Player Matchup

Ymir
Ymir
Grandmasta_Kaige
Ymir
Level 107
God Stats
1W - 3L
1,309 SR
Queue Stats
30W - 42L
1,361 Elo+
Party 1
Bellona
Bellona
LilRambo1998
Bellona
Level 108
God Stats
13W - 23L
1,301 SR
Queue Stats
327W - 398L
1,401 Elo+
Party 1
Serqet
Serqet
NiteRydr
Serqet
Level 139
God Stats
0W - 1L
1,700 SR
Queue Stats
30W - 21L
1,572 Elo+
Solo
Ishtar
Ishtar
beautiflykaotic
Ishtar
Level 127
God Stats
42W - 54L
1,474 SR
Queue Stats
96W - 131L
1,439 Elo+
Solo
Sol
Sol
kashiokuruma
Sol
Level 139
God Stats
1W - 1L
1,843 SR
Queue Stats
88W - 71L
1,536 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,462 Elo+

VS

Team Averages
Level 113
1,509 SR
1,439 Elo+
Yemoja
Yemoja
Azai23
Yemoja
Level 79
God Stats
45W - 46L
1,480 SR
Queue Stats
84W - 110L
1,414 Elo+
Solo
Maui
Maui
DannyXD1506
Maui
Level 130
God Stats
2W - 0L
1,730 SR
Queue Stats
58W - 56L
1,448 Elo+
Solo
Ullr
Ullr
LISANDRO_CTBA
Ullr
Level 160
God Stats
11W - 8L
1,376 SR
Queue Stats
109W - 134L
1,338 Elo+
Solo
Poseidon
Poseidon
Texmexadex
Poseidon
Level 78
God Stats
22W - 21L
1,440 SR
Queue Stats
339W - 415L
1,367 Elo+
Solo
Neith
Neith
imanaveragejoe
Neith
Level 116
God Stats
9W - 10L
1,517 SR
Queue Stats
101W - 77L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,117
647
1,671
13,766
11,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
LilRambo1998
Bellona
14
0 / 1 / 0
8,250
750
3,659
16,725
16,287
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
NiteRydr
Serqet
15
0 / 1 / 0
8,077
734
4,835
7,238
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 0
7,252
659
8,548
12,966
6,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 0
7,509
683
5,813
10,867
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azai23
Yemoja
14
0 / 0 / 7
7,827
712
7,589
7,105
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 0 / 3
8,162
742
4,933
6,085
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 3
8,257
751
5,245
8,737
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Texmexadex
Poseidon
14
2 / 0 / 6
8,124
739
14,080
6,727
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 0 / 5
8,682
789
17,399
8,671
4,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
9
9
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Azai23
Yemoja
0
0
7
3.5
W
2
0
3
3.5
L
0
1
0
0
W
2
0
3
3.5
L
Bellona
LilRambo1998
Bellona
0
1
0
0
L
Serqet
NiteRydr
Serqet
0
1
0
0
W
Poseidon
Texmexadex
Poseidon
2
0
6
5
L
0
4
0
0
W
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
49,246
61,562
Taken
37,325
42,880
Mitigated
20,353
13,977
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Azai23
Yemoja
7,589
2,145
2,126
2,240
7,105
4,294
126
2,367
4,738
21,170
0
W
4,933
950
0
884
6,085
5,267
0
672
5,413
20,341
0
L
1,671
234
439
776
13,766
11,072
0
7,131
6,635
9,862
0
W
5,245
1,814
0
386
8,737
4,163
1,061
1,374
7,045
0
29,157
L
Bellona
LilRambo1998
Bellona
3,659
288
1,413
5,440
16,725
16,287
0
6,432
10,293
0
31,772
L
Serqet
NiteRydr
Serqet
4,835
1,225
0
1,399
7,238
4,549
0
3,076
4,162
0
30,097
W
Poseidon
Texmexadex
Poseidon
14,080
2,833
561
427
6,727
2,566
190
1,101
5,488
26,946
0
L
8,548
3,991
0
1,736
12,966
6,076
0
6,104
6,862
0
26,586
W
17,399
4,745
0
5,042
8,671
4,063
292
1,771
6,360
24
55,769
L
5,813
1,134
0
2,774
10,867
4,896
0
3,883
6,984
29,311
1,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
41,052
237
Minions Killed
227
0
Camps Cleared
0
1,223,280
Distance Traveled
1,149,439
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,827
712
26
2
0
227,521
2
W
Maui
8,162
742
32
3
0
255,786
4
L
Ymir
7,117
647
15
1
0
225,867
3
W
Ullr
8,257
751
50
5
0
172,946
5
L
Bellona
8,250
750
63
6
0
250,736
0
L
Serqet
8,077
734
65
6
0
281,663
1
W
Poseidon
8,124
739
36
3
0
254,228
6
L
Ishtar
7,252
659
39
4
0
223,359
4
W
Neith
8,682
789
83
8
0
238,958
1
L
Sol
7,509
683
55
5
0
241,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role