Player Matchup

Bacchus
Bacchus
CheerioEatnGoon
Bacchus
Level 116
God Stats
2W - 5L
1,866 SR
Queue Stats
43W - 49L
1,513 Elo+
Party 1
Merlin
Merlin
D4DEAD2
Merlin
Level 144
God Stats
0W - 1L
1,279 SR
Queue Stats
130W - 126L
1,530 Elo+
Party 2
Kali
Kali
MegaMango3000
Kali
Level 97
God Stats
10W - 11L
1,499 SR
Queue Stats
122W - 119L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
buttpepper
Gilgamesh
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 20L
1,507 Elo+
Party 1
Chiron
Chiron
victormulvihill
Chiron
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,595 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,532 Elo+

VS

Team Averages
Level 106
1,606 SR
1,573 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Freehandgeko
Susano
Level 38
God Stats
1W - 2L
1,317 SR
Queue Stats
10W - 16L
1,385 Elo+
Solo
Cernunnos
Cernunnos
Fundametal
Cernunnos
Level 155
God Stats
6W - 2L
1,743 SR
Queue Stats
123W - 103L
1,693 Elo+
Party 3
Sylvanus
Sylvanus
ProjectXOF
Sylvanus
Level 47
God Stats
6W - 4L
1,751 SR
Queue Stats
39W - 21L
1,712 Elo+
Party 3
Achilles
Achilles
Stubaru
Achilles
Level 129
God Stats
3W - 6L
1,719 SR
Queue Stats
81W - 61L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,702
453
7,476
13,311
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
D4DEAD2
Merlin
14
3 / 3 / 2
8,227
484
9,013
9,248
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 6 / 4
7,459
439
4,412
16,699
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
buttpepper
Gilgamesh
11
1 / 6 / 1
7,111
418
9,526
17,565
13,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,456
439
7,587
15,352
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 2 / 1
9,853
580
15,985
9,764
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
13
3 / 2 / 4
8,376
493
5,705
12,590
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Fundametal
Cernunnos
17
5 / 0 / 0
10,024
590
11,112
11,550
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ProjectXOF
Sylvanus
13
0 / 1 / 10
8,484
499
6,075
14,922
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Stubaru
Achilles
15
7 / 1 / 5
9,709
571
13,558
16,660
20,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
20
21
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
1
2.75
L
2
3
1
0.83
L
Merlin
D4DEAD2
Merlin
3
3
2
1.33
W
Susano
3
2
4
2.5
W
Cernunnos
Fundametal
Cernunnos
5
0
0
5
L
0
6
4
0.33
W
Sylvanus
ProjectXOF
Sylvanus
0
1
10
5
W
Achilles
Stubaru
Achilles
7
1
5
9.5
L
Gilgamesh
buttpepper
Gilgamesh
1
6
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,014
Damage
52,435
72,175
Taken
65,486
44,126
Mitigated
50,948
16,088
Healing
28,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,985
5,232
231
1,307
9,764
4,727
40
3,553
6,211
104,419
0
L
7,476
1,303
0
2,126
13,311
14,921
390
6,026
7,242
24,641
0
L
Merlin
D4DEAD2
Merlin
9,013
560
0
1,330
9,248
3,539
0
6,402
2,846
70,640
0
W
Susano
5,705
1,293
0
1,340
12,590
5,569
0
4,082
8,508
0
54,984
W
Cernunnos
Fundametal
Cernunnos
11,112
6,049
0
8,326
11,550
4,998
3,084
1,081
10,469
0
110,498
L
4,412
2,101
0
2,029
16,699
7,321
0
3,104
13,398
0
56,000
W
Sylvanus
ProjectXOF
Sylvanus
6,075
1,578
4,273
7,213
14,922
15,241
75
6,565
8,357
16,488
2,721
W
Achilles
Stubaru
Achilles
13,558
2,769
0
5,922
16,660
20,413
0
1,208
15,452
0
53,998
L
Gilgamesh
buttpepper
Gilgamesh
9,526
3,275
0
2,036
17,565
13,181
0
3,291
13,223
0
32,437
L
7,587
4,330
414
8,153
15,352
5,164
0
2,977
12,312
0
67,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
46,446
428
Minions Killed
518
0
Camps Cleared
0
1,511,689
Distance Traveled
1,592,960
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,853
580
175
10
0
298,789
3
L
Bacchus
7,702
453
41
2
0
313,993
2
L
Merlin
8,227
484
122
7
0
293,035
4
W
Susano
8,376
493
86
5
0
351,373
6
W
Cernunnos
10,024
590
157
9
0
309,996
6
L
Kali
7,459
439
91
5
0
334,906
2
W
Sylvanus
8,484
499
21
1
0
304,675
3
W
Achilles
9,709
571
79
5
0
328,127
4
L
Gilgamesh
7,111
418
61
4
0
298,240
0
L
Chiron
7,456
439
113
7
0
271,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role