Player Matchup

Scylla
Scylla
BananaBobb
Scylla
Level 106
God Stats
0W - 1L
1,232 SR
Queue Stats
53W - 42L
1,575 Elo+
Solo
Fafnir
Fafnir
Chrisidzzle
Fafnir
Level 148
God Stats
1W - 1L
1,861 SR
Queue Stats
68W - 61L
1,525 Elo+
Party 2
Apollo
Apollo
CrazyD0minat0r
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
Elmore5887
Ne Zha
Level 154
God Stats
0W - 1L
1,799 SR
Queue Stats
32W - 35L
1,498 Elo+
Party 2
Merlin
Merlin
Get2BlOwen
Merlin
Level 128
God Stats
6W - 6L
1,572 SR
Queue Stats
609W - 623L
1,558 Elo+
Solo
Team Averages
Level 128
1,593 SR
1,533 Elo+

VS

Team Averages
Level 114
1,472 SR
1,589 Elo+
Raijin
Raijin
BancesPlay
Raijin
Level 147
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kanned_iced
Jing Wei
Level 138
God Stats
4W - 7L
1,301 SR
Queue Stats
470W - 448L
1,603 Elo+
Solo
Maui
Maui
MightyAries
Maui
Level 125
God Stats
1W - 1L
1,245 SR
Queue Stats
130W - 90L
1,626 Elo+
Party 1
Ao Kuang
Ao Kuang
Nosdivad
Ao Kuang
Level 100
God Stats
6W - 1L
1,757 SR
Queue Stats
122W - 87L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Renning
Zhong Kui
Level 59
God Stats
4W - 2L
1,617 SR
Queue Stats
86W - 68L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BananaBobb
Scylla
15
2 / 1 / 2
7,884
788
11,449
7,203
3,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fafnir
10
0 / 6 / 4
6,853
685
5,455
13,388
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 3
7,220
722
10,810
11,407
4,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Elmore5887
Ne Zha
10
0 / 6 / 4
6,832
683
7,746
12,549
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Get2BlOwen
Merlin
14
1 / 2 / 2
7,405
741
8,738
4,922
2,342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BancesPlay
Raijin
15
3 / 2 / 13
8,764
876
14,022
10,356
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Kanned_iced
Jing Wei
16
5 / 1 / 11
8,998
900
9,445
8,733
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 2 / 16
8,280
828
6,958
13,801
12,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Nosdivad
Ao Kuang
16
8 / 0 / 10
9,715
972
5,137
13,642
9,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Renning
Zhong Kui
14
4 / 2 / 15
8,639
864
11,883
10,338
7,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
5
Kills
20
20
Deaths
7
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
BananaBobb
Scylla
2
1
2
3
W
Raijin
BancesPlay
Raijin
3
2
13
4.75
L
Fafnir
0
6
4
0.33
L
2
5
3
0.7
L
Ne Zha
Elmore5887
Ne Zha
0
6
4
0.33
L
Merlin
Get2BlOwen
Merlin
1
2
2
1
W
Jing Wei
Kanned_iced
Jing Wei
5
1
11
10.5
W
0
2
16
4
W
Ao Kuang
Nosdivad
Ao Kuang
8
0
10
13
W
Zhong Kui
Renning
Zhong Kui
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
47,445
49,469
Taken
56,870
36,397
Mitigated
39,288
10,667
Healing
26,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BananaBobb
Scylla
11,449
1,086
1,111
2,238
7,203
3,113
0
6,022
1,181
21,294
0
W
Raijin
BancesPlay
Raijin
14,022
1,361
2,830
1,834
10,356
5,243
337
4,014
6,342
30,648
0
L
Fafnir
5,455
1,443
380
1,350
13,388
13,907
0
8,277
5,111
6,161
0
L
10,810
3,747
572
3,128
11,407
4,560
0
9,761
1,646
0
21,928
L
Ne Zha
Elmore5887
Ne Zha
7,746
1,533
752
1,136
12,549
12,475
0
10,254
2,295
284
10,740
L
Merlin
Get2BlOwen
Merlin
8,738
138
0
0
4,922
2,342
0
3,686
1,236
23,188
0
W
Jing Wei
Kanned_iced
Jing Wei
9,445
6,251
1,180
1,766
8,733
4,279
2,218
3,527
5,206
0
24,550
W
6,958
1,303
1,214
1,761
13,801
12,391
26
7,650
6,151
10,592
0
W
Ao Kuang
Nosdivad
Ao Kuang
5,137
1,525
5,754
5,413
13,642
9,974
1,169
6,443
7,199
7,470
0
W
Zhong Kui
Renning
Zhong Kui
11,883
645
1,544
3,448
10,338
7,401
255
4,292
6,046
20,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
44,396
96
Minions Killed
113
0
Camps Cleared
0
847,147
Distance Traveled
1,014,721
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,884
788
23
2
0
195,303
4
W
Raijin
8,764
876
32
3
0
198,448
4
L
Fafnir
6,853
685
3
0
0
162,581
0
L
Apollo
7,220
722
22
2
0
166,467
0
L
Ne Zha
6,832
683
6
1
0
169,408
0
L
Merlin
7,405
741
42
4
0
153,388
3
W
Jing Wei
8,998
900
42
4
0
190,855
2
W
Maui
8,280
828
6
1
0
200,508
3
W
Ao Kuang
9,715
972
5
1
0
222,395
1
W
Zhong Kui
8,639
864
28
3
0
202,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role