Player Matchup

Ishtar
Ishtar
Gold I
Mrmaxx_-
Ishtar
Gold I
Level 146
God Stats
4W - 1L
1,576 SR
Queue Stats
197W - 196L
1,627 MMR
Party 1
Merlin
Merlin
Gold III
SneKiiZ_
Merlin
Gold III
Level 157
God Stats
9W - 6L
1,615 SR
Queue Stats
364W - 353L
1,327 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
flinghit23
Cthulhu
Gold IV
Level 148
God Stats
1W - 0L
1,407 SR
Queue Stats
104W - 96L
1,527 MMR
Solo
Ne Zha
Ne Zha
Gold IV
xX_Jack2002_Xx
Ne Zha
Gold IV
Level 119
God Stats
8W - 3L
1,671 SR
Queue Stats
226W - 229L
1,453 MMR
Solo
Mercury
Mercury
Platinum IV
xino_115
Mercury
Platinum IV
Level 138
God Stats
12W - 6L
1,710 SR
Queue Stats
230W - 224L
1,536 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,596 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,609 SR
1,487 MMR
Cernunnos
Cernunnos
Silver II
Daddyjarv
Cernunnos
Silver II
Level 88
God Stats
7W - 7L
1,557 SR
Queue Stats
10W - 13L
1,332 MMR
Solo
Nemesis
Nemesis
Platinum V
DarkMattBola8
Nemesis
Platinum V
Level 158
God Stats
8W - 7L
1,613 SR
Queue Stats
382W - 380L
1,667 MMR
Party 2
Cerberus
Cerberus
Bronze III
Gonzo5982
Cerberus
Bronze III
Level 59
God Stats
3W - 1L
1,714 SR
Queue Stats
11W - 29L
1,454 MMR
Solo
Mulan
Mulan
Gold I
orduts8
Mulan
Gold I
Level 159
God Stats
4W - 5L
1,527 SR
Queue Stats
464W - 469L
1,430 MMR
Party 2
Scylla
Scylla
Bronze III
paueet077
Scylla
Bronze III
Level 32
God Stats
0W - 2L
1,632 SR
Queue Stats
6W - 5L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mrmaxx_-
Ishtar
20
8 / 6 / 9
21,123
542
50,851
50,117
24,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SneKiiZ_
Merlin
20
13 / 4 / 11
22,452
576
51,530
35,031
16,964
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
flinghit23
Cthulhu
20
2 / 5 / 14
17,667
453
29,136
50,908
61,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 2 / 21
19,028
488
22,841
43,812
69,655
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
xino_115
Mercury
20
4 / 12 / 12
20,377
522
26,330
42,387
19,537
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SusanoHadesDanzaburouAo Kuang

VS

Bans
LancelotKhepriThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daddyjarv
Cernunnos
20
2 / 4 / 9
17,723
454
20,951
38,993
21,557
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
10 / 7 / 8
20,529
526
30,934
39,516
27,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Gonzo5982
Cerberus
20
5 / 3 / 10
17,587
451
16,047
59,470
116,288
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
orduts8
Mulan
20
6 / 8 / 7
19,497
500
34,667
56,386
66,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
paueet077
Scylla
20
6 / 9 / 11
20,286
520
43,735
36,798
20,587
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
74
31
Kills
29
29
Deaths
31
67
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Daddyjarv
Cernunnos
2
4
9
1.63
L
Nemesis
10
7
8
2
L
Cerberus
Gonzo5982
Cerberus
5
3
10
3.33
W
Ishtar
Mrmaxx_-
Ishtar
8
6
9
2.08
W
Merlin
SneKiiZ_
Merlin
13
4
11
4.63
W
Cthulhu
flinghit23
Cthulhu
2
5
14
1.8
L
Mulan
orduts8
Mulan
6
8
7
1.19
L
Scylla
paueet077
Scylla
6
9
11
1.28
W
4
2
21
7.25
W
Mercury
xino_115
Mercury
4
12
12
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,688
Damage
146,334
222,255
Taken
231,163
192,569
Mitigated
252,866
78,799
Healing
65,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Daddyjarv
Cernunnos
20,951
12,698
0
20,149
38,993
21,557
4,915
9,314
29,467
23
186,424
L
Nemesis
30,934
12,231
0
8,140
39,516
27,896
1,808
10,609
28,476
22
190,346
L
Cerberus
Gonzo5982
Cerberus
16,047
444
714
10,875
59,470
116,288
0
18,218
40,447
87,910
0
W
Ishtar
Mrmaxx_-
Ishtar
50,851
32,098
0
28,449
50,117
24,590
10,931
18,289
31,828
0
265,200
W
Merlin
SneKiiZ_
Merlin
51,530
804
443
12,461
35,031
16,964
3,290
8,680
26,081
210,200
0
W
Cthulhu
flinghit23
Cthulhu
29,136
1,904
2,660
13,776
50,908
61,823
406
17,272
33,636
113,805
0
L
Mulan
orduts8
Mulan
34,667
3,864
0
21,021
56,386
66,538
276
24,723
30,011
0
170,302
L
Scylla
paueet077
Scylla
43,735
2,086
0
5,026
36,798
20,587
2,513
15,121
21,505
182,226
0
W
22,841
3,291
0
14,131
43,812
69,655
353
14,874
28,325
0
58,684
W
Mercury
xino_115
Mercury
26,330
13,311
0
6,879
42,387
19,537
6,626
10,093
31,444
0
229,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,647
Gold Earned
95,622
897
Minions Killed
1,072
0
Camps Cleared
0
3,701,373
Distance Traveled
3,473,880
40
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
17,723
454
233
6
0
618,530
5
L
Nemesis
20,529
526
216
6
0
847,579
14
L
Cerberus
17,587
451
121
3
0
690,179
5
W
Ishtar
21,123
542
247
6
0
622,827
13
W
Merlin
22,452
576
241
6
0
728,242
4
W
Cthulhu
17,667
453
138
4
0
745,139
8
L
Mulan
19,497
500
262
7
0
636,489
13
L
Scylla
20,286
520
240
6
0
681,103
9
W
Ne Zha
19,028
488
62
2
0
794,596
8
W
Mercury
20,377
522
209
5
0
810,569
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role