Player Matchup

Neith
Neith
AgentGoldPanda
Neith
Level 66
God Stats
6W - 6L
1,440 SR
Queue Stats
88W - 108L
1,439 Elo+
Party 2
Merlin
Merlin
LordKobayashi
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,283 Elo+
Party 2
Bacchus
Bacchus
TenerSexo
Bacchus
Level 112
God Stats
9W - 6L
1,566 SR
Queue Stats
139W - 136L
1,570 Elo+
Solo
Team Averages
Level 75
1,502 SR
1,431 Elo+

VS

Team Averages
Level 95
1,512 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ShlimLord
Atlas
Level 105
God Stats
7W - 3L
1,597 SR
Queue Stats
148W - 177L
1,508 Elo+
Party 1
Chiron
Chiron
ianthecatog
Chiron
Level 57
God Stats
5W - 3L
1,439 SR
Queue Stats
15W - 10L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,031
695
11,970
12,581
4,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 6 / 2
8,305
639
9,687
11,882
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TenerSexo
Bacchus
13
1 / 3 / 2
9,145
703
9,282
17,256
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 1 / 3
11,090
853
11,947
11,598
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
ShlimLord
Atlas
14
1 / 1 / 9
9,896
761
10,331
16,303
15,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
15
2 / 1 / 8
9,607
739
12,928
9,278
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
3
11.5
L
2
4
1
0.63
L
0
6
2
0.17
W
Atlas
ShlimLord
Atlas
1
1
9
5.5
L
Bacchus
TenerSexo
Bacchus
1
3
2
0.67
W
Chiron
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
35,206
41,719
Taken
37,179
30,493
Mitigated
26,065
8,672
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,947
1,704
0
4,196
11,598
6,462
75
6,766
4,832
40,543
0
L
11,970
3,932
0
2,987
12,581
4,530
199
6,662
5,919
0
48,465
L
9,687
754
0
560
11,882
3,978
0
7,749
4,133
30,921
0
W
Atlas
ShlimLord
Atlas
10,331
3,092
1,268
2,300
16,303
15,382
0
7,422
8,881
26,136
0
L
Bacchus
TenerSexo
Bacchus
9,282
644
275
4,850
17,256
21,985
0
7,896
9,360
23,341
0
W
Chiron
12,928
4,856
692
2,494
9,278
4,221
792
4,829
4,449
0
45,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
30,593
141
Minions Killed
159
0
Camps Cleared
0
670,995
Distance Traveled
752,271
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,090
853
45
3
0
229,645
4
L
Neith
9,031
695
59
5
0
215,852
2
L
Merlin
8,305
639
62
5
0
206,436
0
W
Atlas
9,896
761
41
3
0
253,066
5
L
Bacchus
9,145
703
20
2
0
248,707
4
W
Chiron
9,607
739
73
6
0
269,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role