stats
22W - 34L
1,401 Elo+
Solo
Atlas
Atlas
Elva Lasiado
Atlas
Level 47
God Stats
22W - 19L
1,532 SR
Queue Stats
46W - 53L
1,419 Elo+
Party 2
Fenrir
Fenrir
iAquaz
Fenrir
Level 154
God Stats
3W - 0L
1,947 SR
Queue Stats
67W - 55L
1,610 Elo+
Party 2
Charybdis
Charybdis
iSplyze
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,561 Elo+
Party 2
Osiris
Osiris
vFewh
Osiris
Level 145
God Stats
1W - 0L
1,771 SR
Queue Stats
94W - 88L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BUBGUM FLARE
Cernunnos
16
1 / 3 / 0
9,300
443
8,330
15,480
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
15
1 / 5 / 3
9,087
433
7,100
22,078
9,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
15
1 / 3 / 3
9,242
440
20,225
8,454
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 4
8,087
385
6,867
18,303
20,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ThyPrince97
Gilgamesh
15
3 / 5 / 0
9,613
458
12,934
22,094
22,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BC_Ruzii
Nu Wa
14
1 / 3 / 5
9,006
429
9,527
11,190
6,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 10
9,307
443
7,098
21,004
21,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
iAquaz
Fenrir
18
12 / 1 / 6
12,099
576
13,775
19,393
10,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
iSplyze
Charybdis
18
3 / 1 / 6
11,634
554
11,702
18,224
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
vFewh
Osiris
17
6 / 0 / 7
11,639
554
14,177
18,064
19,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
22
22
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BC_Ruzii
Nu Wa
1
3
5
1.17
L
Cernunnos
BUBGUM FLARE
Cernunnos
1
3
0
0.33
L
Ao Kuang
1
5
3
0.5
W
0
1
10
5
L
Vulcan
1
3
3
0.83
L
0
6
4
0.33
L
Gilgamesh
ThyPrince97
Gilgamesh
3
5
0
0.6
W
Fenrir
iAquaz
Fenrir
12
1
6
15
W
Charybdis
iSplyze
Charybdis
3
1
6
6
W
Osiris
vFewh
Osiris
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,456
Damage
56,279
86,409
Taken
87,875
62,219
Mitigated
65,388
24,889
Healing
28,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BC_Ruzii
Nu Wa
9,527
1,795
375
738
11,190
6,878
503
8,739
2,451
58,189
0
L
Cernunnos
BUBGUM FLARE
Cernunnos
8,330
3,250
0
6,828
15,480
6,030
0
2,032
13,448
0
82,644
L
Ao Kuang
7,100
1,572
0
12,155
22,078
9,383
0
1,647
20,431
76,756
0
W
7,098
2,144
480
2,964
21,004
21,483
0
13,702
7,302
28,471
0
L
Vulcan
20,225
5,983
0
762
8,454
4,058
0
2,613
5,841
105,546
0
L
6,867
1,634
348
3,448
18,303
20,597
0
6,653
11,650
26,066
0
L
Gilgamesh
ThyPrince97
Gilgamesh
12,934
2,020
0
1,348
22,094
22,151
0
3,680
18,414
11,537
57,539
W
Fenrir
iAquaz
Fenrir
13,775
4,139
0
6,082
19,393
10,293
0
6,016
13,377
0
94,955
W
Charybdis
iSplyze
Charybdis
11,702
6,479
0
10,939
18,224
7,417
40
4,142
14,082
0
124,031
W
Osiris
vFewh
Osiris
14,177
5,812
0
7,092
18,064
19,317
1,020
4,600
13,464
0
85,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,329
Gold Earned
53,685
573
Minions Killed
521
0
Camps Cleared
0
1,921,935
Distance Traveled
2,020,375
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,006
429
77
4
0
367,800
0
L
Cernunnos
9,300
443
139
7
0
367,636
4
L
Ao Kuang
9,087
433
113
5
0
412,636
2
W
Atlas
9,307
443
44
2
0
406,100
2
L
Vulcan
9,242
440
179
9
0
412,110
3
L
Maui
8,087
385
28
1
0
317,762
3
L
Gilgamesh
9,613
458
114
5
0
411,791
10
W
Fenrir
12,099
576
116
6
0
485,771
5
W
Charybdis
11,634
554
159
8
0
359,547
5
W
Osiris
11,639
554
125
6
0
401,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role